Player Matchup

Izanami
Izanami
Chip02
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,811 Elo+
Party 1
Cabrakan
Cabrakan
RemoveTankBoots
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 76L
1,660 Elo+
Party 1
Thoth
Thoth
SmallSeriousDuck
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 58L
1,682 Elo+
Party 1
Bellona
Bellona
Vyzcol
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 52L
1,769 Elo+
Party 1
Nemesis
Nemesis
edenV
Nemesis
Level 28
God Stats
9W - 11L
1,316 SR
Queue Stats
373W - 368L
1,530 Elo+
Party 1
Team Averages
Level 18
1,463 SR
1,690 Elo+

VS

Team Averages
Level 17
1,541 SR
1,763 Elo+
Cupid
Cupid
ErGabo
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,656 Elo+
Solo
Sun Wukong
Sun Wukong
Hsiler
Sun Wukong
Level 27
God Stats
0W - 2L
1,351 SR
Queue Stats
80W - 33L
1,862 Elo+
Solo
Ymir
Ymir
ICRUZY83I
Ymir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 67L
1,632 Elo+
Solo
Ra
Ra
RaOfTahuti
Ra
Level 6
God Stats
9W - 4L
1,854 SR
Queue Stats
9W - 4L
1,831 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zerọ
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 23L
1,836 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chip02
Izanami
11
5 / 0 / 6
6,704
745
4,386
4,973
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
9
8 / 2 / 4
6,237
693
6,255
6,516
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 4
5,267
585
2,536
3,978
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Vyzcol
Bellona
10
4 / 1 / 2
6,316
702
4,952
7,367
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
edenV
Nemesis
10
3 / 0 / 3
5,663
629
2,645
5,680
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ErGabo
Cupid
5
0 / 4 / 0
3,719
413
1,140
3,472
605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Hsiler
Sun Wukong
10
2 / 4 / 1
5,799
644
5,250
8,611
3,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
7
1 / 7 / 1
4,501
500
1,284
6,654
2,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
2 / 3 / 1
5,272
586
2,077
5,033
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
Zerọ
Morgan Le Fay
9
1 / 2 / 3
5,257
584
4,601
4,611
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
6
6
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chip02
Izanami
5
0
6
8
L
Cupid
ErGabo
Cupid
0
4
0
0
L
Sun Wukong
Hsiler
Sun Wukong
2
4
1
0.63
L
Ymir
1
7
1
0.21
L
2
3
1
0.83
W
Cabrakan
8
2
4
5
W
0
3
4
0.67
W
Bellona
Vyzcol
Bellona
4
1
2
5
L
Morgan Le Fay
Zerọ
Morgan Le Fay
1
2
3
1.25
W
Nemesis
edenV
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,774
Damage
14,352
28,514
Taken
28,381
14,471
Mitigated
8,719
11,927
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chip02
Izanami
4,386
3,327
0
3,660
4,973
1,572
1,147
1,137
3,836
0
49,270
L
Cupid
ErGabo
Cupid
1,140
805
0
501
3,472
605
0
1,426
2,046
0
8,737
L
Sun Wukong
Hsiler
Sun Wukong
5,250
1,190
0
2,980
8,611
3,091
0
1,078
7,533
0
28,135
L
Ymir
1,284
297
0
0
6,654
2,360
0
2,609
4,045
6,792
0
L
2,077
77
272
1,625
5,033
1,263
0
1,732
3,301
21,082
0
W
Cabrakan
6,255
730
0
2,760
6,516
5,624
0
3,000
3,516
15,262
0
W
2,536
45
0
791
3,978
1,109
0
1,368
2,610
25,327
0
W
Bellona
Vyzcol
Bellona
4,952
2,085
0
3,889
7,367
4,279
0
210
7,157
0
36,134
L
Morgan Le Fay
Zerọ
Morgan Le Fay
4,601
655
0
673
4,611
1,400
0
1,946
2,665
29,059
0
W
Nemesis
edenV
Nemesis
2,645
954
0
827
5,680
1,887
44
2,247
3,433
0
24,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
24,548
312
Minions Killed
199
0
Camps Cleared
0
940,209
Distance Traveled
853,918
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,704
745
117
13
0
159,205
3
L
Cupid
3,719
413
20
2
0
118,525
1
L
Sun Wukong
5,799
644
68
8
0
200,089
1
L
Ymir
4,501
500
13
1
0
160,011
3
L
Ra
5,272
586
45
5
0
209,620
1
W
Cabrakan
6,237
693
12
1
0
172,733
1
W
Thoth
5,267
585
58
6
0
196,255
2
W
Bellona
6,316
702
69
8
0
221,313
1
L
Morgan Le Fay
5,257
584
53
6
0
165,673
0
W
Nemesis
5,663
629
56
6
0
190,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role