Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Abrax13
Nemesis
Level 16
God Stats
1W - 2L
1,438 SR
Queue Stats
73W - 72L
1,474 Elo+
Party 4
Bellona
Bellona
TeMMieTeM
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Kali
Kali
paryskieciostka
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
seggbejo
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,390 Elo+
Party 4
Team Averages
Level 8
1,488 SR
1,473 Elo+

VS

Team Averages
Level 16
1,512 SR
1,433 Elo+
Fafnir
Fafnir
Baratok
Fafnir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Denrios
Kukulkan
Level 17
God Stats
8W - 3L
1,727 SR
Queue Stats
26W - 29L
1,460 Elo+
Party 1
Da Ji
Da Ji
Hyrokun
Da Ji
Level 18
God Stats
46W - 31L
1,569 SR
Queue Stats
54W - 43L
1,470 Elo+
Party 2
Sol
Sol
Illuru
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,384 Elo+
Solo
Thor
Thor
ReaperofSouls96
Thor
Level 22
God Stats
1W - 2L
1,264 SR
Queue Stats
59W - 52L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 8 / 6
10,149
846
6,887
18,667
14,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Abrax13
Nemesis
13
0 / 0 / 0
8,864
739
129
201
48
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
TeMMieTeM
Bellona
16
2 / 10 / 6
10,574
881
6,797
25,097
12,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 9 / 4
11,372
948
8,347
20,603
8,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
seggbejo
Cthulhu
17
5 / 10 / 3
12,050
1,004
17,106
28,654
16,374
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Baratok
Fafnir
19
3 / 0 / 27
12,494
1,041
11,474
11,367
13,872
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Denrios
Kukulkan
20
11 / 1 / 19
13,718
1,143
35,023
5,317
1,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Hyrokun
Da Ji
19
9 / 2 / 20
12,908
1,076
16,719
9,830
4,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Illuru
Sol
18
8 / 4 / 12
12,108
1,009
14,163
8,691
2,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 3 / 23
12,411
1,034
9,685
11,254
5,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
138
10
Kills
37
37
Deaths
10
19
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
8
6
0.38
L
Nemesis
Abrax13
Nemesis
0
0
0
0
W
Fafnir
Baratok
Fafnir
3
0
27
16.5
W
Kukulkan
Denrios
Kukulkan
11
1
19
20.5
W
Da Ji
Hyrokun
Da Ji
9
2
20
9.5
W
Sol
Illuru
Sol
8
4
12
3.5
W
6
3
23
5.83
L
Bellona
TeMMieTeM
Bellona
2
10
6
0.5
L
3
9
4
0.56
L
Cthulhu
seggbejo
Cthulhu
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,266
Damage
87,064
93,222
Taken
46,459
53,065
Mitigated
28,642
8,671
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,887
697
3,049
2,705
18,667
14,983
0
9,039
9,628
11,613
0
L
Nemesis
Abrax13
Nemesis
129
0
0
0
201
48
0
0
201
0
1,344
W
Fafnir
Baratok
Fafnir
11,474
4,636
0
2,878
11,367
13,872
0
6,134
5,233
25,645
0
W
Kukulkan
Denrios
Kukulkan
35,023
2,619
0
809
5,317
1,885
0
3,383
1,934
72,182
0
W
Da Ji
Hyrokun
Da Ji
16,719
3,378
0
159
9,830
4,315
0
4,331
5,499
0
32,937
W
Sol
Illuru
Sol
14,163
5,929
0
1,208
8,691
2,750
0
5,129
3,562
25,291
0
W
9,685
3,788
0
604
11,254
5,820
0
5,210
6,044
0
22,442
L
Bellona
TeMMieTeM
Bellona
6,797
1,054
0
52
25,097
12,969
0
20,072
5,025
208
11,041
L
8,347
3,329
494
2,213
20,603
8,691
0
9,241
11,362
0
34,197
L
Cthulhu
seggbejo
Cthulhu
17,106
590
158
0
28,654
16,374
0
22,308
6,346
43,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
63,639
151
Minions Killed
221
2
Camps Cleared
7
736,999
Distance Traveled
916,193
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,149
846
12
1
1
163,305
0
L
Nemesis
8,864
739
2
0
0
22,188
0
W
Fafnir
12,494
1,041
27
2
2
184,338
0
W
Kukulkan
13,718
1,143
112
9
0
183,493
0
W
Da Ji
12,908
1,076
27
2
4
204,611
0
W
Sol
12,108
1,009
26
2
1
164,554
1
W
Thor
12,411
1,034
29
2
0
179,197
0
L
Bellona
10,574
881
5
0
1
186,863
2
L
Kali
11,372
948
57
5
0
193,745
0
L
Cthulhu
12,050
1,004
75
6
0
170,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role