Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BigBoyShad
Sylvanus
Level 125
God Stats
20W - 16L
1,565 SR
Queue Stats
274W - 335L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
SoberMuch
Ne Zha
Level 120
God Stats
20W - 17L
1,715 SR
Queue Stats
805W - 763L
1,620 Elo+
Party 1
Tyr
Tyr
Soft8596
Tyr
Level 17
God Stats
6W - 0L
1,880 SR
Queue Stats
92W - 39L
1,750 Elo+
Party 1
Apollo
Apollo
connorsnipe24
Apollo
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
319W - 194L
1,704 Elo+
Party 1
Team Averages
Level 85
1,632 SR
1,618 Elo+

VS

Team Averages
Level 84
1,585 SR
1,583 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Dig_Bick_Matt
Gilgamesh
Level 102
God Stats
1W - 1L
1,563 SR
Queue Stats
123W - 90L
1,617 Elo+
Party 3
The Morrigan
The Morrigan
Original-Guru
The Morrigan
Level 14
God Stats
8W - 8L
1,682 SR
Queue Stats
14W - 10L
1,696 Elo+
Party 3
Arachne
Arachne
catalaya__
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,602 Elo+
Party 3
Horus
Horus
logip
Horus
Level 49
God Stats
3W - 3L
1,682 SR
Queue Stats
182W - 188L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 7 / 2
9,029
531
9,236
12,099
4,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
BigBoyShad
Sylvanus
14
7 / 3 / 10
10,893
641
8,954
12,887
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
SoberMuch
Ne Zha
16
4 / 2 / 7
10,628
625
7,191
11,401
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
5 / 3 / 6
10,778
634
11,151
13,686
14,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 2 / 8
11,529
678
13,767
9,628
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 3 / 3
9,342
550
7,199
9,314
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Dig_Bick_Matt
Gilgamesh
13
0 / 7 / 6
7,664
451
7,987
15,782
13,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Original-Guru
The Morrigan
14
5 / 4 / 5
8,820
519
9,604
9,973
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
catalaya__
Arachne
15
11 / 5 / 4
10,013
589
12,110
17,098
8,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
logip
Horus
9
0 / 8 / 1
6,477
381
1,778
14,440
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
27
Kills
17
17
Deaths
27
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
7
2
0.57
L
Jing Wei
 
Jing Wei
1
3
3
0.83
W
Sylvanus
BigBoyShad
Sylvanus
7
3
10
4
L
Gilgamesh
Dig_Bick_Matt
Gilgamesh
0
7
6
0.43
L
The Morrigan
Original-Guru
The Morrigan
5
4
5
1.88
W
Ne Zha
SoberMuch
Ne Zha
4
2
7
3.75
W
5
3
6
2.67
L
Arachne
catalaya__
Arachne
11
5
4
2.6
W
8
2
8
6
L
Horus
logip
Horus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
38,678
59,701
Taken
66,607
40,529
Mitigated
36,825
22,126
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,236
617
0
2,401
12,099
4,980
881
1,125
10,836
44,763
0
L
Jing Wei
 
Jing Wei
7,199
4,768
0
599
9,314
3,530
1,120
1,626
7,688
0
67,903
W
Sylvanus
BigBoyShad
Sylvanus
8,954
1,797
2,617
5,389
12,887
12,618
561
3,526
9,027
34,020
0
L
Gilgamesh
Dig_Bick_Matt
Gilgamesh
7,987
2,121
0
3,022
15,782
13,848
0
2,991
12,791
0
35,831
L
The Morrigan
Original-Guru
The Morrigan
9,604
2,423
0
1,814
9,973
3,485
0
4,810
5,163
48,873
2,820
W
Ne Zha
SoberMuch
Ne Zha
7,191
2,057
0
2,286
11,401
4,686
0
645
10,674
0
72,037
W
11,151
2,319
0
5,885
13,686
14,059
0
1,248
12,382
0
71,302
L
Arachne
catalaya__
Arachne
12,110
7,864
0
4,512
17,098
8,018
0
5,023
12,075
0
51,084
W
13,767
9,090
0
3,548
9,628
4,186
3,906
1,064
8,478
0
86,984
L
Horus
logip
Horus
1,778
1,063
1,470
2,526
14,440
7,944
0
3,740
10,700
0
13,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,857
Gold Earned
42,316
545
Minions Killed
401
0
Camps Cleared
0
1,724,539
Distance Traveled
1,582,317
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,029
531
79
5
0
310,354
2
L
Jing Wei
9,342
550
131
8
0
317,516
2
W
Sylvanus
10,893
641
45
3
0
314,122
9
L
Gilgamesh
7,664
451
65
4
0
280,186
1
L
The Morrigan
8,820
519
101
6
0
291,777
4
W
Ne Zha
10,628
625
128
8
0
393,548
2
W
Tyr
10,778
634
140
8
0
364,979
2
L
Arachne
10,013
589
76
4
0
368,509
2
W
Apollo
11,529
678
153
9
0
341,536
2
L
Horus
6,477
381
28
2
0
324,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role