Player Matchup

Ares
Ares
DOKAIBI666
Ares
Level 20
God Stats
2W - 1L
1,829 SR
Queue Stats
52W - 46L
1,641 Elo+
Solo
Thanatos
Thanatos
Fialic88
Thanatos
Level 26
God Stats
71W - 56L
1,661 SR
Queue Stats
113W - 97L
1,693 Elo+
Solo
Bellona
Bellona
KoreanFaFateiro
Bellona
Level 16
God Stats
6W - 2L
1,704 SR
Queue Stats
14W - 12L
1,681 Elo+
Solo
Nu Wa
Nu Wa
kacperossimo
Nu Wa
Level 26
God Stats
21W - 15L
1,555 SR
Queue Stats
515W - 501L
1,637 Elo+
Solo
Artemis
Artemis
smiteM13
Artemis
Level 25
God Stats
16W - 20L
1,499 SR
Queue Stats
154W - 144L
1,608 Elo+
Solo
Team Averages
Level 23
1,650 SR
1,652 Elo+

VS

Team Averages
Level 17
1,758 SR
1,692 Elo+
Loki
Loki
KAKASHIFULLHD4K
Loki
Level 8
God Stats
6W - 3L
1,982 SR
Queue Stats
21W - 6L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
Mustang018
Gilgamesh
Level 27
God Stats
4W - 2L
1,580 SR
Queue Stats
35W - 13L
1,671 Elo+
Party 1
Merlin
Merlin
OMMNXY
Merlin
Level 12
God Stats
3W - 3L
1,897 SR
Queue Stats
40W - 25L
1,745 Elo+
Solo
Janus
Janus
SrNegroGG
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
TheRealMacaco
Danzaburou
Level 17
God Stats
3W - 1L
1,830 SR
Queue Stats
21W - 8L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
7,152
477
4,010
11,737
5,835
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Fialic88
Thanatos
17
10 / 0 / 3
10,458
697
8,145
9,959
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 3
9,269
618
9,563
10,140
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 2
6,468
431
1,509
7,097
2,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
smiteM13
Artemis
14
2 / 0 / 3
8,765
584
3,993
6,420
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,500
433
2,179
10,519
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Mustang018
Gilgamesh
13
0 / 3 / 1
7,071
471
4,801
9,829
5,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
OMMNXY
Merlin
15
7 / 3 / 0
8,705
580
8,890
7,476
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
SrNegroGG
Janus
11
1 / 3 / 3
6,745
450
2,580
5,441
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
TheRealMacaco
Danzaburou
12
3 / 2 / 0
7,710
514
3,804
6,628
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
15
Kills
11
11
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
W
Thanatos
Fialic88
Thanatos
10
0
3
11.5
L
0
4
2
0.25
W
3
1
3
4.5
L
Gilgamesh
Mustang018
Gilgamesh
0
3
1
0.17
L
Merlin
OMMNXY
Merlin
7
3
0
2.33
L
Janus
SrNegroGG
Janus
1
3
3
0.83
L
Danzaburou
TheRealMacaco
Danzaburou
3
2
0
1.5
W
0
5
2
0.2
W
Artemis
smiteM13
Artemis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,220
Damage
22,254
45,353
Taken
39,893
22,637
Mitigated
13,391
23,058
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,010
109
0
2,273
11,737
5,835
341
3,334
8,249
20,242
0
W
Thanatos
Fialic88
Thanatos
8,145
2,703
0
11,086
9,959
3,832
1,257
694
9,141
0
84,414
L
2,179
627
0
4,586
10,519
2,800
0
874
9,645
0
38,489
W
9,563
4,601
0
5,217
10,140
8,380
1,512
235
9,905
0
57,269
L
Gilgamesh
Mustang018
Gilgamesh
4,801
1,716
0
1,123
9,829
5,258
215
208
9,621
0
31,250
L
Merlin
OMMNXY
Merlin
8,890
532
0
1,458
7,476
2,235
0
1,590
5,886
51,025
0
L
Janus
SrNegroGG
Janus
2,580
147
0
1,260
5,441
1,366
0
1,917
3,524
14,632
0
L
Danzaburou
TheRealMacaco
Danzaburou
3,804
1,740
0
1,491
6,628
1,732
648
930
5,698
0
47,413
W
1,509
124
0
800
7,097
2,239
0
5,134
1,669
27,649
0
W
Artemis
smiteM13
Artemis
3,993
1,140
0
3,682
6,420
2,351
646
1,483
4,919
0
56,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
36,731
438
Minions Killed
381
0
Camps Cleared
0
1,437,653
Distance Traveled
1,375,816
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,152
477
22
1
0
269,903
6
W
Thanatos
10,458
697
135
9
0
341,691
4
L
Loki
6,500
433
79
5
0
279,087
0
W
Bellona
9,269
618
136
9
0
320,358
3
L
Gilgamesh
7,071
471
73
5
0
289,329
2
L
Merlin
8,705
580
103
7
0
275,368
6
L
Janus
6,745
450
31
2
0
273,998
6
L
Danzaburou
7,710
514
95
6
0
258,034
6
W
Nu Wa
6,468
431
29
2
0
242,405
2
W
Artemis
8,765
584
116
8
0
263,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role