Player Matchup

Ymir
Ymir
Danielomar22
Ymir
Level 119
God Stats
13W - 14L
1,908 SR
Queue Stats
477W - 485L
1,481 Elo+
Party 2
Fenrir
Fenrir
Isa_Oni
Fenrir
Level 17
God Stats
6W - 12L
1,343 SR
Queue Stats
44W - 37L
1,526 Elo+
Party 2
Skadi
Skadi
JayJ_Here
Skadi
Level 87
God Stats
15W - 15L
1,493 SR
Queue Stats
350W - 357L
1,472 Elo+
Party 2
Scylla
Scylla
QcImWolfQc
Scylla
Level 47
God Stats
53W - 41L
1,559 SR
Queue Stats
189W - 171L
1,465 Elo+
Solo
Cerberus
Cerberus
Wolfiee_16
Cerberus
Level 74
God Stats
5W - 1L
1,694 SR
Queue Stats
169W - 193L
1,459 Elo+
Party 2
Team Averages
Level 69
1,600 SR
1,481 Elo+

VS

Team Averages
Level 66
1,565 SR
1,473 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CertifiedBryan
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Horus
Horus
Nelik_1799
Horus
Level 104
God Stats
31W - 29L
1,746 SR
Queue Stats
1,184W - 1,135L
1,543 Elo+
Party 1
Fenrir
Fenrir
STRADEEZZY
Fenrir
Level 86
God Stats
25W - 23L
1,409 SR
Queue Stats
553W - 555L
1,483 Elo+
Party 1
Mulan
Mulan
martingamer256
Mulan
Level 32
God Stats
33W - 18L
1,672 SR
Queue Stats
290W - 311L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,696
438
1,862
6,376
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Isa_Oni
Fenrir
11
4 / 1 / 4
7,094
546
6,186
8,268
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
JayJ_Here
Skadi
12
0 / 1 / 0
6,625
510
3,024
5,161
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
QcImWolfQc
Scylla
14
9 / 0 / 4
8,447
650
9,983
4,368
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Wolfiee_16
Cerberus
14
6 / 2 / 2
8,057
620
7,807
10,984
7,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 0 / 0
6,959
535
4,015
5,142
1,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 8 / 1
5,741
442
1,454
6,946
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
9
0 / 3 / 2
5,841
449
4,251
10,331
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
STRADEEZZY
Fenrir
10
2 / 1 / 0
6,562
505
4,625
8,886
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 1
6,412
493
5,687
11,113
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
4
4
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
0
1
L
0
8
1
0.06
W
0
0
3
1.5
W
Fenrir
Isa_Oni
Fenrir
4
1
4
6
W
Skadi
JayJ_Here
Skadi
0
1
0
0
L
Horus
0
3
2
0.33
W
Scylla
QcImWolfQc
Scylla
9
0
4
11
L
Fenrir
STRADEEZZY
Fenrir
2
1
0
2
W
Cerberus
Wolfiee_16
Cerberus
6
2
2
3.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,862
Damage
20,032
35,157
Taken
42,418
15,853
Mitigated
18,810
15,037
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,015
1,434
0
2,342
5,142
1,582
250
298
4,844
0
53,154
L
1,454
704
98
470
6,946
2,033
102
4,665
1,942
25,719
0
W
1,862
218
0
3,421
6,376
2,606
0
515
5,861
12,788
0
W
Fenrir
Isa_Oni
Fenrir
6,186
2,324
0
2,132
8,268
3,220
0
614
7,654
0
41,018
W
Skadi
JayJ_Here
Skadi
3,024
1,348
0
2,464
5,161
1,126
0
0
5,161
0
47,406
L
Horus
4,251
1,947
345
2,000
10,331
7,368
0
3,872
6,385
0
19,464
W
Scylla
QcImWolfQc
Scylla
9,983
878
0
1,442
4,368
1,403
0
325
4,013
51,330
0
L
Fenrir
STRADEEZZY
Fenrir
4,625
2,272
0
3,200
8,886
2,885
0
2,176
6,566
0
34,243
W
Cerberus
Wolfiee_16
Cerberus
7,807
1,030
0
5,578
10,984
7,498
0
0
10,474
48,585
0
L
5,687
1,299
0
1,816
11,113
4,942
374
8,046
3,029
0
30,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,919
Gold Earned
31,515
451
Minions Killed
324
0
Camps Cleared
0
1,234,966
Distance Traveled
1,182,119
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,959
535
107
8
0
245,163
2
L
Ra
5,741
442
47
4
0
214,368
0
W
Ymir
5,696
438
22
2
0
249,310
2
W
Fenrir
7,094
546
80
6
0
276,346
4
W
Skadi
6,625
510
103
8
0
223,667
2
L
Horus
5,841
449
32
2
0
247,222
4
W
Scylla
8,447
650
98
8
0
236,554
0
L
Fenrir
6,562
505
69
5
0
275,721
6
W
Cerberus
8,057
620
148
11
0
249,089
0
L
Mulan
6,412
493
69
5
0
199,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role