Player Matchup

Tyr
Tyr
Pose1d0nko
Tyr
Level 28
God Stats
6W - 10L
1,386 SR
Queue Stats
112W - 115L
1,534 Elo+
Party 1
Olorun
Olorun
SadPersons
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,404 Elo+
Solo
Ymir
Ymir
Stefekun
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,365 Elo+
Party 1
Chernobog
Chernobog
Temita14
Chernobog
Level 29
God Stats
29W - 28L
1,398 SR
Queue Stats
353W - 398L
1,382 Elo+
Solo
Fenrir
Fenrir
VERTIGO22
Fenrir
Level 37
God Stats
8W - 7L
1,348 SR
Queue Stats
100W - 101L
1,495 Elo+
Party 1
Team Averages
Level 21
1,427 SR
1,436 Elo+

VS

Team Averages
Level 21
1,439 SR
1,471 Elo+
Aphrodite
Aphrodite
Desmond4532
Aphrodite
Level 20
God Stats
3W - 1L
1,362 SR
Queue Stats
79W - 66L
1,486 Elo+
Party 3
Neith
Neith
Geqpo
Neith
Level 19
God Stats
4W - 2L
1,352 SR
Queue Stats
57W - 44L
1,493 Elo+
Party 2
Thanatos
Thanatos
Karmij
Thanatos
Level 27
God Stats
2W - 3L
1,489 SR
Queue Stats
58W - 60L
1,368 Elo+
Solo
Bellona
Bellona
MAKAKVIC
Bellona
Level 18
God Stats
16W - 16L
1,493 SR
Queue Stats
179W - 194L
1,474 Elo+
Party 3
Chang'e
Chang'e
TotemBrevna
Chang'e
Level 23
God Stats
14W - 3L
1,500 SR
Queue Stats
88W - 58L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 9
15,375
480
28,086
35,192
40,858
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
SadPersons
Olorun
19
1 / 11 / 13
13,290
415
18,689
36,416
14,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
17
0 / 10 / 7
12,089
378
13,037
33,862
34,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Temita14
Chernobog
20
5 / 8 / 7
14,545
455
30,499
27,478
13,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
VERTIGO22
Fenrir
20
13 / 10 / 5
15,524
485
29,003
33,962
16,120
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Desmond4532
Aphrodite
20
18 / 5 / 19
17,221
538
55,121
37,161
23,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Geqpo
Neith
20
10 / 3 / 21
16,198
506
28,892
23,294
11,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
Karmij
Thanatos
20
7 / 6 / 8
14,345
448
19,138
28,320
14,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
MAKAKVIC
Bellona
20
9 / 9 / 13
15,825
495
22,687
45,521
39,374
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
TotemBrevna
Chang'e
20
2 / 5 / 30
14,957
467
16,141
32,839
39,086
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
137
27
Kills
46
46
Deaths
28
41
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Desmond4532
Aphrodite
18
5
19
5.5
W
Neith
Geqpo
Neith
10
3
21
6.83
W
Thanatos
Karmij
Thanatos
7
6
8
1.83
W
Bellona
MAKAKVIC
Bellona
9
9
13
1.72
L
8
7
9
1.79
L
Olorun
SadPersons
Olorun
1
11
13
0.68
L
Ymir
0
10
7
0.35
L
Chernobog
Temita14
Chernobog
5
8
7
1.06
W
Chang'e
TotemBrevna
Chang'e
2
5
30
3.4
L
Fenrir
VERTIGO22
Fenrir
13
10
5
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,314
Damage
141,979
166,910
Taken
167,135
120,131
Mitigated
127,900
27,661
Healing
106,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Desmond4532
Aphrodite
55,121
11,971
17,263
23,746
37,161
23,064
2,424
10,554
26,607
127,269
0
W
Neith
Geqpo
Neith
28,892
18,762
0
3,789
23,294
11,809
5,881
5,134
18,160
0
102,890
W
Thanatos
Karmij
Thanatos
19,138
3,825
0
22,771
28,320
14,567
244
3,217
25,103
0
110,619
W
Bellona
MAKAKVIC
Bellona
22,687
5,039
0
7,960
45,521
39,374
1,946
5,186
40,335
0
97,405
L
28,086
4,274
946
6,630
35,192
40,858
1,100
14,194
20,998
0
95,597
L
Olorun
SadPersons
Olorun
18,689
10,487
1,085
11,895
36,416
14,359
2,572
18,651
17,765
82,086
0
L
Ymir
13,037
989
0
777
33,862
34,880
224
12,390
21,472
59,500
0
L
Chernobog
Temita14
Chernobog
30,499
18,845
279
2,959
27,478
13,914
1,601
9,418
18,060
0
120,417
W
Chang'e
TotemBrevna
Chang'e
16,141
2,308
16,399
14,225
32,839
39,086
1,025
7,635
25,204
39,465
0
L
Fenrir
VERTIGO22
Fenrir
29,003
8,541
0
3,090
33,962
16,120
1,000
16,609
17,353
0
78,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,823
Gold Earned
78,546
560
Minions Killed
582
0
Camps Cleared
0
2,629,271
Distance Traveled
2,746,005
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
17,221
538
151
5
0
493,587
3
W
Neith
16,198
506
134
4
0
514,104
4
W
Thanatos
14,345
448
126
4
0
586,886
4
W
Bellona
15,825
495
152
5
0
588,584
2
L
Tyr
15,375
480
129
4
0
632,835
2
L
Olorun
13,290
415
115
4
0
457,553
5
L
Ymir
12,089
378
76
2
0
444,602
0
L
Chernobog
14,545
455
147
5
0
517,834
0
W
Chang'e
14,957
467
19
1
0
562,844
8
L
Fenrir
15,524
485
93
3
0
576,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role