Player Matchup

Jing Wei
Jing Wei
B0untyHunt3r16
Jing Wei
Level 18
God Stats
6W - 8L
1,513 SR
Queue Stats
46W - 63L
1,285 Elo+
Party 1
Izanami
Izanami
Carson2695
Izanami
Level 23
God Stats
6W - 5L
1,307 SR
Queue Stats
60W - 64L
1,295 Elo+
Party 1
Merlin
Merlin
Create Control
Merlin
Level 18
God Stats
4W - 7L
1,136 SR
Queue Stats
72W - 80L
1,332 Elo+
Party 1
Cupid
Cupid
DRAZOR2995
Cupid
Level 26
God Stats
7W - 8L
1,511 SR
Queue Stats
29W - 43L
1,237 Elo+
Party 1
Jormungandr
Jormungandr
lacrossejedi04
Jormungandr
Level 18
God Stats
3W - 3L
1,243 SR
Queue Stats
61W - 68L
1,283 Elo+
Party 1
Team Averages
Level 21
1,342 SR
1,286 Elo+

VS

Team Averages
Level 13
1,398 SR
1,246 Elo+
Kuzenbo
Kuzenbo
Corentin_lbl
Kuzenbo
Level 11
God Stats
2W - 6L
1,559 SR
Queue Stats
10W - 20L
1,205 Elo+
Party 2
Jormungandr
Jormungandr
DeathZoso
Jormungandr
Level 8
God Stats
3W - 4L
1,031 SR
Queue Stats
21W - 30L
1,263 Elo+
Solo
He Bo
He Bo
Eakers98
He Bo
Level 25
God Stats
1W - 6L
1,761 SR
Queue Stats
100W - 93L
1,393 Elo+
Solo
Nemesis
Nemesis
ID4Tomgat
Nemesis
Level 7
God Stats
1W - 2L
1,402 SR
Queue Stats
4W - 9L
1,233 Elo+
Party 2
Persephone
Persephone
MakingPudding
Persephone
Level 16
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 3L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
6 / 11 / 16
14,218
508
18,777
28,232
10,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Carson2695
Izanami
20
27 / 5 / 8
16,984
607
38,305
19,461
8,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 4 / 12
14,018
501
20,905
19,026
7,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
20
13 / 7 / 11
14,936
533
25,390
27,518
10,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
lacrossejedi04
Jormungandr
19
8 / 2 / 18
14,215
508
15,348
25,355
20,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Corentin_lbl
Kuzenbo
15
1 / 17 / 8
10,479
374
7,861
27,737
41,681
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
DeathZoso
Jormungandr
18
1 / 8 / 7
11,335
405
10,936
30,969
25,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Eakers98
He Bo
20
15 / 5 / 4
15,042
537
33,038
25,955
11,255
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ID4Tomgat
Nemesis
17
8 / 16 / 4
13,119
469
14,201
28,450
15,440
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
MakingPudding
Persephone
17
3 / 12 / 7
12,224
437
12,364
26,196
10,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
58
58
Kills
28
29
Deaths
58
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
6
11
16
1.27
W
Izanami
Carson2695
Izanami
27
5
8
6.2
L
Kuzenbo
Corentin_lbl
Kuzenbo
1
17
8
0.29
W
4
4
12
2.5
W
Cupid
13
7
11
2.64
L
Jormungandr
DeathZoso
Jormungandr
1
8
7
0.56
L
He Bo
Eakers98
He Bo
15
5
4
3.4
L
Nemesis
ID4Tomgat
Nemesis
8
16
4
0.63
L
Persephone
MakingPudding
Persephone
3
12
7
0.54
W
Jormungandr
lacrossejedi04
Jormungandr
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,725
Damage
78,400
119,592
Taken
139,307
56,609
Mitigated
104,537
35,378
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
18,777
13,451
0
9,419
28,232
10,226
4,763
10,336
17,896
0
89,078
W
Izanami
Carson2695
Izanami
38,305
32,692
0
1,450
19,461
8,202
2,686
9,997
9,464
0
129,313
L
Kuzenbo
Corentin_lbl
Kuzenbo
7,861
1,958
0
53
27,737
41,681
468
5,211
22,526
23,084
0
W
20,905
924
486
5,535
19,026
7,166
1,645
12,025
7,001
91,005
0
W
Cupid
25,390
18,323
206
12,229
27,518
10,339
3,742
19,110
8,408
0
73,520
L
Jormungandr
DeathZoso
Jormungandr
10,936
2,905
278
2,714
30,969
25,469
0
10,034
20,935
56,016
0
L
He Bo
Eakers98
He Bo
33,038
1,242
0
2,388
25,955
11,255
110
6,790
19,165
75,114
0
L
Nemesis
ID4Tomgat
Nemesis
14,201
6,013
0
2,217
28,450
15,440
0
7,425
21,025
0
36,282
L
Persephone
MakingPudding
Persephone
12,364
1,000
0
4,817
26,196
10,692
80
6,792
19,392
50,848
0
W
Jormungandr
lacrossejedi04
Jormungandr
15,348
4,306
196
5,857
25,355
20,676
522
16,565
8,790
63,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,371
Gold Earned
62,199
566
Minions Killed
309
0
Camps Cleared
0
2,355,587
Distance Traveled
2,108,908
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,218
508
125
4
0
485,858
0
W
Izanami
16,984
607
145
5
0
499,587
0
L
Kuzenbo
10,479
374
30
1
0
369,099
0
W
Merlin
14,018
501
124
4
0
498,736
0
W
Cupid
14,936
533
104
4
0
436,845
0
L
Jormungandr
11,335
405
82
3
0
425,523
3
L
He Bo
15,042
537
85
3
0
512,670
6
L
Nemesis
13,119
469
45
2
0
398,260
0
L
Persephone
12,224
437
67
2
0
403,356
0
W
Jormungandr
14,215
508
68
2
0
434,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role