Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
IndiePunkish
Tiamat
Level 33
God Stats
58W - 69L
1,432 SR
Queue Stats
263W - 302L
1,324 Elo+
Solo
Izanami
Izanami
Kamado32
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 174L
1,348 Elo+
Party 1
Chaac
Chaac
chichotorres
Chaac
Level 89
God Stats
12W - 5L
1,297 SR
Queue Stats
88W - 97L
1,224 Elo+
Party 1
Ne Zha
Ne Zha
salvi636
Ne Zha
Level 91
God Stats
2W - 2L
1,246 SR
Queue Stats
345W - 426L
1,314 Elo+
Party 1
Team Averages
Level 60
1,395 SR
1,342 Elo+

VS

Team Averages
Level 49
1,576 SR
1,369 Elo+
Mulan
Mulan
DomiGAME_sk
Mulan
Level 88
God Stats
74W - 96L
1,379 SR
Queue Stats
421W - 429L
1,402 Elo+
Party 3
Cernunnos
Cernunnos
Mk SaUcIsSoN
Cernunnos
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 2L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RelatingMoss
Ah Muzen Cab
Level 38
God Stats
14W - 9L
1,652 SR
Queue Stats
37W - 47L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TONAKA9706
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,591 SR
Queue Stats
34W - 46L
1,298 Elo+
Party 2
Tsukuyomi
Tsukuyomi
davidpolcar
Tsukuyomi
Level 43
God Stats
9W - 8L
1,558 SR
Queue Stats
94W - 114L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
5 / 1 / 12
11,162
558
7,785
12,682
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
17
1 / 1 / 6
10,140
507
7,940
11,094
7,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Kamado32
Izanami
20
13 / 0 / 4
12,810
641
19,373
13,748
5,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 6
11,510
576
14,912
15,436
13,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
salvi636
Ne Zha
18
7 / 3 / 5
11,248
562
12,928
20,359
9,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,251
463
9,831
20,931
16,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Mk SaUcIsSoN
Cernunnos
12
0 / 5 / 0
7,291
365
3,684
11,773
3,426
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
RelatingMoss
Ah Muzen Cab
13
0 / 9 / 0
7,901
395
9,659
15,721
4,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
TONAKA9706
Morgan Le Fay
15
2 / 6 / 1
9,192
460
8,742
14,306
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
davidpolcar
Tsukuyomi
11
2 / 8 / 1
7,793
390
10,477
19,645
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
34
Kills
7
7
Deaths
34
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
12
11
L
3
6
1
0.58
W
Tiamat
1
1
6
4
W
Izanami
Kamado32
Izanami
13
0
4
15
L
Cernunnos
Mk SaUcIsSoN
Cernunnos
0
5
0
0
L
Ah Muzen Cab
RelatingMoss
Ah Muzen Cab
0
9
0
0
L
Morgan Le Fay
TONAKA9706
Morgan Le Fay
2
6
1
0.42
W
8
2
6
5.5
L
Tsukuyomi
davidpolcar
Tsukuyomi
2
8
1
0.31
W
Ne Zha
salvi636
Ne Zha
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,938
Damage
42,393
73,319
Taken
82,376
50,072
Mitigated
35,149
33,557
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,785
563
1,234
2,858
12,682
13,599
28
687
11,995
45,333
0
L
9,831
1,793
0
7,650
20,931
16,167
222
2,997
17,808
0
53,232
W
Tiamat
7,940
390
0
4,679
11,094
7,828
865
3,747
7,347
60,282
0
W
Izanami
Kamado32
Izanami
19,373
15,214
0
7,967
13,748
5,994
4,371
300
13,448
0
110,449
L
Cernunnos
Mk SaUcIsSoN
Cernunnos
3,684
1,837
291
2,606
11,773
3,426
0
2,071
9,662
0
38,093
L
Ah Muzen Cab
RelatingMoss
Ah Muzen Cab
9,659
2,780
272
3,960
15,721
4,407
0
2,914
12,767
0
53,424
L
Morgan Le Fay
TONAKA9706
Morgan Le Fay
8,742
2,085
0
3,328
14,306
5,093
784
2,141
11,929
52,304
0
W
14,912
2,913
0
7,731
15,436
13,262
3,279
1,461
13,975
0
72,306
L
Tsukuyomi
davidpolcar
Tsukuyomi
10,477
3,304
441
4,224
19,645
6,056
0
5,031
14,485
0
47,337
W
Ne Zha
salvi636
Ne Zha
12,928
6,308
0
9,088
20,359
9,389
0
2,547
17,812
0
80,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,870
Gold Earned
41,428
632
Minions Killed
474
0
Camps Cleared
0
1,885,679
Distance Traveled
1,600,748
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,162
558
72
4
0
353,352
3
L
Mulan
9,251
463
114
6
0
331,440
2
W
Tiamat
10,140
507
123
6
0
388,558
5
W
Izanami
12,810
641
185
9
0
350,636
2
L
Cernunnos
7,291
365
80
4
0
316,542
4
L
Ah Muzen Cab
7,901
395
97
5
0
306,842
5
L
Morgan Le Fay
9,192
460
112
6
0
274,884
3
W
Chaac
11,510
576
123
6
0
387,440
1
L
Tsukuyomi
7,793
390
71
4
0
371,040
0
W
Ne Zha
11,248
562
129
6
0
405,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role