Player Matchup

Anhur
Anhur
Devempt
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 10L
1,810 Elo+
Party 2
Bacchus
Bacchus
ErizoGamerV
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,476 Elo+
Party 1
Ares
Ares
Nuts7749
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,810 Elo+
Party 2
Horus
Horus
Youngsebaron
Horus
Level 25
God Stats
7W - 3L
1,775 SR
Queue Stats
371W - 370L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
iketheoneandonly
Baron Samedi
Level 22
God Stats
16W - 6L
1,718 SR
Queue Stats
128W - 51L
1,537 Elo+
Party 1
Team Averages
Level 12
1,599 SR
1,632 Elo+

VS

Team Averages
Level 23
1,594 SR
1,549 Elo+
Heimdallr
Heimdallr
ColdNizm
Heimdallr
Level 7
God Stats
0W - 1L
1,747 SR
Queue Stats
4W - 4L
1,492 Elo+
Solo
Awilix
Awilix
Mikeanoli
Awilix
Level 28
God Stats
4W - 3L
1,522 SR
Queue Stats
200W - 157L
1,665 Elo+
Solo
Anubis
Anubis
Nukem1821
Anubis
Level 29
God Stats
16W - 15L
1,628 SR
Queue Stats
227W - 264L
1,510 Elo+
Solo
Nemesis
Nemesis
QwQ4709
Nemesis
Level 26
God Stats
1W - 2L
1,496 SR
Queue Stats
116W - 104L
1,525 Elo+
Solo
Sylvanus
Sylvanus
TeXcelsior
Sylvanus
Level 25
God Stats
28W - 33L
1,578 SR
Queue Stats
77W - 98L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Devempt
Anhur
10
5 / 1 / 4
6,000
667
4,593
6,471
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ErizoGamerV
Bacchus
9
2 / 1 / 4
5,588
621
1,886
5,511
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ares
10
5 / 0 / 5
5,949
661
5,109
5,631
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 0
5,687
632
1,887
2,686
1,790
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
iketheoneandonly
Baron Samedi
10
5 / 2 / 7
5,960
662
4,949
6,707
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ColdNizm
Heimdallr
7
0 / 3 / 0
4,311
479
1,518
3,797
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Mikeanoli
Awilix
7
1 / 5 / 1
4,620
513
3,231
7,316
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Nukem1821
Anubis
9
2 / 5 / 0
5,657
629
4,561
5,896
2,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
QwQ4709
Nemesis
9
1 / 2 / 0
5,230
581
2,464
5,578
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
TeXcelsior
Sylvanus
7
0 / 5 / 1
4,259
473
3,722
5,769
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
4
4
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ColdNizm
Heimdallr
0
3
0
0
W
Anhur
Devempt
Anhur
5
1
4
7
W
Bacchus
ErizoGamerV
Bacchus
2
1
4
4
L
Awilix
Mikeanoli
Awilix
1
5
1
0.3
L
Anubis
Nukem1821
Anubis
2
5
0
0.4
W
Ares
5
0
5
7.5
L
Nemesis
QwQ4709
Nemesis
1
2
0
0.5
L
Sylvanus
TeXcelsior
Sylvanus
0
5
1
0.1
W
3
0
0
3
W
Baron Samedi
iketheoneandonly
Baron Samedi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,424
Damage
15,496
27,006
Taken
28,356
12,292
Mitigated
8,497
9,513
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ColdNizm
Heimdallr
1,518
1,276
0
0
3,797
1,104
0
699
3,098
0
13,182
W
Anhur
Devempt
Anhur
4,593
2,384
0
2,869
6,471
1,676
0
2,043
4,428
0
34,011
W
Bacchus
ErizoGamerV
Bacchus
1,886
456
0
1,604
5,511
3,233
58
1,085
4,426
14,775
0
L
Awilix
Mikeanoli
Awilix
3,231
1,770
0
262
7,316
1,722
0
2,739
4,427
0
20,744
L
Anubis
Nukem1821
Anubis
4,561
167
0
1,649
5,896
2,662
0
4,837
777
29,541
0
W
Ares
5,109
1,023
0
903
5,631
2,196
0
1,850
3,781
23,750
0
L
Nemesis
QwQ4709
Nemesis
2,464
1,154
0
1,719
5,578
1,508
0
1,518
3,940
0
24,456
L
Sylvanus
TeXcelsior
Sylvanus
3,722
1,227
274
528
5,769
1,501
0
1,599
4,170
14,443
2,381
W
1,887
1,018
75
691
2,686
1,790
0
0
2,686
0
21,811
W
Baron Samedi
iketheoneandonly
Baron Samedi
4,949
445
611
2,760
6,707
3,397
0
2,945
3,762
21,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
24,077
243
Minions Killed
222
0
Camps Cleared
0
873,291
Distance Traveled
780,211
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,311
479
30
3
0
124,563
0
W
Anhur
6,000
667
78
9
0
158,179
2
W
Bacchus
5,588
621
28
3
0
192,248
0
L
Awilix
4,620
513
39
4
0
190,867
0
L
Anubis
5,657
629
62
7
0
159,502
1
W
Ares
5,949
661
44
5
0
188,240
1
L
Nemesis
5,230
581
63
7
0
172,688
0
L
Sylvanus
4,259
473
28
3
0
132,591
1
W
Horus
5,687
632
57
6
0
177,834
1
W
Baron Samedi
5,960
662
36
4
0
156,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role