Player Matchup

Morgan Le Fay
Morgan Le Fay
AimlessBalance
Morgan Le Fay
Level 124
God Stats
10W - 26L
1,310 SR
Queue Stats
228W - 251L
1,488 Elo+
Party 2
Ymir
Ymir
BWV543
Ymir
Level 13
God Stats
29W - 25L
1,629 SR
Queue Stats
36W - 40L
1,659 Elo+
Party 1
Arachne
Arachne
CloudWoIfe
Arachne
Level 26
God Stats
14W - 23L
1,430 SR
Queue Stats
79W - 99L
1,455 Elo+
Party 2
Ra
Ra
GKP x Romero
Ra
Level 120
God Stats
14W - 8L
1,616 SR
Queue Stats
166W - 173L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
Nisrep
Cabrakan
Level 47
God Stats
2W - 5L
1,297 SR
Queue Stats
76W - 72L
1,472 Elo+
Solo
Team Averages
Level 66
1,456 SR
1,522 Elo+

VS

Team Averages
Level 64
1,664 SR
1,548 Elo+
Horus
Horus
Alufray
Horus
Level 47
God Stats
17W - 8L
1,834 SR
Queue Stats
223W - 182L
1,649 Elo+
Party 3
Ganesha
Ganesha
G33z3rG4m3r
Ganesha
Level 119
God Stats
125W - 100L
1,570 SR
Queue Stats
711W - 666L
1,490 Elo+
Solo
Ah Puch
Ah Puch
HoTopic
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 66L
1,432 Elo+
Solo
Hera
Hera
NO9FORGETIT
Hera
Level 67
God Stats
16W - 8L
1,915 SR
Queue Stats
155W - 125L
1,667 Elo+
Party 3
Artemis
Artemis
kikokyla
Artemis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AimlessBalance
Morgan Le Fay
20
5 / 7 / 10
15,288
956
32,666
23,991
9,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
BWV543
Ymir
19
1 / 8 / 9
13,445
840
6,898
35,633
12,390
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
CloudWoIfe
Arachne
20
5 / 12 / 10
15,540
971
22,317
35,974
11,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 6 / 6
15,321
958
31,467
20,182
8,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Nisrep
Cabrakan
20
5 / 4 / 10
15,457
966
17,751
33,860
41,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alufray
Horus
20
16 / 3 / 18
19,684
1,230
19,988
33,719
57,709
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
G33z3rG4m3r
Ganesha
20
1 / 4 / 32
15,323
958
29,888
26,691
37,373
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
HoTopic
Ah Puch
20
5 / 3 / 26
15,636
977
33,150
22,020
12,494
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 4 / 17
17,577
1,099
55,298
25,142
14,696
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
kikokyla
Artemis
19
0 / 6 / 10
12,776
799
3,118
12,185
6,939
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
140
20
Kills
37
37
Deaths
20
45
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AimlessBalance
Morgan Le Fay
5
7
10
1.43
W
Horus
Alufray
Horus
16
3
18
8.33
L
Ymir
BWV543
Ymir
1
8
9
0.69
L
Arachne
CloudWoIfe
Arachne
5
12
10
0.83
W
Ganesha
G33z3rG4m3r
Ganesha
1
4
32
4.25
L
4
6
6
1.17
W
Ah Puch
HoTopic
Ah Puch
5
3
26
6
W
15
4
17
5.88
L
Cabrakan
Nisrep
Cabrakan
5
4
10
2.5
W
Artemis
kikokyla
Artemis
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,099
Damage
141,442
149,640
Taken
119,757
83,402
Mitigated
129,211
19,981
Healing
28,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AimlessBalance
Morgan Le Fay
32,666
1,562
0
3,347
23,991
9,001
0
16,591
7,245
59,663
0
W
Horus
Alufray
Horus
19,988
7,920
4,138
6,109
33,719
57,709
0
27,383
6,336
0
42,383
L
Ymir
BWV543
Ymir
6,898
1,768
583
284
35,633
12,390
0
31,042
4,366
17,622
0
L
Arachne
CloudWoIfe
Arachne
22,317
15,889
0
3,338
35,974
11,901
0
29,385
6,319
0
45,081
W
Ganesha
G33z3rG4m3r
Ganesha
29,888
1,461
1,756
4,297
26,691
37,373
0
16,927
9,764
58,870
0
L
31,467
2,039
5,796
3,060
20,182
8,307
0
15,051
4,787
105,334
0
W
Ah Puch
HoTopic
Ah Puch
33,150
2,771
0
6,073
22,020
12,494
0
16,776
4,930
68,530
0
W
55,298
12,070
1,213
5,201
25,142
14,696
0
18,182
6,960
110,890
0
L
Cabrakan
Nisrep
Cabrakan
17,751
1,497
0
3,573
33,860
41,803
0
24,943
8,587
39,456
0
W
Artemis
kikokyla
Artemis
3,118
557
0
20
12,185
6,939
0
9,514
2,671
0
9,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,051
Gold Earned
80,996
331
Minions Killed
340
13
Camps Cleared
6
1,553,516
Distance Traveled
1,360,728
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,288
956
53
3
1
326,743
0
W
Horus
19,684
1,230
58
4
1
332,652
0
L
Ymir
13,445
840
36
2
0
285,111
0
L
Arachne
15,540
971
44
3
7
324,068
0
W
Ganesha
15,323
958
4
0
1
268,787
1
L
Ra
15,321
958
155
10
5
325,091
0
W
Ah Puch
15,636
977
83
5
2
304,434
0
W
Hera
17,577
1,099
176
11
2
284,389
0
L
Cabrakan
15,457
966
43
3
0
292,503
0
W
Artemis
12,776
799
19
1
0
170,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role