Player Matchup

Camazotz
Camazotz
BlackKeeno
Camazotz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 126L
1,642 Elo+
Solo
Ares
Ares
DemonRiasAkeno
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,607 Elo+
Solo
Sol
Sol
Melascularikirik
Sol
Level 12
God Stats
1W - 3L
1,207 SR
Queue Stats
21W - 25L
1,603 Elo+
Solo
Danzaburou
Danzaburou
PapaSchoolBus
Danzaburou
Level 15
God Stats
6W - 9L
1,302 SR
Queue Stats
177W - 184L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
UwUY0u
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,822 Elo+
Solo
Team Averages
Level 14
1,402 SR
1,675 Elo+

VS

Team Averages
Level 9
1,428 SR
1,669 Elo+
Ra
Ra
DoucheBaggette-
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,908 Elo+
Solo
Ullr
Ullr
EastOakland_245
Ullr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,591 Elo+
Solo
Kukulkan
Kukulkan
Schavlik
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Neith
Neith
i_have_3_cm
Neith
Level 18
God Stats
1W - 5L
1,325 SR
Queue Stats
72W - 62L
1,566 Elo+
Solo
Geb
Geb
pepeflores9
Geb
Level 5
God Stats
1W - 2L
1,315 SR
Queue Stats
2W - 3L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlackKeeno
Camazotz
15
5 / 1 / 4
9,488
633
7,238
11,954
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 2 / 7
8,535
569
8,981
12,584
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 1 / 2
10,265
684
8,332
13,878
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
PapaSchoolBus
Danzaburou
14
3 / 1 / 7
9,428
629
5,301
8,193
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
UwUY0u
Sun Wukong
14
5 / 0 / 1
8,916
594
6,157
6,478
3,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,803
454
9,996
10,024
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 2
6,752
450
4,339
10,429
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Schavlik
Kukulkan
7
1 / 6 / 1
5,480
365
2,374
6,431
1,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 2
7,843
523
8,853
11,582
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 2
5,164
344
1,251
7,766
2,214
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
25
Kills
5
5
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BlackKeeno
Camazotz
5
1
4
7
W
5
2
7
4.25
L
1
8
1
0.19
L
1
4
2
0.5
W
7
1
2
8
W
Danzaburou
PapaSchoolBus
Danzaburou
3
1
7
6.5
L
Kukulkan
Schavlik
Kukulkan
1
6
1
0.25
W
Sun Wukong
UwUY0u
Sun Wukong
5
0
1
5.5
L
2
4
2
0.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
26,813
53,087
Taken
46,232
26,371
Mitigated
15,622
26,798
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BlackKeeno
Camazotz
7,238
2,026
0
7,090
11,954
4,994
287
1,996
9,958
0
54,821
W
8,981
999
0
3,668
12,584
10,170
548
3,445
9,139
17,607
0
L
9,996
928
10
1,902
10,024
3,801
0
5,908
4,116
49,793
0
L
4,339
1,338
0
3,218
10,429
3,864
0
3,830
6,599
0
40,847
W
8,332
3,804
0
11,364
13,878
4,610
5,191
4,786
9,092
82,855
0
W
Danzaburou
PapaSchoolBus
Danzaburou
5,301
2,485
0
1,593
8,193
3,058
2,619
2,408
5,785
0
53,050
L
Kukulkan
Schavlik
Kukulkan
2,374
1,042
0
250
6,431
1,796
0
3,547
2,884
11,368
0
W
Sun Wukong
UwUY0u
Sun Wukong
6,157
1,340
0
3,083
6,478
3,539
146
986
5,492
0
41,500
L
8,853
4,140
0
3,203
11,582
3,947
0
2,167
9,415
0
53,025
L
1,251
86
0
621
7,766
2,214
0
1,861
5,905
9,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
32,042
457
Minions Killed
302
0
Camps Cleared
0
1,421,132
Distance Traveled
1,318,959
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,488
633
114
8
0
318,090
3
W
Ares
8,535
569
21
1
0
272,898
0
L
Ra
6,803
454
84
6
0
265,764
0
L
Ullr
6,752
450
60
4
0
258,561
2
W
Sol
10,265
684
140
9
0
263,308
0
W
Danzaburou
9,428
629
98
7
0
271,111
2
L
Kukulkan
5,480
365
21
1
0
249,160
2
W
Sun Wukong
8,916
594
84
6
0
295,725
2
L
Neith
7,843
523
128
9
0
235,842
4
L
Geb
5,164
344
9
1
0
309,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role