Player Matchup

Discordia
Discordia
Cezar101
Discordia
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,302 Elo+
Solo
King Arthur
King Arthur
Eliyah99
King Arthur
Level 68
God Stats
22W - 56L
1,290 SR
Queue Stats
157W - 264L
1,330 Elo+
Party 1
Hou Yi
Hou Yi
davonio123
Hou Yi
Level 76
God Stats
11W - 11L
1,615 SR
Queue Stats
146W - 217L
1,412 Elo+
Party 1
Team Averages
Level 66
1,468 SR
1,348 Elo+

VS

Team Averages
Level 72
1,576 SR
1,450 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cocainek
Ymir
Level 29
God Stats
2W - 2L
1,729 SR
Queue Stats
2W - 4L
1,249 Elo+
Solo
Thor
Thor
TFrame9
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cezar101
Discordia
12
0 / 9 / 3
10,206
537
12,136
12,623
2,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Eliyah99
King Arthur
16
2 / 7 / 3
11,011
580
7,722
25,996
14,057
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
davonio123
Hou Yi
15
3 / 7 / 1
11,441
602
6,509
14,736
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
8 / 1 / 11
13,313
701
25,578
9,526
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
3 / 1 / 14
12,634
665
7,541
16,889
16,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
TFrame9
Thor
17
12 / 5 / 9
13,656
719
13,485
15,567
7,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
23
23
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
11
13.5
L
Discordia
Cezar101
Discordia
0
9
3
0.17
W
Ymir
3
1
14
10
L
King Arthur
Eliyah99
King Arthur
2
7
3
0.5
W
Thor
TFrame9
Thor
12
5
9
3.3
L
Hou Yi
davonio123
Hou Yi
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
46,604
53,355
Taken
41,982
21,846
Mitigated
27,589
10,590
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
25,578
1,025
0
5,731
9,526
4,197
1,203
3,044
6,482
89,146
0
L
Discordia
Cezar101
Discordia
12,136
821
1,005
1,803
12,623
2,737
0
8,551
4,072
35,285
0
W
Ymir
7,541
2,437
1,857
7,288
16,889
16,018
284
6,188
10,701
31,145
0
L
King Arthur
Eliyah99
King Arthur
7,722
397
246
7,169
25,996
14,057
0
15,458
10,538
0
40,678
W
Thor
TFrame9
Thor
13,485
3,006
0
2,770
15,567
7,374
597
2,904
12,663
0
39,888
L
Hou Yi
davonio123
Hou Yi
6,509
3,679
0
367
14,736
5,052
0
9,110
5,626
0
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
39,603
147
Minions Killed
204
0
Camps Cleared
0
893,263
Distance Traveled
1,031,418
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,313
701
96
5
0
364,434
9
L
Discordia
10,206
537
38
2
0
267,190
0
W
Ymir
12,634
665
53
3
0
326,614
2
L
King Arthur
11,011
580
53
3
0
320,474
3
W
Thor
13,656
719
55
3
0
340,370
3
L
Hou Yi
11,441
602
56
3
0
305,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role