Player Matchup

Thanatos
Thanatos
Awhh Geez Rick
Thanatos
Level 32
God Stats
11W - 10L
1,613 SR
Queue Stats
117W - 107L
1,501 Elo+
Party 1
Apollo
Apollo
Fat Derk
Apollo
Level 20
God Stats
5W - 6L
1,538 SR
Queue Stats
90W - 86L
1,378 Elo+
Party 1
Ares
Ares
HappyPanda113
Ares
Level 17
God Stats
0W - 2L
1,304 SR
Queue Stats
62W - 48L
1,338 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tsils
Cu Chulainn
Level 26
God Stats
4W - 7L
1,469 SR
Queue Stats
87W - 80L
1,495 Elo+
Solo
Zeus
Zeus
iZeerowe
Zeus
Level 18
God Stats
1W - 4L
1,396 SR
Queue Stats
82W - 89L
1,489 Elo+
Solo
Team Averages
Level 23
1,464 SR
1,440 Elo+

VS

Team Averages
Level 16
1,554 SR
1,417 Elo+
Nu Wa
Nu Wa
Dripperoo
Nu Wa
Level 5
God Stats
2W - 1L
1,786 SR
Queue Stats
18W - 10L
1,506 Elo+
Solo
Cerberus
Cerberus
GSquared210
Cerberus
Level 23
God Stats
3W - 2L
1,695 SR
Queue Stats
16W - 10L
1,589 Elo+
Solo
Bakasura
Bakasura
Kaneki 578623
Bakasura
Level 21
God Stats
11W - 13L
1,516 SR
Queue Stats
140W - 212L
1,423 Elo+
Solo
Neith
Neith
Living lMasTeR
Neith
Level 28
God Stats
76W - 65L
1,490 SR
Queue Stats
1,105W - 1,078L
1,410 Elo+
Solo
King Arthur
King Arthur
TheWanderer429
King Arthur
Level 3
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 1L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
9 / 9 / 6
13,108
485
21,266
23,085
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Fat Derk
Apollo
15
2 / 6 / 6
10,169
377
12,503
24,199
7,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 6
10,480
388
8,601
32,213
28,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Tsils
Cu Chulainn
10
0 / 15 / 2
8,324
308
677
21,216
8,772
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
18
6 / 7 / 3
12,313
456
12,130
18,837
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dripperoo
Nu Wa
20
19 / 2 / 12
15,695
581
53,393
13,887
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
GSquared210
Cerberus
17
2 / 5 / 21
12,064
447
11,367
22,725
21,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Kaneki 578623
Bakasura
11
2 / 2 / 1
9,599
356
1,842
8,179
2,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
14 / 4 / 11
13,447
498
22,516
19,027
6,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TheWanderer429
King Arthur
15
4 / 9 / 6
10,889
403
2,684
19,715
11,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
20
Kills
41
43
Deaths
22
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thanatos
9
9
6
1.33
W
Nu Wa
Dripperoo
Nu Wa
19
2
12
12.5
L
Apollo
Fat Derk
Apollo
2
6
6
0.83
W
Cerberus
GSquared210
Cerberus
2
5
21
2.5
L
3
6
6
1
W
Bakasura
Kaneki 578623
Bakasura
2
2
1
1.25
W
14
4
11
4.88
W
King Arthur
TheWanderer429
King Arthur
4
9
6
0.78
L
Cu Chulainn
Tsils
Cu Chulainn
0
15
2
0.07
L
Zeus
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,177
Damage
91,802
119,550
Taken
83,533
58,689
Mitigated
46,684
41,906
Healing
24,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
21,266
5,786
0
15,226
23,085
7,626
0
9,980
12,865
0
80,089
W
Nu Wa
Dripperoo
Nu Wa
53,393
13,233
1,312
3,995
13,887
5,108
1,950
3,424
10,403
157,240
0
L
Apollo
Fat Derk
Apollo
12,503
6,460
828
10,555
24,199
7,277
731
14,419
9,346
0
68,388
W
Cerberus
GSquared210
Cerberus
11,367
617
0
6,589
22,725
21,212
1,072
7,141
15,554
25,988
0
L
8,601
354
1,542
7,230
32,213
28,614
317
17,464
14,423
25,600
0
W
Bakasura
Kaneki 578623
Bakasura
1,842
1,604
0
1,687
8,179
2,265
0
1,008
7,141
0
28,972
W
22,516
13,659
1,599
6,929
19,027
6,878
2,384
6,737
12,290
0
84,648
W
King Arthur
TheWanderer429
King Arthur
2,684
885
0
2,190
19,715
11,221
1,631
2,421
17,175
0
38,059
L
Cu Chulainn
Tsils
Cu Chulainn
677
138
0
424
21,216
8,772
0
11,345
9,515
0
10,572
L
Zeus
12,130
2,160
0
6,101
18,837
6,400
276
9,758
8,621
95,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,394
Gold Earned
61,694
391
Minions Killed
501
0
Camps Cleared
0
2,045,115
Distance Traveled
2,083,092
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,108
485
90
3
0
486,784
0
W
Nu Wa
15,695
581
214
8
0
505,973
3
L
Apollo
10,169
377
108
4
0
465,045
0
W
Cerberus
12,064
447
19
1
0
472,623
1
L
Ares
10,480
388
27
1
0
436,510
0
W
Bakasura
9,599
356
77
3
0
229,574
1
W
Neith
13,447
498
125
5
0
477,837
2
W
King Arthur
10,889
403
66
2
0
397,085
2
L
Cu Chulainn
8,324
308
11
0
0
253,860
1
L
Zeus
12,313
456
155
6
0
402,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role