Player Matchup

Sun Wukong
Sun Wukong
FriedNoodle1
Sun Wukong
Level 3
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Ao Kuang
Ao Kuang
LipeLK
Ao Kuang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,353 Elo+
Party 3
Izanami
Izanami
MultyCrazzy
Izanami
Level 17
God Stats
1W - 3L
1,287 SR
Queue Stats
11W - 18L
1,188 Elo+
Party 3
Discordia
Discordia
Sheylaa_sz
Discordia
Level 13
God Stats
3W - 3L
1,371 SR
Queue Stats
13W - 23L
1,165 Elo+
Party 3
Ares
Ares
Tintanjl
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,493 Elo+
Party 2
Team Averages
Level 17
1,400 SR
1,288 Elo+

VS

Team Averages
Level 19
1,550 SR
1,437 Elo+
Athena
Athena
Bellatrix-_-Griz
Athena
Level 23
God Stats
48W - 84L
1,371 SR
Queue Stats
194W - 247L
1,377 Elo+
Solo
Danzaburou
Danzaburou
Seba27
Danzaburou
Level 26
God Stats
56W - 48L
1,468 SR
Queue Stats
186W - 213L
1,443 Elo+
Party 1
Achilles
Achilles
Yoouko13
Achilles
Level 18
God Stats
4W - 1L
1,542 SR
Queue Stats
15W - 9L
1,429 Elo+
Solo
Thor
Thor
Zlgarde
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
kjjkho
Merlin
Level 25
God Stats
19W - 14L
1,870 SR
Queue Stats
196W - 232L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FriedNoodle1
Sun Wukong
12
4 / 7 / 3
7,836
392
7,162
13,003
10,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
LipeLK
Ao Kuang
14
2 / 1 / 1
8,441
422
2,169
11,091
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MultyCrazzy
Izanami
13
4 / 7 / 5
8,443
422
12,335
15,575
5,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Sheylaa_sz
Discordia
12
0 / 9 / 1
6,948
347
6,485
11,662
3,939
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ares
12
2 / 8 / 9
8,735
437
7,906
20,500
19,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 12
9,285
464
4,807
19,509
16,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Seba27
Danzaburou
18
12 / 1 / 5
12,047
602
12,745
12,446
5,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Yoouko13
Achilles
18
4 / 2 / 2
11,381
569
6,199
11,664
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Zlgarde
Thor
11
3 / 7 / 5
8,402
420
2,986
10,498
4,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
kjjkho
Merlin
18
11 / 0 / 10
11,508
575
25,764
8,432
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
12
Kills
31
32
Deaths
14
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
Sun Wukong
FriedNoodle1
Sun Wukong
4
7
3
0.79
L
Ao Kuang
LipeLK
Ao Kuang
2
1
1
2.5
L
Izanami
MultyCrazzy
Izanami
4
7
5
0.93
W
Danzaburou
Seba27
Danzaburou
12
1
5
14.5
L
Discordia
Sheylaa_sz
Discordia
0
9
1
0.06
L
Ares
2
8
9
0.81
W
Achilles
Yoouko13
Achilles
4
2
2
2.5
W
Thor
Zlgarde
Thor
3
7
5
0.79
W
Merlin
kjjkho
Merlin
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,057
Damage
52,501
71,831
Taken
62,549
43,022
Mitigated
41,864
13,967
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,807
1,154
696
3,740
19,509
16,752
908
5,696
13,633
22,028
0
L
Sun Wukong
FriedNoodle1
Sun Wukong
7,162
2,226
0
815
13,003
10,981
0
5,556
7,117
0
29,181
L
Ao Kuang
LipeLK
Ao Kuang
2,169
310
0
3,537
11,091
3,648
0
1,940
9,121
37,620
0
L
Izanami
MultyCrazzy
Izanami
12,335
9,373
0
4,228
15,575
5,338
83
4,036
11,509
0
52,122
W
Danzaburou
Seba27
Danzaburou
12,745
7,983
0
5,251
12,446
5,279
2,584
1,787
10,573
0
79,661
L
Discordia
Sheylaa_sz
Discordia
6,485
840
0
1,259
11,662
3,939
248
9,568
2,064
32,917
0
L
Ares
7,906
905
0
4,128
20,500
19,116
0
9,471
10,939
15,420
0
W
Achilles
Yoouko13
Achilles
6,199
1,327
0
1,584
11,664
11,046
2,561
2,994
8,594
0
73,655
W
Thor
Zlgarde
Thor
2,986
937
372
1,190
10,498
4,998
262
2,527
7,941
55
18,077
W
Merlin
kjjkho
Merlin
25,764
713
0
2,692
8,432
3,789
877
3,108
5,248
88,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
52,623
258
Minions Killed
486
0
Camps Cleared
0
1,545,039
Distance Traveled
1,724,332
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,285
464
32
2
0
388,211
4
L
Sun Wukong
7,836
392
41
2
0
326,928
3
L
Ao Kuang
8,441
422
53
3
0
277,324
1
L
Izanami
8,443
422
88
4
0
289,206
2
W
Danzaburou
12,047
602
137
7
0
359,348
0
L
Discordia
6,948
347
56
3
0
296,570
0
L
Ares
8,735
437
20
1
0
355,011
1
W
Achilles
11,381
569
157
8
0
314,616
0
W
Thor
8,402
420
30
2
0
292,953
2
W
Merlin
11,508
575
130
7
0
369,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role