Player Matchup

Eset
Eset
ASR-08
Eset
Level 83
God Stats
2W - 0L
1,480 SR
Queue Stats
35W - 38L
1,500 Elo+
Party 1
Izanami
Izanami
ErLeeoo5
Izanami
Level 15
God Stats
6W - 7L
1,522 SR
Queue Stats
35W - 38L
1,500 Elo+
Party 1
Cerberus
Cerberus
TELELETRE
Cerberus
Level 83
God Stats
4W - 2L
1,201 SR
Queue Stats
34W - 37L
1,500 Elo+
Party 1
Team Averages
Level 60
1,401 SR
1,500 Elo+

VS

Team Averages
Level 20
1,514 SR
1,345 Elo+
Kukulkan
Kukulkan
Ballage87
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,346 Elo+
Solo
Ne Zha
Ne Zha
Flochlesloches
Ne Zha
Level 28
God Stats
5W - 7L
1,540 SR
Queue Stats
90W - 124L
1,398 Elo+
Party 2
Chaac
Chaac
thee_aslan
Chaac
Level 19
God Stats
9W - 14L
1,503 SR
Queue Stats
54W - 90L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ASR-08
Eset
20
15 / 8 / 12
21,945
732
34,203
37,954
35,521
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ErLeeoo5
Izanami
20
3 / 16 / 12
17,495
583
17,765
29,967
13,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
TELELETRE
Cerberus
20
13 / 5 / 15
22,762
759
27,316
55,853
98,346
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ballage87
Kukulkan
20
9 / 10 / 11
19,446
648
43,000
28,624
9,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 13 / 16
20,993
700
40,082
36,795
11,824
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
10 / 9 / 15
19,578
653
22,084
35,748
35,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
71
31
Kills
29
29
Deaths
32
39
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Eset
ASR-08
Eset
15
8
12
2.63
L
Kukulkan
Ballage87
Kukulkan
9
10
11
1.45
W
Izanami
ErLeeoo5
Izanami
3
16
12
0.56
L
10
13
16
1.38
W
Cerberus
TELELETRE
Cerberus
13
5
15
4.1
L
Chaac
10
9
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,284
Damage
105,166
123,774
Taken
101,167
147,369
Mitigated
57,220
30,537
Healing
30,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
ASR-08
Eset
34,203
1,923
3,437
12,164
37,954
35,521
416
13,264
24,690
105,915
0
L
Kukulkan
Ballage87
Kukulkan
43,000
2,808
0
5,331
28,624
9,757
775
20,794
7,515
138,019
0
W
Izanami
ErLeeoo5
Izanami
17,765
14,752
0
2,016
29,967
13,502
2,492
11,269
18,698
0
86,889
L
40,082
30,351
0
11,656
36,795
11,824
1,339
23,321
13,222
0
96,906
W
Cerberus
TELELETRE
Cerberus
27,316
1,393
315
12,605
55,853
98,346
724
18,467
37,386
76,427
0
L
Chaac
22,084
2,443
0
13,062
35,748
35,639
384
16,492
18,911
0
70,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,202
Gold Earned
60,017
319
Minions Killed
308
0
Camps Cleared
0
1,393,591
Distance Traveled
1,340,239
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
21,945
732
109
4
0
474,688
0
L
Kukulkan
19,446
648
167
6
0
422,804
4
W
Izanami
17,495
583
111
4
0
392,411
0
L
Ne Zha
20,993
700
70
2
0
458,412
0
W
Cerberus
22,762
759
99
3
0
526,492
1
L
Chaac
19,578
653
71
2
0
459,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role