Player Matchup

Anhur
Anhur
Griffen10001
Anhur
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,543 Elo+
Solo
Fenrir
Fenrir
OldmanStapls
Fenrir
Level 16
God Stats
10W - 6L
1,685 SR
Queue Stats
49W - 48L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
Saven_U
Baron Samedi
Level 7
God Stats
27W - 34L
1,241 SR
Queue Stats
211W - 233L
1,356 Elo+
Solo
King Arthur
King Arthur
Valad_Tepes
King Arthur
Level 24
God Stats
44W - 41L
1,550 SR
Queue Stats
138W - 153L
1,528 Elo+
Solo
Bacchus
Bacchus
whiteTn96
Bacchus
Level 8
God Stats
0W - 1L
1,421 SR
Queue Stats
2W - 4L
1,582 Elo+
Solo
Team Averages
Level 12
1,479 SR
1,492 Elo+

VS

Team Averages
Level 20
1,525 SR
1,472 Elo+
The Morrigan
The Morrigan
Wolfie6997
The Morrigan
Level 26
God Stats
5W - 3L
1,678 SR
Queue Stats
65W - 71L
1,428 Elo+
Solo
Ares
Ares
duckgomoo3834
Ares
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 30L
1,302 Elo+
Solo
Bellona
Bellona
iZeerowe
Bellona
Level 17
God Stats
47W - 35L
1,513 SR
Queue Stats
82W - 89L
1,453 Elo+
Solo
Poseidon
Poseidon
machas79
Poseidon
Level 29
God Stats
1W - 0L
1,434 SR
Queue Stats
17W - 11L
1,652 Elo+
Solo
Osiris
Osiris
vabarca06
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 0
5,022
335
3,293
11,067
3,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
14
6 / 5 / 1
8,518
568
4,380
12,586
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Saven_U
Baron Samedi
10
2 / 5 / 2
6,194
413
6,411
9,513
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Valad_Tepes
King Arthur
12
1 / 3 / 1
7,308
487
8,304
13,430
6,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
whiteTn96
Bacchus
12
3 / 3 / 1
6,787
452
3,644
10,178
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Wolfie6997
The Morrigan
13
6 / 4 / 5
8,300
553
7,805
9,492
5,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 11
6,949
463
4,898
9,539
5,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
iZeerowe
Bellona
16
5 / 0 / 0
8,976
598
8,544
12,745
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
machas79
Poseidon
18
16 / 1 / 1
11,545
770
14,760
7,924
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
vabarca06
Osiris
9
0 / 4 / 8
6,250
417
1,476
7,361
3,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
12
Kills
28
28
Deaths
12
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
Fenrir
6
5
1
1.3
L
Baron Samedi
Saven_U
Baron Samedi
2
5
2
0.6
L
King Arthur
Valad_Tepes
King Arthur
1
3
1
0.5
W
The Morrigan
Wolfie6997
The Morrigan
6
4
5
2.13
W
1
3
11
2.17
W
Bellona
iZeerowe
Bellona
5
0
0
5
W
Poseidon
machas79
Poseidon
16
1
1
16.5
W
Osiris
vabarca06
Osiris
0
4
8
1
L
Bacchus
whiteTn96
Bacchus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
37,483
56,774
Taken
47,061
28,799
Mitigated
25,323
11,691
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,293
2,440
0
0
11,067
3,033
200
6,317
4,750
0
18,319
L
Fenrir
4,380
974
0
4,366
12,586
7,332
0
5,673
6,913
0
44,295
L
Baron Samedi
Saven_U
Baron Samedi
6,411
456
70
1,765
9,513
4,971
0
6,420
3,093
32,332
0
L
King Arthur
Valad_Tepes
King Arthur
8,304
836
0
2,901
13,430
6,304
0
3,083
10,347
0
43,804
W
The Morrigan
Wolfie6997
The Morrigan
7,805
3,442
0
2,859
9,492
5,224
3,947
2,336
7,156
47,428
0
W
4,898
313
336
1,902
9,539
5,146
1,027
4,048
5,491
13,888
0
W
Bellona
iZeerowe
Bellona
8,544
3,996
0
7,135
12,745
8,822
0
284
12,461
0
59,188
W
Poseidon
machas79
Poseidon
14,760
2,718
0
1,258
7,924
2,624
973
1,674
6,250
87,903
0
W
Osiris
vabarca06
Osiris
1,476
583
0
250
7,361
3,507
22
1,713
5,648
0
11,082
L
Bacchus
whiteTn96
Bacchus
3,644
477
0
2,589
10,178
7,159
0
5,970
4,208
32,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
42,020
276
Minions Killed
415
0
Camps Cleared
0
1,312,307
Distance Traveled
1,202,086
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,022
335
19
1
0
256,185
0
L
Fenrir
8,518
568
94
6
0
260,642
0
L
Baron Samedi
6,194
413
53
4
0
242,346
4
L
King Arthur
7,308
487
65
4
0
281,341
2
W
The Morrigan
8,300
553
76
5
0
221,501
4
W
Ares
6,949
463
38
3
0
253,902
2
W
Bellona
8,976
598
129
9
0
269,199
0
W
Poseidon
11,545
770
148
10
0
264,212
0
W
Osiris
6,250
417
24
2
0
193,272
0
L
Bacchus
6,787
452
45
3
0
271,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role