Player Matchup

Yemoja
Yemoja
Alonkra
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Badkill030
Loki
Level 7
God Stats
13W - 13L
1,277 SR
Queue Stats
28W - 27L
1,194 Elo+
Solo
Nox
Nox
Brazguard
Nox
Level 18
God Stats
1W - 1L
1,669 SR
Queue Stats
30W - 34L
1,331 Elo+
Solo
Nike
Nike
Horten545
Nike
Level 25
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 6L
1,154 Elo+
Solo
Thanatos
Thanatos
ItzUrBoiOps
Thanatos
Level 28
God Stats
6W - 14L
1,353 SR
Queue Stats
10W - 25L
1,178 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,271 Elo+

VS

Team Averages
Level 21
1,443 SR
1,327 Elo+
Morgan Le Fay
Morgan Le Fay
AngryIrish95
Morgan Le Fay
Level 28
God Stats
7W - 8L
1,375 SR
Queue Stats
266W - 295L
1,320 Elo+
Solo
Sol
Sol
MonDzl
Sol
Level 17
God Stats
47W - 45L
1,381 SR
Queue Stats
84W - 106L
1,307 Elo+
Solo
Ne Zha
Ne Zha
Qu33nB3ck
Ne Zha
Level 27
God Stats
3W - 2L
1,506 SR
Queue Stats
108W - 97L
1,495 Elo+
Solo
Bellona
Bellona
X2ManhattanX
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,245 Elo+
Solo
Neith
Neith
frickyousnake
Neith
Level 29
God Stats
4W - 3L
1,452 SR
Queue Stats
56W - 75L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alonkra
Yemoja
5
0 / 3 / 2
7,305
271
476
2,836
953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
8 / 9 / 4
12,566
465
10,778
19,403
8,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 2
10,948
405
8,984
17,739
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
17
4 / 5 / 3
11,368
421
7,894
20,409
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
ItzUrBoiOps
Thanatos
17
5 / 8 / 4
11,170
414
8,060
22,109
10,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AngryIrish95
Morgan Le Fay
20
4 / 3 / 9
14,068
521
17,308
15,983
7,617
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sol
MonDzl
Sol
20
16 / 7 / 4
16,868
625
29,348
23,181
8,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Qu33nB3ck
Ne Zha
20
7 / 5 / 6
14,426
534
12,963
25,761
11,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
X2ManhattanX
Bellona
11
4 / 4 / 2
10,404
385
2,469
7,167
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 1 / 7
13,608
504
4,593
12,708
6,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
19
Kills
32
32
Deaths
20
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alonkra
Yemoja
0
3
2
0.33
W
Morgan Le Fay
AngryIrish95
Morgan Le Fay
4
3
9
2.83
L
8
9
4
1.11
L
2
7
2
0.43
L
Nike
4
5
3
1.1
L
Thanatos
ItzUrBoiOps
Thanatos
5
8
4
0.88
W
Sol
MonDzl
Sol
16
7
4
2.57
W
Ne Zha
Qu33nB3ck
Ne Zha
7
5
6
2
W
Bellona
X2ManhattanX
Bellona
4
4
2
1.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,192
Damage
66,681
82,496
Taken
84,800
37,349
Mitigated
38,777
14,319
Healing
31,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alonkra
Yemoja
476
223
220
255
2,836
953
0
448
2,318
3,898
0
W
Morgan Le Fay
AngryIrish95
Morgan Le Fay
17,308
1,032
0
4,091
15,983
7,617
130
3,065
12,888
100,408
0
L
10,778
3,613
0
670
19,403
8,057
1,147
11,358
8,005
0
52,993
L
8,984
209
0
496
17,739
7,014
631
8,904
8,354
66,938
0
L
Nike
7,894
445
0
2,711
20,409
11,072
682
13,840
6,430
0
45,279
L
Thanatos
ItzUrBoiOps
Thanatos
8,060
2,136
534
9,433
22,109
10,253
0
11,079
10,733
0
48,187
W
Sol
MonDzl
Sol
29,348
10,803
0
10,546
23,181
8,660
8,870
3,732
19,179
134,639
0
W
Ne Zha
Qu33nB3ck
Ne Zha
12,963
4,488
0
10,743
25,761
11,507
1,373
1,019
24,682
0
127,720
W
Bellona
X2ManhattanX
Bellona
2,469
1,155
0
172
7,167
4,290
459
54
6,903
0
16,767
W
4,593
1,602
753
4,781
12,708
6,703
890
1,760
10,858
0
106,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,357
Gold Earned
69,374
366
Minions Killed
683
0
Camps Cleared
0
1,840,997
Distance Traveled
2,245,131
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,305
271
2
0
0
92,512
1
W
Morgan Le Fay
14,068
521
146
5
0
500,905
6
L
Loki
12,566
465
73
3
0
534,664
2
L
Nox
10,948
405
122
5
0
378,612
0
L
Nike
11,368
421
79
3
0
394,549
2
L
Thanatos
11,170
414
90
3
0
440,660
2
W
Sol
16,868
625
185
7
0
449,030
0
W
Ne Zha
14,426
534
154
6
0
505,237
1
W
Bellona
10,404
385
31
1
0
300,900
0
W
Neith
13,608
504
167
6
0
489,059
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role