Player Matchup

Gilgamesh
Gilgamesh
Gold I
Baboon--Maniac
Gilgamesh
Gold I
Level 157
God Stats
23W - 12L
1,635 SR
Queue Stats
357W - 338L
1,650 MMR
Party 1
Janus
Janus
Gold IV
Baboon--Saviour
Janus
Gold IV
Level 143
God Stats
1W - 3L
1,262 SR
Queue Stats
287W - 283L
1,365 MMR
Party 1
Sobek
Sobek
Silver II
KKistda
Sobek
Silver II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,513 MMR
Solo
Cernunnos
Cernunnos
Gold II
KidKedizzleAkaKK
Cernunnos
Gold II
Level 136
God Stats
9W - 12L
1,595 SR
Queue Stats
239W - 222L
1,493 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
pablopr66
Ao Kuang
Gold II
Level 86
God Stats
2W - 3L
1,311 SR
Queue Stats
586W - 584L
1,520 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,461 SR
1,508 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,485 SR
1,508 MMR
Hachiman
Hachiman
Bronze III
Morbius257X
Hachiman
Bronze III
Level 63
God Stats
1W - 1L
1,286 SR
Queue Stats
5W - 18L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
ShadowX765
Scylla
Bronze III
Level 41
God Stats
0W - 1L
1,320 SR
Queue Stats
4W - 15L
1,500 MMR
Party 2
Ymir
Ymir
Silver II
TC-Beko61
Ymir
Silver II
Level 44
God Stats
4W - 9L
1,776 SR
Queue Stats
7W - 17L
1,547 MMR
Solo
Ravana
Ravana
Silver III
haivan24
Ravana
Silver III
Level 86
God Stats
3W - 3L
1,451 SR
Queue Stats
62W - 56L
1,444 MMR
Solo
Guan Yu
Guan Yu
Gold II
ocf241288
Guan Yu
Gold II
Level 156
God Stats
6W - 6L
1,594 SR
Queue Stats
397W - 385L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baboon--Maniac
Gilgamesh
14
0 / 0 / 3
7,756
554
3,505
9,876
5,225
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 0 / 4
9,102
650
7,415
4,265
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
KKistda
Sobek
11
3 / 0 / 7
7,402
529
4,818
8,900
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
14
7 / 2 / 4
8,668
619
6,736
8,849
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
pablopr66
Ao Kuang
14
6 / 1 / 2
8,318
594
4,208
9,008
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PersephonePoseidonTiamatUllrAthena

VS

Bans
SetCabrakanFenrirIzanamiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Morbius257X
Hachiman
11
2 / 5 / 0
6,934
495
5,818
6,880
1,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
ShadowX765
Scylla
10
0 / 6 / 0
5,908
422
1,566
9,905
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
11
0 / 5 / 1
6,295
450
3,608
10,100
4,588
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
haivan24
Ravana
13
1 / 2 / 0
7,610
544
3,383
7,691
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
ocf241288
Guan Yu
14
0 / 2 / 0
7,873
562
7,233
10,832
8,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
3
3
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Baboon--Maniac
Gilgamesh
0
0
3
1.5
W
4
0
4
6
W
Sobek
KKistda
Sobek
3
0
7
6.5
W
Cernunnos
7
2
4
4.5
L
Hachiman
Morbius257X
Hachiman
2
5
0
0.4
L
Scylla
ShadowX765
Scylla
0
6
0
0
L
Ymir
0
5
1
0.1
L
Ravana
haivan24
Ravana
1
2
0
0.5
L
Guan Yu
ocf241288
Guan Yu
0
2
0
0
W
Ao Kuang
pablopr66
Ao Kuang
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
21,608
40,898
Taken
45,408
18,863
Mitigated
20,974
14,780
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Baboon--Maniac
Gilgamesh
3,505
175
0
3,738
9,876
5,225
0
43
9,833
2,454
46,215
W
7,415
171
0
1,633
4,265
1,309
0
1,146
2,965
73,071
0
W
Sobek
KKistda
Sobek
4,818
360
0
3,318
8,900
6,301
150
1,239
7,645
21,306
0
W
Cernunnos
6,736
2,945
0
3,378
8,849
3,000
0
2,104
6,745
0
53,870
L
Hachiman
Morbius257X
Hachiman
5,818
3,603
44
110
6,880
1,522
0
2,291
4,589
0
27,551
L
Scylla
ShadowX765
Scylla
1,566
68
0
2,396
9,905
2,790
0
7,131
2,774
27,644
0
L
Ymir
3,608
660
178
2,193
10,100
4,588
0
1,690
8,410
34,519
0
L
Ravana
haivan24
Ravana
3,383
1,042
0
3,598
7,691
3,224
46
2,538
5,153
0
49,066
L
Guan Yu
ocf241288
Guan Yu
7,233
1,155
108
4,956
10,832
8,850
0
3,096
7,736
84
55,066
W
Ao Kuang
pablopr66
Ao Kuang
4,208
1,048
0
2,713
9,008
3,028
0
515
8,493
52,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,246
Gold Earned
34,620
470
Minions Killed
398
0
Camps Cleared
0
1,389,924
Distance Traveled
1,285,421
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,756
554
113
8
0
275,263
3
W
Janus
9,102
650
143
10
0
308,268
3
W
Sobek
7,402
529
35
3
0
289,069
2
W
Cernunnos
8,668
619
83
6
0
227,798
1
L
Hachiman
6,934
495
55
4
0
261,218
2
L
Scylla
5,908
422
45
3
0
225,490
0
L
Ymir
6,295
450
69
5
0
260,006
1
L
Ravana
7,610
544
117
8
0
296,707
2
L
Guan Yu
7,873
562
112
8
0
242,000
5
W
Ao Kuang
8,318
594
96
7
0
289,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role