Player Matchup

Thor
Thor
Silver II
Yt-IGFabiFallout
Thor
Silver II
Level 111
God Stats
2W - 2L
1,432 SR
Queue Stats
26W - 29L
1,388 MMR
Solo
Khepri
Khepri
Gold IV
iEasy 101
Khepri
Gold IV
Level 104
God Stats
3W - 9L
1,575 SR
Queue Stats
41W - 46L
1,244 MMR
Party 1
Zeus
Zeus
Platinum V
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Zeus
Platinum V
Level 157
God Stats
13W - 7L
1,808 SR
Queue Stats
58W - 59L
1,728 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,605 SR
1,453 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,503 SR
1,353 MMR
King Arthur
King Arthur
Silver III
palllaman
King Arthur
Silver III
Level 67
God Stats
55W - 88L
1,434 SR
Queue Stats
77W - 113L
1,050 MMR
Solo
Neith
Neith
Bronze III
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Neith
Bronze III
Level 49
God Stats
0W - 1L
1,418 SR
Queue Stats
1W - 1L
1,505 MMR
Party 2
Agni
Agni
Bronze III
xXJJEFF94Xx
Agni
Bronze III
Level 147
God Stats
0W - 1L
1,656 SR
Queue Stats
1W - 1L
1,505 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 12
13,281
738
18,229
10,290
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
iEasy 101
Khepri
15
0 / 2 / 18
12,489
694
7,580
15,002
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
18
13 / 2 / 4
13,711
762
23,275
11,054
4,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CabrakanPoseidonGilgameshKumbhakarnaAphrodite

VS

Bans
MedusaChaacAmaterasuBacchusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
palllaman
King Arthur
13
0 / 8 / 3
9,777
543
7,178
27,786
19,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
15
0 / 4 / 2
10,350
575
5,160
12,100
4,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 8 / 0
12,279
682
14,773
18,935
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
20
Kills
5
5
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
W
Khepri
iEasy 101
Khepri
0
2
18
4.5
L
King Arthur
palllaman
King Arthur
0
8
3
0.19
L
Neith
0
4
2
0.25
L
5
8
0
0.63
W
Zeus
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,084
Damage
27,111
36,346
Taken
58,821
31,151
Mitigated
29,523
10,262
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,229
1,463
0
3,366
10,290
8,651
1,083
2,931
7,359
0
59,278
W
Khepri
iEasy 101
Khepri
7,580
317
0
2,986
15,002
18,046
399
5,882
9,120
22,880
0
L
King Arthur
palllaman
King Arthur
7,178
542
0
6,040
27,786
19,502
0
14,968
12,407
0
21,556
L
Neith
5,160
2,520
146
2,672
12,100
4,110
0
5,482
6,318
0
37,305
L
14,773
874
130
3,481
18,935
5,911
0
10,405
8,166
52,438
0
W
Zeus
23,275
2,308
0
3,910
11,054
4,454
1,547
5,960
5,094
66,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
32,406
194
Minions Killed
170
0
Camps Cleared
0
1,001,300
Distance Traveled
911,126
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,281
738
60
3
0
359,944
6
W
Khepri
12,489
694
29
2
0
346,678
5
L
King Arthur
9,777
543
15
1
0
318,775
3
L
Neith
10,350
575
74
4
0
306,742
3
L
Agni
12,279
682
81
5
0
285,609
1
W
Zeus
13,711
762
105
6
0
294,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role