Player Matchup

Kukulkan
Kukulkan
CEOofSeagulls
Kukulkan
Level 26
God Stats
43W - 36L
1,577 SR
Queue Stats
140W - 132L
1,610 Elo+
Solo
Kali
Kali
HalseySnipes
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,591 Elo+
Party 2
Bellona
Bellona
KosmiKastaway
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,523 Elo+
Party 2
Anhur
Anhur
efbuabgjsnguj
Anhur
Level 29
God Stats
50W - 63L
1,508 SR
Queue Stats
166W - 195L
1,538 Elo+
Solo
Ymir
Ymir
iTerminatorVetz
Ymir
Level 17
God Stats
12W - 3L
1,816 SR
Queue Stats
244W - 200L
1,649 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,582 Elo+

VS

Team Averages
Level 31
1,485 SR
1,517 Elo+
Sun Wukong
Sun Wukong
Hsiler
Sun Wukong
Level 27
God Stats
0W - 2L
1,243 SR
Queue Stats
80W - 33L
1,766 Elo+
Solo
Horus
Horus
ItsJaylin546
Horus
Level 100
God Stats
20W - 26L
1,511 SR
Queue Stats
826W - 716L
1,578 Elo+
Party 1
Nemesis
Nemesis
N4NZINXIS7
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 3
Anhur
Anhur
SmokeThatDank87
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,729 Elo+
Party 1
Poseidon
Poseidon
XXSN0WXX
Poseidon
Level 16
God Stats
3W - 4L
1,672 SR
Queue Stats
82W - 88L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CEOofSeagulls
Kukulkan
12
3 / 1 / 3
7,055
641
6,877
4,427
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
8 / 1 / 2
7,523
684
5,203
10,548
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
9
0 / 1 / 0
5,225
475
2,558
6,804
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,623
511
3,859
6,096
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 3
5,810
528
2,798
6,754
2,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hsiler
Sun Wukong
12
1 / 2 / 0
6,547
595
7,215
8,650
3,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 2 / 3
6,591
599
5,270
10,972
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
N4NZINXIS7
Nemesis
3
0 / 1 / 0
3,962
360
0
2,216
448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
3 / 3 / 2
6,074
552
4,206
8,478
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
XXSN0WXX
Poseidon
6
0 / 3 / 0
4,557
414
992
3,162
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
6
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CEOofSeagulls
Kukulkan
3
1
3
4.5
W
8
1
2
9
L
Sun Wukong
Hsiler
Sun Wukong
1
2
0
0.5
L
2
2
3
1.75
W
Bellona
0
1
0
0
L
Nemesis
N4NZINXIS7
Nemesis
0
1
0
0
L
3
3
2
1.33
L
Poseidon
XXSN0WXX
Poseidon
0
3
0
0
W
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
17,683
34,629
Taken
33,478
13,588
Mitigated
13,466
14,447
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CEOofSeagulls
Kukulkan
6,877
1,373
0
1,186
4,427
1,462
414
404
3,965
40,842
0
W
5,203
2,497
0
6,072
10,548
4,000
0
504
10,018
0
29,192
L
Sun Wukong
Hsiler
Sun Wukong
7,215
1,248
0
3,634
8,650
3,469
50
0
8,290
0
42,031
L
5,270
1,853
700
5,747
10,972
6,550
0
5,019
5,953
0
17,661
W
Bellona
2,558
702
0
2,602
6,804
4,444
0
0
6,804
0
18,029
L
Nemesis
N4NZINXIS7
Nemesis
0
0
0
250
2,216
448
0
559
1,657
0
6,369
L
4,206
1,868
0
2,119
8,478
2,247
0
3,000
5,478
0
24,507
L
Poseidon
XXSN0WXX
Poseidon
992
42
0
500
3,162
752
0
1,097
2,065
12,502
0
W
3,859
1,898
0
2,887
6,096
761
910
0
6,096
0
29,406
W
2,798
1,201
0
1,700
6,754
2,921
0
0
6,754
14,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
27,731
281
Minions Killed
197
0
Camps Cleared
0
949,733
Distance Traveled
868,555
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,055
641
89
8
0
160,853
3
W
Kali
7,523
684
65
6
0
225,242
0
L
Sun Wukong
6,547
595
90
8
0
228,757
3
L
Horus
6,591
599
16
1
0
238,321
1
W
Bellona
5,225
475
48
4
0
197,369
0
L
Nemesis
3,962
360
9
1
0
112,117
0
L
Anhur
6,074
552
48
4
0
196,555
2
L
Poseidon
4,557
414
34
3
0
92,805
0
W
Anhur
5,623
511
62
6
0
168,656
2
W
Ymir
5,810
528
17
2
0
197,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role