Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Du44RT
Sol
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 7L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fanntomu
Tsukuyomi
Level 67
God Stats
4W - 2L
1,821 SR
Queue Stats
81W - 90L
1,490 Elo+
Party 1
Anubis
Anubis
franklinvila270
Anubis
Level 25
God Stats
19W - 18L
1,564 SR
Queue Stats
146W - 140L
1,488 Elo+
Party 1
Team Averages
Level 30
1,577 SR
1,520 Elo+

VS

Team Averages
Level 21
1,594 SR
1,470 Elo+
Neith
Neith
Chambinhox
Neith
Level 22
God Stats
3W - 3L
1,461 SR
Queue Stats
91W - 68L
1,514 Elo+
Party 2
Thoth
Thoth
ELMASACRAFURRYS
Thoth
Level 21
God Stats
2W - 1L
1,827 SR
Queue Stats
29W - 18L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
Hydric-_-26432
Cthulhu
Level 7
God Stats
2W - 2L
1,666 SR
Queue Stats
8W - 18L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
heyJGabriel
Sun Wukong
Level 27
God Stats
4W - 4L
1,636 SR
Queue Stats
67W - 72L
1,468 Elo+
Solo
Thanatos
Thanatos
lemonthor
Thanatos
Level 26
God Stats
3W - 6L
1,377 SR
Queue Stats
96W - 89L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 0
3,390
678
673
2,538
940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rama
 
Rama
5
0 / 0 / 0
3,159
632
1,235
1,741
286
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Du44RT
Sol
4
0 / 3 / 0
2,872
574
461
2,587
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Fanntomu
Tsukuyomi
5
0 / 1 / 0
2,978
596
956
3,198
757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
2 / 1 / 0
3,604
721
1,881
2,031
961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 0 / 1
3,157
631
1,300
2,595
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
4 / 0 / 0
4,194
839
2,938
1,642
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
957
191
0
0
0
Sun Wukong
heyJGabriel
Sun Wukong
5
0 / 2 / 1
3,337
667
1,177
3,641
966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
lemonthor
Thanatos
6
2 / 0 / 1
3,932
786
849
2,816
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
6
6
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
0
0
W
Rama
 
Rama
0
0
0
0
L
Neith
0
0
1
0.5
W
Sol
Du44RT
Sol
0
3
0
0
L
4
0
0
4
W
Tsukuyomi
Fanntomu
Tsukuyomi
0
1
0
0
L
0
0
0
0
W
2
1
0
2
L
Sun Wukong
heyJGabriel
Sun Wukong
0
2
1
0.25
L
Thanatos
lemonthor
Thanatos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,206
Damage
6,264
12,095
Taken
10,694
3,517
Mitigated
2,476
4,693
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
673
44
0
577
2,538
940
160
0
2,538
9,456
0
W
Rama
 
Rama
1,235
1,178
0
1,173
1,741
286
321
0
1,741
0
13,252
L
Neith
1,300
727
0
1,856
2,595
490
0
531
2,064
0
12,457
W
Sol
Du44RT
Sol
461
132
0
433
2,587
573
0
1,468
895
6,099
0
L
2,938
149
0
498
1,642
370
182
363
1,279
16,980
0
W
Tsukuyomi
Fanntomu
Tsukuyomi
956
212
0
1,534
3,198
757
0
1,142
1,952
0
7,885
L
0
0
0
0
0
0
0
0
0
0
0
W
1,881
382
0
976
2,031
961
243
0
2,031
12,700
0
L
Sun Wukong
heyJGabriel
Sun Wukong
1,177
267
0
892
3,641
966
0
1,881
1,760
0
9,382
L
Thanatos
lemonthor
Thanatos
849
198
0
3,117
2,816
650
0
240
2,576
0
11,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,003
Gold Earned
15,577
107
Minions Killed
110
0
Camps Cleared
0
428,061
Distance Traveled
375,633
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,390
678
22
4
0
93,324
0
W
Rama
3,159
632
30
6
0
89,034
2
L
Neith
3,157
631
24
5
0
82,303
0
W
Sol
2,872
574
14
3
0
74,934
1
L
Thoth
4,194
839
22
4
0
85,426
1
W
Tsukuyomi
2,978
596
23
5
0
99,768
2
L
Cthulhu
957
191
0
0
0
0
0
W
Anubis
3,604
721
18
4
0
71,001
0
L
Sun Wukong
3,337
667
24
5
0
105,255
0
L
Thanatos
3,932
786
40
8
0
102,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role