Player Matchup

Osiris
Osiris
Fuchsilux142
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,535 Elo+
Party 1
Nemesis
Nemesis
La-pizza-cosmic
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,421 Elo+
Solo
Cabrakan
Cabrakan
Masta-Killa-One
Cabrakan
Level 6
God Stats
13W - 19L
1,296 SR
Queue Stats
32W - 37L
1,380 Elo+
Solo
Persephone
Persephone
TRILLA99
Persephone
Level 28
God Stats
20W - 31L
1,467 SR
Queue Stats
364W - 413L
1,405 Elo+
Solo
Hel
Hel
decibel212
Hel
Level 15
God Stats
1W - 4L
1,435 SR
Queue Stats
13W - 20L
1,330 Elo+
Party 1
Team Averages
Level 15
1,440 SR
1,414 Elo+

VS

Team Averages
Level 25
1,494 SR
1,457 Elo+
Ra
Ra
D3oDoranT
Ra
Level 28
God Stats
1W - 0L
1,737 SR
Queue Stats
157W - 149L
1,420 Elo+
Solo
Hachiman
Hachiman
DevilCinder
Hachiman
Level 28
God Stats
3W - 21L
1,215 SR
Queue Stats
308W - 315L
1,427 Elo+
Solo
Ymir
Ymir
Mxtt1105
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 86L
1,455 Elo+
Solo
Chang'e
Chang'e
XuxeteHollyday
Chang'e
Level 26
God Stats
27W - 21L
1,520 SR
Queue Stats
51W - 38L
1,405 Elo+
Solo
Arachne
Arachne
wutdahelz
Arachne
Level 16
God Stats
7W - 10L
1,500 SR
Queue Stats
45W - 53L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 5 / 2
6,116
382
2,665
10,743
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 1
6,265
392
2,718
5,369
1,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
14
1 / 2 / 1
7,988
499
3,133
9,150
6,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Persephone
TRILLA99
Persephone
12
1 / 6 / 1
7,141
446
6,339
12,245
3,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 4 / 1
6,478
405
4,010
9,037
3,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,675
605
8,138
9,038
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
DevilCinder
Hachiman
12
1 / 1 / 2
7,371
461
2,533
3,815
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
12
3 / 1 / 6
7,443
465
4,542
5,736
3,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 0 / 2
10,112
632
9,952
9,028
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
wutdahelz
Arachne
14
3 / 3 / 2
8,617
539
5,431
10,735
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
20
20
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Hachiman
DevilCinder
Hachiman
1
1
2
2
L
Osiris
0
5
2
0.2
L
1
3
1
0.5
L
Cabrakan
1
2
1
0.75
W
Ymir
3
1
6
6
L
Persephone
TRILLA99
Persephone
1
6
1
0.25
W
7
0
2
8
L
1
4
1
0.38
W
Arachne
wutdahelz
Arachne
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
30,596
46,544
Taken
38,352
21,047
Mitigated
17,031
11,679
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,138
1,603
376
4,212
9,038
3,416
1,463
5,237
3,801
53,805
0
W
Hachiman
DevilCinder
Hachiman
2,533
1,304
0
1,770
3,815
1,136
798
701
3,114
0
31,308
L
Osiris
2,665
1,076
0
2,260
10,743
5,160
186
3,896
6,678
0
23,049
L
2,718
755
0
0
5,369
1,685
0
2,223
2,960
0
21,208
L
Cabrakan
3,133
89
0
2,190
9,150
6,988
294
3,717
5,226
48,903
0
W
Ymir
4,542
983
352
1,533
5,736
3,790
786
2,349
3,387
19,858
0
L
Persephone
TRILLA99
Persephone
6,339
668
0
2,242
12,245
3,990
0
8,259
3,468
37,261
0
W
9,952
830
1,022
5,795
9,028
3,248
3,176
3,950
5,078
59,425
0
L
4,010
559
1,579
3,408
9,037
3,224
726
3,343
5,580
24,827
0
W
Arachne
wutdahelz
Arachne
5,431
3,506
0
2,545
10,735
5,441
1,330
1,245
9,490
0
53,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
43,218
271
Minions Killed
436
0
Camps Cleared
0
1,236,760
Distance Traveled
1,403,857
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,675
605
115
7
0
306,139
0
W
Hachiman
7,371
461
67
4
0
259,990
2
L
Osiris
6,116
382
45
3
0
254,717
0
L
Nemesis
6,265
392
46
3
0
212,011
3
L
Cabrakan
7,988
499
100
6
0
271,267
1
W
Ymir
7,443
465
26
2
0
249,578
0
L
Persephone
7,141
446
45
3
0
254,159
1
W
Chang'e
10,112
632
123
8
0
289,393
4
L
Hel
6,478
405
35
2
0
244,606
0
W
Arachne
8,617
539
105
7
0
298,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role