Player Matchup

Odin
Odin
ImpurusAlbino
Odin
Level 103
God Stats
2W - 2L
1,300 SR
Queue Stats
190W - 176L
1,486 Elo+
Party 3
Vulcan
Vulcan
Kevinspartan
Vulcan
Level 106
God Stats
8W - 2L
1,492 SR
Queue Stats
225W - 192L
1,442 Elo+
Party 2
Susano
Susano
Reivax Taurus13
Susano
Level 155
God Stats
1W - 0L
1,529 SR
Queue Stats
88W - 104L
1,461 Elo+
Solo
Jing Wei
Jing Wei
Termineitor1159
Jing Wei
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,499 Elo+
Party 2
Khepri
Khepri
jujuus25
Khepri
Level 128
God Stats
3W - 2L
1,700 SR
Queue Stats
151W - 145L
1,529 Elo+
Party 3
Team Averages
Level 124
1,504 SR
1,483 Elo+

VS

Team Averages
Level 101
1,565 SR
1,496 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BROKEINFERNO
Skadi
Level 107
God Stats
15W - 12L
1,619 SR
Queue Stats
573W - 564L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
BackwoodsG59
Baron Samedi
Level 87
God Stats
1W - 2L
1,503 SR
Queue Stats
84W - 72L
1,514 Elo+
Party 1
Izanami
Izanami
Exonomi
Izanami
Level 104
God Stats
2W - 3L
1,705 SR
Queue Stats
105W - 93L
1,538 Elo+
Party 1
Eset
Eset
EyeRish
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 7
9,546
955
5,267
11,733
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
16
4 / 3 / 11
9,187
919
8,729
9,344
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 3 / 12
9,732
973
10,707
12,522
6,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
17
7 / 2 / 13
9,883
988
7,938
10,425
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Khepri
jujuus25
Khepri
14
1 / 3 / 16
8,566
857
4,190
11,360
14,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 5 / 7
8,589
859
7,696
8,600
3,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 6 / 8
8,885
889
13,760
9,867
3,590
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BackwoodsG59
Baron Samedi
15
1 / 4 / 9
8,268
827
9,758
7,640
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Exonomi
Izanami
14
6 / 5 / 6
9,487
949
8,173
8,461
2,827
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
EyeRish
Eset
14
1 / 5 / 7
7,935
794
5,184
7,525
2,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
25
Kills
14
16
Deaths
25
59
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
7
1.1
L
4
6
8
1.33
L
Baron Samedi
BackwoodsG59
Baron Samedi
1
4
9
1.38
L
Izanami
Exonomi
Izanami
6
5
6
1.8
L
Eset
EyeRish
Eset
1
5
7
0.9
W
5
5
7
1.7
W
Vulcan
4
3
11
3.17
W
8
3
12
4.67
W
Jing Wei
7
2
13
6.75
W
Khepri
jujuus25
Khepri
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
44,571
55,384
Taken
42,093
42,013
Mitigated
16,392
15,289
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,696
1,870
348
4,066
8,600
3,338
224
1,857
6,743
0
10,855
L
13,760
8,747
578
720
9,867
3,590
649
3,503
6,364
0
19,446
L
Baron Samedi
BackwoodsG59
Baron Samedi
9,758
480
759
907
7,640
3,958
152
2,637
5,003
26,529
0
L
Izanami
Exonomi
Izanami
8,173
5,010
1,087
921
8,461
2,827
223
2,738
5,723
0
15,254
L
Eset
EyeRish
Eset
5,184
420
655
695
7,525
2,679
384
2,184
5,341
15,945
0
W
5,267
681
1,362
1,455
11,733
11,734
119
3,481
8,146
0
9,605
W
Vulcan
8,729
1,638
828
1,034
9,344
4,410
714
2,928
6,261
25,154
0
W
10,707
1,220
1,593
2,216
12,522
6,534
847
2,514
9,820
0
20,746
W
Jing Wei
7,938
6,708
1,516
3,259
10,425
5,094
3,556
2,974
7,379
0
24,171
W
Khepri
jujuus25
Khepri
4,190
185
768
1,258
11,360
14,241
97
2,427
8,836
9,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,914
Gold Earned
43,164
105
Minions Killed
105
0
Camps Cleared
0
936,750
Distance Traveled
788,528
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,589
859
14
1
0
181,884
0
L
Skadi
8,885
889
16
2
0
171,789
1
L
Baron Samedi
8,268
827
28
3
0
166,049
2
L
Izanami
9,487
949
22
2
0
114,094
0
L
Eset
7,935
794
25
3
0
154,712
0
W
Odin
9,546
955
7
1
0
192,723
1
W
Vulcan
9,187
919
33
3
0
176,872
0
W
Susano
9,732
973
19
2
0
205,203
2
W
Jing Wei
9,883
988
31
3
0
167,526
0
W
Khepri
8,566
857
15
2
0
194,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role