Player Matchup

Fenrir
Fenrir
SyntheticGods
Fenrir
Level 25
God Stats
3W - 1L
1,924 SR
Queue Stats
134W - 60L
1,678 Elo+
Party 1
Izanami
Izanami
The_Danbulance
Izanami
Level 16
God Stats
23W - 11L
1,980 SR
Queue Stats
172W - 101L
1,667 Elo+
Party 1
Loki
Loki
everyday-clip7
Loki
Level 19
God Stats
2W - 2L
1,326 SR
Queue Stats
84W - 67L
1,642 Elo+
Solo
Ares
Ares
geherbo000
Ares
Level 16
God Stats
28W - 29L
1,778 SR
Queue Stats
328W - 322L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
ttvJopoftw
Baron Samedi
Level 58
God Stats
3W - 1L
1,928 SR
Queue Stats
49W - 20L
1,706 Elo+
Party 1
Team Averages
Level 27
1,787 SR
1,644 Elo+

VS

Team Averages
Level 40
1,532 SR
1,576 Elo+
Yemoja
Yemoja
 
Yemoja
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
DeathAngel61423
Kali
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
669W - 567L
1,583 Elo+
Party 2
Poseidon
Poseidon
ProstatePeeker
Poseidon
Level 20
God Stats
2W - 2L
1,595 SR
Queue Stats
61W - 43L
1,630 Elo+
Party 2
Guan Yu
Guan Yu
TDSbrave_rent6
Guan Yu
Level 22
God Stats
9W - 5L
1,481 SR
Queue Stats
82W - 73L
1,578 Elo+
Party 2
The Morrigan
The Morrigan
WhiskeyBiscy
The Morrigan
Level 21
God Stats
6W - 10L
1,585 SR
Queue Stats
51W - 53L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,290
663
6,851
5,925
2,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 0
6,396
581
2,401
5,824
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 4
6,203
564
2,738
7,051
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 4
6,060
551
3,656
6,256
2,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ttvJopoftw
Baron Samedi
11
2 / 1 / 2
6,048
550
2,883
4,415
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
3 / 1 / 0
5,864
533
2,816
4,721
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 2
5,223
475
4,102
7,441
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
8
0 / 3 / 1
5,058
460
4,073
5,565
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 0
4,364
397
1,362
7,919
3,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
WhiskeyBiscy
The Morrigan
9
0 / 3 / 0
4,816
438
1,758
4,054
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
1
0
3
L
0
2
2
0.5
L
Poseidon
0
3
1
0.17
W
6
0
1
6.5
L
0
5
0
0
W
2
0
0
2
L
The Morrigan
WhiskeyBiscy
The Morrigan
0
3
0
0
W
2
3
4
1.33
W
2
0
4
4
W
Baron Samedi
ttvJopoftw
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,529
Damage
14,111
29,471
Taken
29,700
10,480
Mitigated
10,408
10,982
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,816
1,003
1,248
1,331
4,721
1,868
200
1,241
3,480
12,971
0
L
4,102
1,854
0
1,160
7,441
2,313
0
1,954
5,487
0
29,421
L
Poseidon
4,073
657
0
1,002
5,565
1,249
39
1,235
4,330
31,112
0
W
6,851
1,555
0
2,784
5,925
2,935
0
425
5,170
0
37,244
L
1,362
374
0
2,795
7,919
3,754
0
0
7,919
0
11,636
W
2,401
994
0
1,649
5,824
1,650
0
2,639
2,963
0
43,436
L
The Morrigan
WhiskeyBiscy
The Morrigan
1,758
360
0
1,194
4,054
1,224
78
2,087
1,945
17,702
435
W
2,738
489
0
2,675
7,051
1,959
1,363
1,325
5,633
0
30,402
W
3,656
856
0
1,260
6,256
2,518
0
1,675
4,557
13,409
0
W
Baron Samedi
ttvJopoftw
Baron Samedi
2,883
213
684
1,930
4,415
1,418
83
1,771
2,606
34,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
25,325
321
Minions Killed
204
0
Camps Cleared
0
1,059,187
Distance Traveled
980,199
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,864
533
20
2
0
174,903
4
L
Kali
5,223
475
56
5
0
227,648
1
L
Poseidon
5,058
460
69
6
0
189,084
2
W
Fenrir
7,290
663
71
6
0
230,396
4
L
Guan Yu
4,364
397
20
2
0
184,691
4
W
Izanami
6,396
581
101
9
0
201,897
1
L
The Morrigan
4,816
438
39
4
0
203,873
3
W
Loki
6,203
564
63
6
0
212,837
2
W
Ares
6,060
551
25
2
0
217,573
3
W
Baron Samedi
6,048
550
61
6
0
196,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role