Player Matchup

Ah Puch
Ah Puch
Justi n654
Ah Puch
Level 4
God Stats
1W - 0L
1,256 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Arachne
Arachne
ReddishXY
Arachne
Level 47
God Stats
17W - 15L
1,419 SR
Queue Stats
161W - 203L
1,410 Elo+
Party 1
Erlang Shen
Erlang Shen
jessee3437
Erlang Shen
Level 32
God Stats
10W - 15L
1,307 SR
Queue Stats
95W - 136L
1,317 Elo+
Party 1
Team Averages
Level 28
1,327 SR
1,409 Elo+

VS

Team Averages
Level 55
1,503 SR
1,330 Elo+
Heimdallr
Heimdallr
Jaysteppa10
Heimdallr
Level 37
God Stats
4W - 4L
1,610 SR
Queue Stats
203W - 209L
1,393 Elo+
Party 2
Fenrir
Fenrir
Valasphere
Fenrir
Level 102
God Stats
91W - 141L
1,385 SR
Queue Stats
377W - 556L
1,306 Elo+
Solo
Cthulhu
Cthulhu
Wintech68
Cthulhu
Level 26
God Stats
28W - 20L
1,514 SR
Queue Stats
97W - 124L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Justi n654
Ah Puch
16
4 / 7 / 8
11,523
720
15,638
12,142
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ReddishXY
Arachne
17
9 / 3 / 6
13,679
855
15,024
13,711
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
jessee3437
Erlang Shen
15
5 / 6 / 11
12,520
783
7,255
18,301
8,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jaysteppa10
Heimdallr
16
8 / 5 / 6
11,948
747
16,004
16,336
6,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Valasphere
Fenrir
8
0 / 8 / 8
9,016
564
4,970
9,173
4,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Wintech68
Cthulhu
17
8 / 5 / 8
11,809
738
11,489
21,763
12,126
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
18
Kills
16
16
Deaths
18
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Jaysteppa10
Heimdallr
8
5
6
2.2
W
Ah Puch
Justi n654
Ah Puch
4
7
8
1.14
W
Arachne
ReddishXY
Arachne
9
3
6
4
L
Fenrir
Valasphere
Fenrir
0
8
8
0.5
L
Cthulhu
Wintech68
Cthulhu
8
5
8
2.4
W
Erlang Shen
jessee3437
Erlang Shen
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
32,463
44,154
Taken
47,272
21,352
Mitigated
23,176
11,211
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Jaysteppa10
Heimdallr
16,004
6,218
0
1,683
16,336
6,849
350
6,945
9,009
0
51,314
W
Ah Puch
Justi n654
Ah Puch
15,638
303
0
1,887
12,142
4,922
836
3,952
8,187
49,030
0
W
Arachne
ReddishXY
Arachne
15,024
9,936
0
4,730
13,711
7,937
884
3,879
9,832
0
49,683
L
Fenrir
Valasphere
Fenrir
4,970
1,595
0
337
9,173
4,201
180
2,348
6,489
0
8,990
L
Cthulhu
Wintech68
Cthulhu
11,489
356
0
2,454
21,763
12,126
138
5,266
16,136
42,096
0
W
Erlang Shen
jessee3437
Erlang Shen
7,255
4,457
0
4,594
18,301
8,493
1,283
3,658
14,643
0
32,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
32,773
158
Minions Killed
172
0
Camps Cleared
0
961,940
Distance Traveled
667,362
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,948
747
98
6
0
273,345
1
W
Ah Puch
11,523
720
80
5
0
308,249
1
W
Arachne
13,679
855
47
3
0
343,488
2
L
Fenrir
9,016
564
11
1
0
137,623
2
L
Cthulhu
11,809
738
63
4
0
256,394
0
W
Erlang Shen
12,520
783
31
2
0
310,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role