Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Cupcαke
Persephone
Level 160
God Stats
4W - 2L
1,226 SR
Queue Stats
90W - 66L
1,593 Elo+
Party 1
Susano
Susano
DeusaMorgana
Susano
Level 22
God Stats
0W - 2L
1,242 SR
Queue Stats
176W - 145L
1,650 Elo+
Party 1
Ullr
Ullr
Pudimtkd
Ullr
Level 129
God Stats
7W - 8L
1,618 SR
Queue Stats
998W - 969L
1,498 Elo+
Party 1
Set
Set
lShinguuji
Set
Level 107
God Stats
6W - 10L
1,484 SR
Queue Stats
83W - 97L
1,532 Elo+
Party 1
Team Averages
Level 111
1,414 SR
1,554 Elo+

VS

Team Averages
Level 57
1,458 SR
1,524 Elo+
Eset
Eset
Demonstalker03
Eset
Level 108
God Stats
8W - 7L
1,326 SR
Queue Stats
413W - 421L
1,456 Elo+
Party 2
Izanami
Izanami
Kissilah
Izanami
Level 28
God Stats
10W - 3L
1,688 SR
Queue Stats
71W - 42L
1,537 Elo+
Party 2
Horus
Horus
NicholasFE
Horus
Level 75
God Stats
2W - 0L
1,474 SR
Queue Stats
3W - 4L
1,670 Elo+
Solo
Hel
Hel
Zusio
Hel
Level 29
God Stats
10W - 5L
1,479 SR
Queue Stats
162W - 130L
1,535 Elo+
Party 3
Kali
Kali
samuliskas
Kali
Level 44
God Stats
3W - 0L
1,324 SR
Queue Stats
99W - 78L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
4 / 6 / 4
6,166
440
3,627
10,593
7,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Cupcαke
Persephone
11
3 / 4 / 6
7,245
518
5,592
7,733
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
0 / 6 / 3
5,979
427
2,675
7,417
3,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
11
1 / 4 / 1
6,288
449
4,468
9,446
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 4 / 6
6,491
464
6,634
12,198
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
8,500
607
11,513
7,408
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kissilah
Izanami
15
3 / 1 / 3
9,093
650
5,822
9,021
2,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
9
1 / 5 / 11
6,956
497
2,933
9,341
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
Zusio
Hel
14
10 / 1 / 3
8,769
626
8,411
8,624
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 6
7,474
534
3,934
11,190
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
11
Kills
24
24
Deaths
12
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
6
4
1
L
Persephone
Cupcαke
Persephone
3
4
6
1.5
W
7
1
6
10
L
Susano
0
6
3
0.25
W
Izanami
Kissilah
Izanami
3
1
3
4.5
W
Horus
1
5
11
1.3
L
Ullr
1
4
1
0.38
W
Hel
Zusio
Hel
10
1
3
11.5
L
3
4
6
1.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,996
Damage
32,613
47,387
Taken
45,584
20,326
Mitigated
22,817
10,166
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,627
772
213
1,155
10,593
7,523
0
4,513
6,080
14,972
0
L
Persephone
Cupcαke
Persephone
5,592
127
0
1,425
7,733
2,467
20
4,796
2,933
33,254
0
W
11,513
741
202
3,634
7,408
2,544
0
2,315
4,967
50,399
0
L
Susano
2,675
1,026
0
820
7,417
3,580
0
4,049
3,368
0
24,948
W
Izanami
Kissilah
Izanami
5,822
4,352
0
4,339
9,021
2,944
2,329
34
8,987
0
78,170
W
Horus
2,933
1,331
302
1,314
9,341
5,739
0
2,114
7,049
0
11,118
L
Ullr
4,468
2,204
0
1,845
9,446
2,485
95
2,240
7,206
0
37,410
W
Hel
Zusio
Hel
8,411
1,132
2,065
5,440
8,624
6,463
195
1,558
6,988
46,911
0
L
6,634
2,637
0
4,708
12,198
4,271
0
4,322
7,876
0
28,135
W
3,934
1,601
0
2,935
11,190
5,127
0
2,700
8,374
0
41,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
40,792
266
Minions Killed
415
0
Camps Cleared
0
1,238,822
Distance Traveled
1,320,814
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,166
440
23
2
0
258,320
5
L
Persephone
7,245
518
61
4
0
236,840
1
W
Eset
8,500
607
83
6
0
267,496
2
L
Susano
5,979
427
51
4
0
219,745
0
W
Izanami
9,093
650
140
10
0
237,026
1
W
Horus
6,956
497
20
1
0
269,539
10
L
Ullr
6,288
449
75
5
0
240,477
3
W
Hel
8,769
626
100
7
0
275,622
0
L
Set
6,491
464
56
4
0
283,440
4
W
Kali
7,474
534
72
5
0
271,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role