Player Matchup

Medusa
Medusa
DidiacXD
Medusa
Level 69
God Stats
0W - 1L
1,631 SR
Queue Stats
14W - 6L
1,811 Elo+
Party 2
Anubis
Anubis
Meatgrinder666
Anubis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,722 Elo+
Solo
Zhong Kui
Zhong Kui
bogavante76
Zhong Kui
Level 67
God Stats
2W - 4L
1,697 SR
Queue Stats
12W - 11L
1,685 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
theproking05
Morgan Le Fay
Level 99
God Stats
0W - 1L
1,346 SR
Queue Stats
17W - 9L
1,508 Elo+
Party 2
Janus
Janus
usselmannkeke
Janus
Level 123
God Stats
12W - 12L
1,445 SR
Queue Stats
238W - 250L
1,534 Elo+
Solo
Team Averages
Level 83
1,524 SR
1,652 Elo+

VS

Team Averages
Level 75
1,552 SR
1,457 Elo+
Sol
Sol
AngelInvestor-
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 100L
1,430 Elo+
Party 1
Ravana
Ravana
DoctorKaduceus
Ravana
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 179L
1,399 Elo+
Party 1
Tiamat
Tiamat
Jackalwolf5
Tiamat
Level 73
God Stats
99W - 82L
1,534 SR
Queue Stats
358W - 370L
1,476 Elo+
Party 3
Cthulhu
Cthulhu
Nico233442
Cthulhu
Level 64
God Stats
8W - 6L
1,664 SR
Queue Stats
69W - 60L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RuthlessJeans11
Morgan Le Fay
Level 82
God Stats
19W - 20L
1,560 SR
Queue Stats
469W - 514L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DidiacXD
Medusa
15
1 / 0 / 0
9,372
937
6,571
4,701
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 11 / 0
8,562
856
1,872
15,490
6,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
bogavante76
Zhong Kui
16
2 / 5 / 2
9,893
989
11,221
16,933
11,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
theproking05
Morgan Le Fay
16
2 / 7 / 2
9,697
970
13,077
14,384
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 2
8,809
881
6,857
8,647
2,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

153

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 18
10,696
1,070
11,900
10,146
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 13
9,799
980
5,394
7,141
3,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
17
10 / 0 / 8
10,888
1,089
15,972
8,558
5,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Nico233442
Cthulhu
18
8 / 0 / 17
12,495
1,250
14,522
10,738
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
RuthlessJeans11
Morgan Le Fay
17
3 / 0 / 18
10,683
1,068
9,630
6,558
1,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
103
5
Kills
29
29
Deaths
5
6
Assists
74
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
L
Medusa
DidiacXD
Medusa
1
0
0
1
W
2
3
13
2.83
W
Tiamat
10
0
8
14
L
0
11
0
0
W
Cthulhu
Nico233442
Cthulhu
8
0
17
16.5
W
Morgan Le Fay
RuthlessJeans11
Morgan Le Fay
3
0
18
12
L
Zhong Kui
bogavante76
Zhong Kui
2
5
2
0.6
L
Morgan Le Fay
theproking05
Morgan Le Fay
2
7
2
0.43
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,598
Damage
57,418
60,155
Taken
43,141
28,301
Mitigated
25,913
4,764
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,900
1,643
455
1,785
10,146
3,530
0
7,129
2,845
22,476
0
L
Medusa
DidiacXD
Medusa
6,571
2,008
0
0
4,701
1,654
0
4,548
153
0
32,114
W
5,394
1,307
0
53
7,141
3,223
0
4,594
2,463
0
12,864
W
Tiamat
15,972
1,197
0
1,647
8,558
5,490
0
6,805
1,607
32,363
0
L
1,872
275
0
1,359
15,490
6,494
0
12,764
2,726
15,991
0
W
Cthulhu
Nico233442
Cthulhu
14,522
594
989
1,207
10,738
11,779
0
8,414
2,167
26,597
0
W
Morgan Le Fay
RuthlessJeans11
Morgan Le Fay
9,630
550
583
2,301
6,558
1,891
0
5,355
1,032
40,350
0
L
Zhong Kui
bogavante76
Zhong Kui
11,221
197
0
2,078
16,933
11,847
0
14,497
2,436
19,458
0
L
Morgan Le Fay
theproking05
Morgan Le Fay
13,077
1,343
0
1,327
14,384
5,432
0
12,729
1,655
33,591
0
L
6,857
316
0
0
8,647
2,874
0
7,486
1,161
25,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
54,561
225
Minions Killed
181
4
Camps Cleared
9
891,213
Distance Traveled
993,555
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,696
1,070
31
3
0
200,845
0
L
Medusa
9,372
937
60
6
2
222,176
0
W
Ravana
9,799
980
13
1
7
179,034
0
W
Tiamat
10,888
1,089
40
4
1
215,196
0
L
Anubis
8,562
856
37
4
0
142,318
0
W
Cthulhu
12,495
1,250
12
1
0
211,254
0
W
Morgan Le Fay
10,683
1,068
85
9
1
187,226
2
L
Zhong Kui
9,893
989
16
2
1
205,393
0
L
Morgan Le Fay
9,697
970
60
6
0
179,064
0
L
Janus
8,809
881
52
5
1
142,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role