Player Matchup

Vamana
Vamana
Beat The peach
Vamana
Level 115
God Stats
6W - 2L
1,492 SR
Queue Stats
318W - 202L
1,554 Elo+
Party 1
Geb
Geb
MouseyRat767077
Geb
Level 69
God Stats
13W - 2L
1,837 SR
Queue Stats
193W - 125L
1,559 Elo+
Party 1
Hera
Hera
RubyHarpy11
Hera
Level 107
God Stats
6W - 4L
1,321 SR
Queue Stats
326W - 234L
1,528 Elo+
Party 1
Team Averages
Level 97
1,550 SR
1,547 Elo+

VS

Team Averages
Level 30
1,343 SR
1,383 Elo+
Ganesha
Ganesha
Doomslayer8801
Ganesha
Level 18
God Stats
0W - 2L
1,330 SR
Queue Stats
9W - 11L
1,308 Elo+
Solo
Janus
Janus
FROSTYYY89
Janus
Level 69
God Stats
4W - 6L
1,199 SR
Queue Stats
14W - 25L
1,341 Elo+
Solo
Sobek
Sobek
TOMORROWLAND410
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
24 / 2 / 6
13,254
947
25,634
16,661
16,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
6 / 1 / 19
11,728
838
11,075
13,323
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 9
9,754
697
2,992
3,963
1,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
9,348
668
5,881
17,548
21,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
11
2 / 12 / 1
8,728
623
8,292
14,205
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 12 / 1
7,427
531
2,192
16,447
8,848

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
31
Kills
4
4
Deaths
31
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
24
2
6
13.5
L
2
7
2
0.43
L
Janus
2
12
1
0.21
W
6
1
19
15.5
W
1
1
9
5.5
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,701
Damage
16,365
33,947
Taken
48,200
32,072
Mitigated
34,944
9,729
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,634
15,977
0
5,649
16,661
16,783
59
6,827
9,834
0
42,133
L
5,881
2,100
270
803
17,548
21,066
0
5,514
12,034
16,475
0
L
Janus
8,292
566
837
1,177
14,205
5,030
0
3,364
10,841
25,866
0
W
11,075
3,105
0
2,361
13,323
13,705
17
7,888
5,435
21,575
0
W
2,992
850
0
1,719
3,963
1,584
1,539
1,650
2,313
50,384
0
L
2,192
790
0
565
16,447
8,848
22
5,189
11,258
9,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
25,503
145
Minions Killed
73
0
Camps Cleared
0
718,005
Distance Traveled
598,243
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,254
947
36
3
0
257,673
0
L
Ganesha
9,348
668
6
0
0
215,521
0
L
Janus
8,728
623
50
4
0
202,554
1
W
Geb
11,728
838
14
1
0
265,919
0
W
Hera
9,754
697
95
7
0
194,413
0
L
Sobek
7,427
531
17
1
0
180,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role