Player Matchup

Sol
Sol
Platinum I
Aithyia
Sol
Platinum I
Level 160
God Stats
2W - 0L
1,851 SR
Queue Stats
13W - 6L
2,308 MMR
Party 1
Ares
Ares
Diamond V
ExSm0ky
Ares
Diamond V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
2,338 MMR
Party 1
Loki
Loki
Diamond III
metalbicycle864
Loki
Diamond III
Level 153
God Stats
7W - 2L
1,758 SR
Queue Stats
117W - 106L
2,375 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,703 SR
2,340 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,652 SR
1,971 MMR
Fenrir
Fenrir
Platinum I
JP3-8
Fenrir
Platinum I
Level 138
God Stats
30W - 19L
1,736 SR
Queue Stats
203W - 185L
2,016 MMR
Solo
Medusa
Medusa
Platinum V
LokiCharms69
Medusa
Platinum V
Level 154
God Stats
16W - 10L
1,893 SR
Queue Stats
50W - 51L
2,013 MMR
Solo
Ymir
Ymir
Gold I
Xander Ic3
Ymir
Gold I
Level 160
God Stats
0W - 1L
1,326 SR
Queue Stats
17W - 16L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 1 / 9
9,739
812
12,839
8,910
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
ExSm0ky
Ares
12
2 / 3 / 6
8,136
678
6,688
13,247
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 8
10,247
854
8,708
8,812
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
PersephoneAthenaGilgameshSobekAphrodite

VS

Bans
ThothGebTiamatChang'ePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JP3-8
Fenrir
10
0 / 4 / 4
7,172
598
4,658
12,134
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
13
4 / 5 / 2
9,040
753
14,167
10,467
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
2 / 6 / 4
8,970
748
3,994
10,540
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
6
6
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
6
1
9
10.5
W
Ares
ExSm0ky
Ares
2
3
6
1.67
L
Fenrir
JP3-8
Fenrir
0
4
4
0.5
L
Medusa
4
5
2
1
L
2
6
4
0.67
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,235
Damage
22,819
30,969
Taken
33,141
19,973
Mitigated
19,903
7,660
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,839
2,303
0
4,004
8,910
3,312
1,423
838
7,892
47,936
0
W
Ares
ExSm0ky
Ares
6,688
574
0
2,896
13,247
10,770
389
1,594
11,536
14,969
0
L
Fenrir
JP3-8
Fenrir
4,658
763
0
2,168
12,134
8,598
0
7,149
4,572
0
13,184
L
Medusa
14,167
5,746
0
20
10,467
3,664
0
5,041
5,051
0
51,662
L
3,994
374
0
1,038
10,540
7,641
0
6,017
3,991
10,484
0
W
8,708
2,332
0
760
8,812
5,891
1,027
1,562
7,108
0
36,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
25,182
151
Minions Killed
115
0
Camps Cleared
0
702,928
Distance Traveled
639,079
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,739
812
85
7
0
218,675
0
W
Ares
8,136
678
8
1
0
226,552
0
L
Fenrir
7,172
598
11
1
0
229,920
4
L
Medusa
9,040
753
86
7
0
199,846
2
L
Ymir
8,970
748
18
2
0
209,313
3
W
Loki
10,247
854
58
5
0
257,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role