Player Matchup

Gilgamesh
Gilgamesh
Ahrilix
Gilgamesh
Level 93
God Stats
2W - 1L
1,551 SR
Queue Stats
20W - 17L
1,426 Elo+
Party 1
Chernobog
Chernobog
CosmosSV
Chernobog
Level 13
God Stats
2W - 0L
1,512 SR
Queue Stats
10W - 13L
1,310 Elo+
Solo
Scylla
Scylla
Shazeon
Scylla
Level 11
God Stats
1W - 0L
1,834 SR
Queue Stats
8W - 7L
1,208 Elo+
Party 1
Medusa
Medusa
lookavityo
Medusa
Level 12
God Stats
5W - 4L
1,269 SR
Queue Stats
355W - 373L
1,198 Elo+
Party 2
Yemoja
Yemoja
neosink
Yemoja
Level 15
God Stats
9W - 10L
1,300 SR
Queue Stats
228W - 250L
1,167 Elo+
Party 2
Team Averages
Level 29
1,493 SR
1,262 Elo+

VS

Team Averages
Level 20
1,554 SR
1,395 Elo+
Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Hr0ms
Ah Puch
Level 8
God Stats
0W - 2L
1,704 SR
Queue Stats
67W - 45L
1,025 Elo+
Solo
Thor
Thor
WILDJan111
Thor
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 3
Izanami
Izanami
XxToxic_Vxpe
Izanami
Level 69
God Stats
21W - 15L
1,564 SR
Queue Stats
97W - 96L
1,447 Elo+
Party 3
Ymir
Ymir
robberke
Ymir
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
69W - 81L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahrilix
Gilgamesh
20
12 / 1 / 6
16,183
622
25,580
25,974
30,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
CosmosSV
Chernobog
19
1 / 3 / 8
12,384
476
4,081
15,692
10,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Shazeon
Scylla
20
11 / 1 / 6
16,920
651
19,416
16,135
6,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
lookavityo
Medusa
18
6 / 7 / 3
12,526
482
12,934
17,066
6,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
neosink
Yemoja
18
1 / 3 / 11
13,701
527
6,801
10,525
8,672
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
0 / 11 / 0
10,848
417
3,654
17,026
8,880
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Hr0ms
Ah Puch
19
3 / 6 / 0
12,242
471
14,892
16,084
7,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 6 / 2
11,537
444
5,322
21,720
15,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
XxToxic_Vxpe
Izanami
18
3 / 5 / 4
11,657
448
14,824
17,089
7,225
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
17
7 / 3 / 5
11,978
461
9,966
19,541
27,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
31
Kills
15
15
Deaths
31
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
11
0
0
W
Gilgamesh
Ahrilix
Gilgamesh
12
1
6
15
W
Chernobog
CosmosSV
Chernobog
1
3
8
1.67
L
Ah Puch
Hr0ms
Ah Puch
3
6
0
0.5
W
Scylla
Shazeon
Scylla
11
1
6
14
L
2
6
2
0.5
L
Izanami
XxToxic_Vxpe
Izanami
3
5
4
1
W
Medusa
lookavityo
Medusa
6
7
3
1.07
W
Yemoja
neosink
Yemoja
1
3
11
2.17
L
Ymir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,812
Damage
48,658
85,392
Taken
91,460
62,508
Mitigated
66,969
21,116
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,654
697
0
347
17,026
8,880
1,679
4,323
12,703
53,324
0
W
Gilgamesh
Ahrilix
Gilgamesh
25,580
7,449
294
2,295
25,974
30,202
862
9,941
16,033
8,796
93,531
W
Chernobog
CosmosSV
Chernobog
4,081
2,036
0
175
15,692
10,068
1,579
7,012
8,680
0
81,589
L
Ah Puch
Hr0ms
Ah Puch
14,892
1,752
0
3,773
16,084
7,771
526
4,867
11,217
95,758
0
W
Scylla
Shazeon
Scylla
19,416
2,482
0
8,080
16,135
6,964
665
6,214
9,921
145,382
0
L
5,322
763
0
7,006
21,720
15,800
0
6,810
14,910
0
98,890
L
Izanami
XxToxic_Vxpe
Izanami
14,824
10,444
0
2,837
17,089
7,225
611
6,043
11,046
0
93,113
W
Medusa
lookavityo
Medusa
12,934
7,521
0
2,479
17,066
6,602
900
3,616
13,450
0
66,405
W
Yemoja
neosink
Yemoja
6,801
1,354
5,907
1,886
10,525
8,672
488
4,302
6,223
37,399
0
L
Ymir
9,966
2,104
534
2,351
19,541
27,293
0
6,751
12,790
40,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,714
Gold Earned
58,262
649
Minions Killed
650
0
Camps Cleared
0
2,410,616
Distance Traveled
2,002,610
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,848
417
109
4
0
315,905
0
W
Gilgamesh
16,183
622
141
5
0
522,175
4
W
Chernobog
12,384
476
124
5
0
445,961
1
L
Ah Puch
12,242
471
173
7
0
415,251
3
W
Scylla
16,920
651
238
9
0
511,023
4
L
Thor
11,537
444
145
6
0
410,779
1
L
Izanami
11,657
448
164
6
0
463,052
5
W
Medusa
12,526
482
81
3
0
459,977
1
W
Yemoja
13,701
527
65
3
0
471,480
0
L
Ymir
11,978
461
59
2
0
397,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role