Player Matchup

Thor
Thor
Dio-040798
Thor
Level 6
God Stats
2W - 1L
1,439 SR
Queue Stats
4W - 9L
1,398 Elo+
Solo
Ganesha
Ganesha
KAZUMA1617K
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,422 Elo+
Solo
Ra
Ra
LoordToxico
Ra
Level 25
God Stats
3W - 2L
1,709 SR
Queue Stats
90W - 108L
1,382 Elo+
Solo
Neith
Neith
TITANIABlack
Neith
Level 17
God Stats
8W - 16L
1,422 SR
Queue Stats
18W - 26L
1,358 Elo+
Solo
Athena
Athena
Yoouko13
Athena
Level 18
God Stats
4W - 4L
1,368 SR
Queue Stats
15W - 9L
1,425 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,397 Elo+

VS

Team Averages
Level 19
1,568 SR
1,475 Elo+
Scylla
Scylla
EdwardTeachh
Scylla
Level 18
God Stats
9W - 7L
1,200 SR
Queue Stats
92W - 96L
1,364 Elo+
Party 1
Loki
Loki
EuJogoMaisQVoce
Loki
Level 7
God Stats
1W - 2L
1,866 SR
Queue Stats
23W - 10L
1,851 Elo+
Solo
Guan Yu
Guan Yu
LaaUccK
Guan Yu
Level 29
God Stats
2W - 3L
1,252 SR
Queue Stats
75W - 87L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TGF Hunter13
Morgan Le Fay
Level 25
God Stats
5W - 5L
1,716 SR
Queue Stats
79W - 97L
1,337 Elo+
Solo
Yemoja
Yemoja
VigilanteCego
Yemoja
Level 15
God Stats
4W - 2L
1,805 SR
Queue Stats
60W - 57L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,078
408
1,642
6,251
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
KAZUMA1617K
Ganesha
8
0 / 1 / 1
4,772
477
4,408
7,226
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 3 / 1
5,327
533
2,391
4,256
1,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
0 / 2 / 0
3,884
388
838
3,134
823
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Yoouko13
Athena
9
3 / 4 / 0
5,420
542
4,137
7,314
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
3 / 1 / 0
4,801
480
2,710
4,432
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
7 / 0 / 2
7,405
741
5,500
5,303
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
LaaUccK
Guan Yu
9
1 / 2 / 0
5,454
545
2,625
4,382
2,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
TGF Hunter13
Morgan Le Fay
10
4 / 1 / 4
6,037
604
3,361
3,585
1,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
5,171
517
2,614
5,733
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
15
15
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Scylla
3
1
0
3
W
7
0
2
8
L
Ganesha
KAZUMA1617K
Ganesha
0
1
1
0.5
W
Guan Yu
LaaUccK
Guan Yu
1
2
0
0.5
L
2
3
1
0.83
W
Morgan Le Fay
TGF Hunter13
Morgan Le Fay
4
1
4
6
L
0
2
0
0
W
0
1
2
1
L
Athena
Yoouko13
Athena
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,416
Damage
16,810
28,181
Taken
23,435
10,290
Mitigated
8,814
5,723
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,642
225
0
782
6,251
1,576
0
1,861
4,390
0
9,075
W
Scylla
2,710
1,953
0
30
4,432
1,081
676
2,213
2,219
14,595
0
W
5,500
2,190
0
2,456
5,303
1,665
873
923
4,380
0
42,702
L
Ganesha
KAZUMA1617K
Ganesha
4,408
412
0
2,491
7,226
3,574
0
4,436
2,790
14,355
0
W
Guan Yu
LaaUccK
Guan Yu
2,625
90
0
734
4,382
2,254
321
2,697
1,685
0
17,484
L
2,391
223
0
1,557
4,256
1,313
290
1,113
3,143
18,978
0
W
Morgan Le Fay
TGF Hunter13
Morgan Le Fay
3,361
942
0
1,892
3,585
1,173
429
1,974
1,611
18,158
0
L
838
363
0
569
3,134
823
26
1,063
2,071
0
9,823
W
2,614
1,341
1,852
3,030
5,733
2,641
496
3,129
2,604
13,696
0
L
Athena
Yoouko13
Athena
4,137
749
0
324
7,314
3,004
0
212
6,772
21,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,481
Gold Earned
28,868
138
Minions Killed
207
0
Camps Cleared
0
823,626
Distance Traveled
904,428
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,078
408
20
2
0
167,271
0
W
Scylla
4,801
480
25
3
0
149,569
3
W
Loki
7,405
741
89
9
0
229,776
4
L
Ganesha
4,772
477
11
1
0
203,111
0
W
Guan Yu
5,454
545
43
4
0
179,699
0
L
Ra
5,327
533
42
4
0
167,986
1
W
Morgan Le Fay
6,037
604
35
4
0
188,560
0
L
Neith
3,884
388
22
2
0
103,031
0
W
Yemoja
5,171
517
15
2
0
156,824
0
L
Athena
5,420
542
43
4
0
182,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role