Player Matchup

Anhur
Anhur
Global SAViour
Anhur
Level 14
God Stats
1W - 3L
1,736 SR
Queue Stats
9W - 19L
1,400 Elo+
Party 1
Apollo
Apollo
JOHN S4LcH1Ch0n
Apollo
Level 29
God Stats
39W - 52L
1,470 SR
Queue Stats
42W - 57L
1,341 Elo+
Solo
Ganesha
Ganesha
SeasonalBand298
Ganesha
Level 24
God Stats
15W - 7L
1,476 SR
Queue Stats
158W - 161L
1,354 Elo+
Party 1
Thanatos
Thanatos
Waffle610
Thanatos
Level 40
God Stats
13W - 25L
1,292 SR
Queue Stats
426W - 462L
1,355 Elo+
Party 1
Nemesis
Nemesis
Xegrath8549
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,504 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,391 Elo+

VS

Team Averages
Level 21
1,456 SR
1,365 Elo+
Hera
Hera
Avamunoz12
Hera
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,343 Elo+
Solo
Bakasura
Bakasura
FlyingRabbit367
Bakasura
Level 27
God Stats
2W - 10L
1,466 SR
Queue Stats
130W - 150L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
Muddyspritz
Gilgamesh
Level 28
God Stats
7W - 8L
1,308 SR
Queue Stats
67W - 88L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
Nood1eBoi1
Baron Samedi
Level 15
God Stats
28W - 19L
1,507 SR
Queue Stats
76W - 82L
1,306 Elo+
Solo
Khepri
Khepri
guardbro
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 4
9,893
471
4,263
6,294
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
9 / 1 / 7
12,999
619
13,713
15,077
6,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 15
10,912
520
10,223
14,011
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Waffle610
Thanatos
20
14 / 0 / 4
14,238
678
10,635
13,110
5,920
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Xegrath8549
Nemesis
16
7 / 4 / 7
11,361
541
10,167
10,581
4,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 4
7,210
343
1,762
12,992
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
14
6 / 11 / 0
9,775
465
8,487
17,484
5,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Muddyspritz
Gilgamesh
7
1 / 3 / 0
6,774
323
1,393
5,305
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Nood1eBoi1
Baron Samedi
14
1 / 5 / 3
8,990
428
6,162
11,286
5,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Khepri
guardbro
Khepri
15
1 / 6 / 6
9,782
466
10,313
18,206
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
38
Kills
9
9
Deaths
38
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
13
4
0.15
L
Bakasura
6
11
0
0.55
W
7
2
4
4.5
W
9
1
7
12.5
L
Gilgamesh
Muddyspritz
Gilgamesh
1
3
0
0.33
L
Baron Samedi
Nood1eBoi1
Baron Samedi
1
5
3
0.5
W
1
2
15
4.25
W
Thanatos
Waffle610
Thanatos
14
0
4
16
W
Nemesis
Xegrath8549
Nemesis
7
4
7
2.63
L
Khepri
guardbro
Khepri
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,001
Damage
28,117
59,073
Taken
65,273
30,619
Mitigated
30,457
25,858
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,762
1,762
0
0
12,992
2,935
0
3,705
9,287
7,927
0
L
Bakasura
8,487
5,875
219
1,490
17,484
5,198
747
2,293
15,191
0
39,151
W
4,263
2,822
0
0
6,294
2,118
881
3,228
3,026
0
24,114
W
13,713
10,163
0
6,689
15,077
6,782
4,775
5,611
9,319
0
103,342
L
Gilgamesh
Muddyspritz
Gilgamesh
1,393
177
0
1,032
5,305
1,766
21
1,503
3,802
0
13,467
L
Baron Samedi
Nood1eBoi1
Baron Samedi
6,162
380
648
2,157
11,286
5,093
697
171
11,115
45,730
0
W
10,223
1,015
0
3,538
14,011
11,390
1,271
5,684
7,837
43,585
0
W
Thanatos
Waffle610
Thanatos
10,635
3,205
0
14,175
13,110
5,920
2,717
1,267
11,623
0
132,075
W
Nemesis
Xegrath8549
Nemesis
10,167
4,017
0
1,456
10,581
4,409
3,204
2,447
7,516
0
41,557
L
Khepri
guardbro
Khepri
10,313
1,443
307
1,975
18,206
15,465
252
2,551
15,655
52,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,403
Gold Earned
42,531
532
Minions Killed
279
0
Camps Cleared
0
1,921,573
Distance Traveled
1,552,756
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,210
343
16
1
0
329,875
0
L
Bakasura
9,775
465
82
4
0
389,082
0
W
Anhur
9,893
471
77
4
0
280,786
0
W
Apollo
12,999
619
165
8
0
399,016
3
L
Gilgamesh
6,774
323
28
1
0
155,466
0
L
Baron Samedi
8,990
428
91
4
0
326,543
1
W
Ganesha
10,912
520
14
1
0
357,972
0
W
Thanatos
14,238
678
208
10
0
482,361
0
W
Nemesis
11,361
541
68
3
0
401,438
2
L
Khepri
9,782
466
62
3
0
351,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role