Player Matchup

Chernobog
Chernobog
HeywoodDjablomi
Chernobog
Level 28
God Stats
49W - 17L
1,807 SR
Queue Stats
344W - 261L
1,544 Elo+
Solo
Neith
Neith
Living lMasTeR
Neith
Level 28
God Stats
76W - 65L
1,463 SR
Queue Stats
1,105W - 1,078L
1,397 Elo+
Solo
Chaac
Chaac
PlusUltra2010
Chaac
Level 29
God Stats
7W - 5L
1,564 SR
Queue Stats
46W - 55L
1,412 Elo+
Solo
Merlin
Merlin
Triggggggerd
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,550 Elo+
Solo
Sylvanus
Sylvanus
willyharris228
Sylvanus
Level 29
God Stats
19W - 23L
1,738 SR
Queue Stats
105W - 97L
1,581 Elo+
Solo
Team Averages
Level 28
1,615 SR
1,497 Elo+

VS

Team Averages
Level 21
1,477 SR
1,477 Elo+
Fenrir
Fenrir
DripethTim
Fenrir
Level 27
God Stats
38W - 42L
1,564 SR
Queue Stats
125W - 149L
1,636 Elo+
Solo
Anhur
Anhur
ManuxTorres
Anhur
Level 18
God Stats
4W - 9L
1,244 SR
Queue Stats
37W - 52L
1,312 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SinisterSirenYT
Morgan Le Fay
Level 27
God Stats
15W - 17L
1,476 SR
Queue Stats
40W - 59L
1,480 Elo+
Solo
Xing Tian
Xing Tian
rogeriuslima29
Xing Tian
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
xXR3yzzyXx
Gilgamesh
Level 21
God Stats
12W - 6L
1,602 SR
Queue Stats
20W - 11L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HeywoodDjablomi
Chernobog
20
18 / 2 / 13
16,340
605
34,956
15,562
7,566
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 6 / 14
13,158
487
13,095
20,377
8,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 6 / 11
14,866
551
22,728
34,019
24,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
20
9 / 5 / 7
15,262
565
16,636
15,039
10,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
20
13 / 3 / 13
16,014
593
27,002
31,389
22,322
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DripethTim
Fenrir
19
6 / 8 / 11
12,665
469
18,339
31,944
26,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 13 / 1
10,012
371
6,111
23,826
7,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SinisterSirenYT
Morgan Le Fay
20
8 / 11 / 5
14,352
532
23,191
24,148
10,270
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
rogeriuslima29
Xing Tian
13
1 / 11 / 6
9,747
361
6,408
30,873
26,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
xXR3yzzyXx
Gilgamesh
20
5 / 7 / 5
11,982
444
14,861
27,961
28,635
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
50
Kills
21
22
Deaths
50
58
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DripethTim
Fenrir
6
8
11
1.44
W
Chernobog
HeywoodDjablomi
Chernobog
18
2
13
12.25
W
5
6
14
2
L
1
13
1
0.12
W
5
6
11
1.75
L
Morgan Le Fay
SinisterSirenYT
Morgan Le Fay
8
11
5
0.95
W
Merlin
9
5
7
2.5
L
Xing Tian
rogeriuslima29
Xing Tian
1
11
6
0.36
W
Sylvanus
13
3
13
6.5
L
Gilgamesh
xXR3yzzyXx
Gilgamesh
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,417
Damage
68,910
116,386
Taken
138,752
72,863
Mitigated
99,331
48,808
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DripethTim
Fenrir
18,339
2,818
0
4,201
31,944
26,391
0
10,340
21,604
0
72,607
W
Chernobog
HeywoodDjablomi
Chernobog
34,956
26,262
0
7,442
15,562
7,566
7,484
4,740
10,704
0
96,335
W
13,095
7,811
431
5,703
20,377
8,389
1,642
4,817
15,452
0
77,699
L
6,111
3,268
0
4,661
23,826
7,949
1,106
1,899
21,927
0
57,920
W
22,728
5,031
0
16,691
34,019
24,046
3,382
4,956
28,936
0
92,335
L
Morgan Le Fay
SinisterSirenYT
Morgan Le Fay
23,191
1,575
0
3,607
24,148
10,270
0
10,104
14,044
83,493
0
W
Merlin
16,636
1,877
0
1,225
15,039
10,540
2,076
5,537
9,208
105,961
0
L
Xing Tian
rogeriuslima29
Xing Tian
6,408
620
0
1,774
30,873
26,086
0
10,070
20,803
17,710
0
W
Sylvanus
27,002
7,920
3,962
13,354
31,389
22,322
3,603
9,068
21,991
125,002
15,647
L
Gilgamesh
xXR3yzzyXx
Gilgamesh
14,861
2,147
0
3,014
27,961
28,635
155
9,820
18,141
496
61,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,640
Gold Earned
58,758
745
Minions Killed
447
0
Camps Cleared
0
2,316,639
Distance Traveled
2,215,956
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,665
469
109
4
0
526,561
1
W
Chernobog
16,340
605
135
5
0
512,717
1
W
Neith
13,158
487
92
3
0
471,254
4
L
Anhur
10,012
371
90
3
0
375,885
4
W
Chaac
14,866
551
150
6
0
387,667
0
L
Morgan Le Fay
14,352
532
129
5
0
439,895
0
W
Merlin
15,262
565
170
6
0
464,556
0
L
Xing Tian
9,747
361
16
1
0
407,559
4
W
Sylvanus
16,014
593
198
7
0
480,445
1
L
Gilgamesh
11,982
444
103
4
0
466,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role