Player Matchup

Odin
Odin
GreedDotExe
Odin
Level 160
God Stats
1W - 2L
1,765 SR
Queue Stats
93W - 90L
1,619 Elo+
Party 1
Chronos
Chronos
KONGENx
Chronos
Level 149
God Stats
3W - 3L
1,459 SR
Queue Stats
87W - 106L
1,535 Elo+
Solo
Sol
Sol
Xivilai
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,640 Elo+
Party 1
Mercury
Mercury
Zephyrrion
Mercury
Level 117
God Stats
1W - 1L
1,447 SR
Queue Stats
68W - 53L
1,604 Elo+
Solo
Kukulkan
Kukulkan
madweed
Kukulkan
Level 103
God Stats
9W - 6L
1,685 SR
Queue Stats
406W - 418L
1,558 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,591 Elo+

VS

Team Averages
Level 123
1,531 SR
1,567 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DzG Reaper
Ne Zha
Level 87
God Stats
0W - 2L
1,782 SR
Queue Stats
61W - 57L
1,580 Elo+
Solo
Artio
Artio
HelloTwinky
Artio
Level 129
God Stats
0W - 4L
1,321 SR
Queue Stats
546W - 586L
1,561 Elo+
Solo
Scylla
Scylla
Zmeroz
Scylla
Level 128
God Stats
5W - 4L
1,551 SR
Queue Stats
336W - 311L
1,614 Elo+
Solo
Cthulhu
Cthulhu
dilwyn
Cthulhu
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 213L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 14
9,969
831
7,390
13,310
12,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
KONGENx
Chronos
15
1 / 3 / 16
9,023
752
11,575
12,231
5,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
16
6 / 2 / 7
9,774
815
13,651
9,432
4,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Zephyrrion
Mercury
14
1 / 3 / 12
8,531
711
6,862
6,664
3,020
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
madweed
Kukulkan
17
7 / 1 / 10
10,311
859
21,289
11,567
5,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 2 / 5
8,716
726
6,751
10,799
5,537
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
DzG Reaper
Ne Zha
14
2 / 6 / 4
8,033
669
6,450
11,482
5,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 7
7,673
639
3,180
17,443
16,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Zmeroz
Scylla
16
3 / 1 / 7
8,562
714
11,307
7,089
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
dilwyn
Cthulhu
14
3 / 5 / 2
8,586
716
9,716
18,194
18,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
37
19
Kills
12
12
Deaths
19
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
2
5
2.75
L
Ne Zha
DzG Reaper
Ne Zha
2
6
4
0.67
W
4
3
14
3.67
L
1
5
7
0.9
W
Chronos
KONGENx
Chronos
1
3
16
3
W
Sol
6
2
7
4.75
W
Mercury
Zephyrrion
Mercury
1
3
12
2.33
L
Scylla
Zmeroz
Scylla
3
1
7
6.5
L
Cthulhu
dilwyn
Cthulhu
3
5
2
0.8
W
Kukulkan
madweed
Kukulkan
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,767
Damage
37,404
53,204
Taken
65,007
29,850
Mitigated
49,813
22,995
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,751
3,840
2,730
2,259
10,799
5,537
574
8,218
2,581
0
21,565
L
Ne Zha
DzG Reaper
Ne Zha
6,450
670
871
753
11,482
5,463
411
8,174
3,308
0
15,411
W
7,390
826
1,983
2,938
13,310
12,162
200
3,737
9,389
0
10,007
L
3,180
232
1,219
2,411
17,443
16,923
0
11,215
6,228
6,621
0
W
Chronos
KONGENx
Chronos
11,575
2,011
905
3,200
12,231
5,487
717
6,334
5,663
20,439
0
W
Sol
13,651
2,190
2,722
3,771
9,432
4,035
4,282
5,130
4,080
27,174
0
W
Mercury
Zephyrrion
Mercury
6,862
1,546
1,096
795
6,664
3,020
0
2,847
3,729
0
15,339
L
Scylla
Zmeroz
Scylla
11,307
520
1,279
1,483
7,089
3,398
0
5,158
1,931
20,029
0
L
Cthulhu
dilwyn
Cthulhu
9,716
282
1,975
1,582
18,194
18,492
135
13,750
4,444
15,594
0
W
Kukulkan
madweed
Kukulkan
21,289
1,973
2,708
2,877
11,567
5,146
950
5,293
6,140
47,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,608
Gold Earned
41,570
120
Minions Killed
105
0
Camps Cleared
0
1,111,978
Distance Traveled
939,869
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,716
726
38
3
0
185,621
0
L
Ne Zha
8,033
669
13
1
0
175,678
0
W
Odin
9,969
831
2
0
0
222,886
0
L
Artio
7,673
639
2
0
0
204,887
2
W
Chronos
9,023
752
17
1
0
237,577
0
W
Sol
9,774
815
28
2
0
196,971
0
W
Mercury
8,531
711
22
2
0
231,807
3
L
Scylla
8,562
714
31
3
0
184,192
1
L
Cthulhu
8,586
716
21
2
0
189,491
1
W
Kukulkan
10,311
859
51
4
0
222,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role