Player Matchup

Thoth
Thoth
Archimagoo
Thoth
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Michaelmodperry
Bellona
Level 7
God Stats
23W - 21L
1,674 SR
Queue Stats
90W - 73L
1,572 Elo+
Solo
Skadi
Skadi
Unity Prime
Skadi
Level 6
God Stats
47W - 30L
1,676 SR
Queue Stats
50W - 35L
1,501 Elo+
Solo
Ganesha
Ganesha
Willingden
Ganesha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Rama
Rama
echoingfury
Rama
Level 121
God Stats
4W - 1L
1,871 SR
Queue Stats
213W - 186L
1,653 Elo+
Party 1
Team Averages
Level 28
1,644 SR
1,545 Elo+

VS

Team Averages
Level 12
1,417 SR
1,450 Elo+
Bellona
Bellona
LazyWarden
Bellona
Level 27
God Stats
0W - 2L
1,225 SR
Queue Stats
43W - 48L
1,457 Elo+
Solo
Hera
Hera
SleeplessMess
Hera
Level 17
God Stats
25W - 26L
1,460 SR
Queue Stats
37W - 40L
1,414 Elo+
Solo
Ganesha
Ganesha
Swifticus86
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Thor
Thor
point_blink09
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,531 Elo+
Party 2
Loki
Loki
xRiftz-_-x
Loki
Level 8
God Stats
6W - 9L
1,401 SR
Queue Stats
53W - 59L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
0 / 4 / 11
7,259
907
1,932
4,655
1,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 14
9,368
1,171
9,943
9,022
5,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
11 / 1 / 15
9,848
1,231
14,644
6,286
2,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Willingden
Ganesha
16
0 / 1 / 25
9,452
1,182
5,451
8,041
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
16 / 0 / 9
11,607
1,451
18,686
6,044
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

350

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LazyWarden
Bellona
13
2 / 8 / 2
7,590
949
8,804
15,756
15,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 6 / 4
7,931
991
9,287
7,936
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Swifticus86
Ganesha
14
0 / 7 / 7
8,067
1,008
4,785
14,675
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 10 / 2
6,825
853
2,735
12,589
4,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 3 / 0
7,450
931
2,402
3,416
1,377
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
34
Kills
8
8
Deaths
34
74
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
0
4
11
1.38
L
Bellona
LazyWarden
Bellona
2
8
2
0.38
W
7
2
14
7
L
2
6
4
0.67
L
Ganesha
Swifticus86
Ganesha
0
7
7
0.5
W
11
1
15
18.5
W
Ganesha
Willingden
Ganesha
0
1
25
12.5
W
16
0
9
20.5
L
1
10
2
0.2
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,656
Damage
28,013
34,048
Taken
54,372
19,055
Mitigated
38,966
4,575
Healing
1,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
1,932
366
0
0
4,655
1,407
0
1,893
2,702
9,334
0
L
Bellona
LazyWarden
Bellona
8,804
2,933
0
971
15,756
15,795
0
1,287
14,469
222
22,228
W
9,943
4,168
0
432
9,022
5,986
0
2,110
6,642
73
23,369
L
9,287
2,476
0
120
7,936
3,876
0
602
7,334
24,774
0
L
Ganesha
Swifticus86
Ganesha
4,785
1,149
0
612
14,675
13,519
0
3,266
11,409
11,276
0
W
14,644
7,149
0
598
6,286
2,405
0
3,520
2,706
0
30,487
W
Ganesha
Willingden
Ganesha
5,451
1,502
0
1,249
8,041
6,879
0
4,854
3,037
11,917
0
W
18,686
16,499
0
2,296
6,044
2,378
0
1,917
4,037
0
37,618
L
2,735
397
0
0
12,589
4,399
0
2,263
10,326
0
4,482
L
2,402
768
0
0
3,416
1,377
0
32
3,384
0
5,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,534
Gold Earned
37,863
133
Minions Killed
88
7
Camps Cleared
3
714,427
Distance Traveled
504,108
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,259
907
16
2
1
109,483
1
L
Bellona
7,590
949
38
5
1
117,507
0
W
Bellona
9,368
1,171
36
5
1
164,015
2
L
Hera
7,931
991
37
5
1
99,281
0
L
Ganesha
8,067
1,008
0
0
0
111,805
2
W
Skadi
9,848
1,231
32
4
1
141,473
0
W
Ganesha
9,452
1,182
1
0
0
146,949
1
W
Rama
11,607
1,451
48
6
4
152,507
0
L
Thor
6,825
853
4
1
0
108,977
2
L
Loki
7,450
931
9
1
1
66,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role