Player Matchup

Thanatos
Thanatos
E1D1ABL0
Thanatos
Level 23
God Stats
29W - 21L
1,420 SR
Queue Stats
92W - 86L
1,360 Elo+
Solo
Bellona
Bellona
R0BB0BC0RNC0B
Bellona
Level 28
God Stats
2W - 5L
1,538 SR
Queue Stats
77W - 79L
1,409 Elo+
Solo
Hachiman
Hachiman
SENAshes
Hachiman
Level 13
God Stats
6W - 2L
1,450 SR
Queue Stats
16W - 26L
1,240 Elo+
Solo
Ganesha
Ganesha
breakingbad1032
Ganesha
Level 1
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 16L
1,500 Elo+
Solo
Anubis
Anubis
jackaloo1
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,402 Elo+

VS

Team Averages
Level 23
1,469 SR
1,423 Elo+
Ymir
Ymir
AimNot
Ymir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,360 Elo+
Party 1
Chang'e
Chang'e
ClearWindow
Chang'e
Level 29
God Stats
8W - 9L
1,285 SR
Queue Stats
98W - 107L
1,362 Elo+
Solo
Bellona
Bellona
DArkyOnyx
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,677 Elo+
Solo
Loki
Loki
JEFESDEJEFES
Loki
Level 27
God Stats
46W - 49L
1,488 SR
Queue Stats
113W - 127L
1,440 Elo+
Solo
Skadi
Skadi
Killercrok29502
Skadi
Level 8
God Stats
3W - 3L
1,570 SR
Queue Stats
9W - 13L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
E1D1ABL0
Thanatos
16
14 / 9 / 4
11,664
507
18,530
21,110
8,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
17
3 / 7 / 5
11,172
486
12,920
19,456
16,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
SENAshes
Hachiman
14
1 / 8 / 7
8,912
387
4,942
14,029
4,394
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 9
11,579
503
9,728
14,827
15,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
jackaloo1
Anubis
16
4 / 11 / 4
10,760
468
13,649
19,999
10,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AimNot
Ymir
16
5 / 6 / 8
11,697
509
7,825
19,255
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
ClearWindow
Chang'e
20
9 / 5 / 13
13,496
587
17,953
22,004
8,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
DArkyOnyx
Bellona
20
8 / 6 / 4
13,519
588
16,434
23,622
19,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 1 / 10
13,364
581
13,966
13,848
8,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 7 / 6
11,234
488
8,352
15,210
3,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
77
24
Kills
36
36
Deaths
25
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
AimNot
Ymir
5
6
8
1.5
W
Chang'e
ClearWindow
Chang'e
9
5
13
3.1
W
Bellona
DArkyOnyx
Bellona
8
6
4
1.67
L
Thanatos
E1D1ABL0
Thanatos
14
9
4
1.78
W
9
1
10
14
W
5
7
6
1.14
L
Bellona
3
7
5
0.79
L
Hachiman
SENAshes
Hachiman
1
8
7
0.56
L
2
1
9
6.5
L
Anubis
jackaloo1
Anubis
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,769
Damage
64,530
89,421
Taken
93,939
54,496
Mitigated
55,563
25,421
Healing
25,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AimNot
Ymir
7,825
1,613
0
1,515
19,255
15,696
1,112
2,859
16,396
32,607
0
W
Chang'e
ClearWindow
Chang'e
17,953
3,482
4,572
12,786
22,004
8,104
1,760
7,192
14,812
89,746
0
W
Bellona
DArkyOnyx
Bellona
16,434
6,138
0
2,940
23,622
19,597
2,028
6,927
16,695
0
103,391
L
Thanatos
E1D1ABL0
Thanatos
18,530
7,523
0
12,484
21,110
8,240
0
6,065
15,045
0
58,833
W
13,966
4,854
0
0
13,848
8,272
1,280
3,086
10,762
0
96,773
W
8,352
4,127
0
4,012
15,210
3,894
1,994
3,313
11,897
0
53,527
L
Bellona
12,920
5,697
255
3,651
19,456
16,055
1,428
4,812
14,644
0
64,391
L
Hachiman
SENAshes
Hachiman
4,942
2,967
0
1,380
14,029
4,394
316
3,330
10,699
0
28,211
L
9,728
919
0
1,325
14,827
15,383
0
3,942
10,885
36,428
0
L
Anubis
jackaloo1
Anubis
13,649
1,572
0
6,326
19,999
10,424
1,473
7,629
12,370
48,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,087
Gold Earned
63,310
360
Minions Killed
590
0
Camps Cleared
0
1,811,720
Distance Traveled
2,008,331
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,697
509
58
3
0
353,804
2
W
Chang'e
13,496
587
129
6
0
394,275
0
W
Bellona
13,519
588
183
8
0
455,234
2
L
Thanatos
11,664
507
70
3
0
367,349
0
W
Loki
13,364
581
148
6
0
459,761
0
W
Skadi
11,234
488
72
3
0
345,257
6
L
Bellona
11,172
486
129
6
0
380,129
6
L
Hachiman
8,912
387
54
2
0
292,547
0
L
Ganesha
11,579
503
10
0
0
440,495
6
L
Anubis
10,760
468
97
4
0
331,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role