Player Matchup

Terra
Terra
Klawvek
Terra
Level 155
God Stats
0W - 1L
1,204 SR
Queue Stats
17W - 16L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
MigheYeah
Aphrodite
Level 125
God Stats
7W - 9L
1,695 SR
Queue Stats
18W - 23L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ToniKy22
Morgan Le Fay
Level 142
God Stats
1W - 5L
1,074 SR
Queue Stats
154W - 152L
1,511 Elo+
Solo
Rama
Rama
semihlinie
Rama
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 45L
1,413 Elo+
Party 3
Loki
Loki
xYungPega
Loki
Level 108
God Stats
0W - 2L
1,323 SR
Queue Stats
22W - 24L
1,445 Elo+
Party 3
Team Averages
Level 122
1,359 SR
1,441 Elo+

VS

Team Averages
Level 97
1,523 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
ABYSSSTACKER
Morgan Le Fay
Level 123
God Stats
6W - 1L
1,662 SR
Queue Stats
48W - 44L
1,493 Elo+
Solo
Izanami
Izanami
Lavill
Izanami
Level 128
God Stats
5W - 1L
1,449 SR
Queue Stats
107W - 94L
1,580 Elo+
Solo
Bacchus
Bacchus
Sanya1312
Bacchus
Level 87
God Stats
15W - 16L
1,454 SR
Queue Stats
391W - 409L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
Y0l0ISM3
Erlang Shen
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
444W - 419L
1,440 Elo+
Party 1
Ratatoskr
Ratatoskr
Yeetermcyeet123
Ratatoskr
Level 65
God Stats
19W - 18L
1,550 SR
Queue Stats
354W - 329L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Klawvek
Terra
16
1 / 2 / 4
10,667
464
12,095
26,677
22,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
MigheYeah
Aphrodite
16
0 / 4 / 1
10,417
453
10,438
14,906
11,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
ToniKy22
Morgan Le Fay
17
4 / 6 / 3
11,246
489
14,427
18,060
7,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 7 / 2
13,157
572
15,996
26,495
9,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
2 / 6 / 9
11,112
483
8,519
15,753
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ABYSSSTACKER
Morgan Le Fay
20
8 / 2 / 10
13,828
601
22,865
11,863
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Lavill
Izanami
18
4 / 7 / 2
11,881
517
11,114
14,433
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Sanya1312
Bacchus
16
2 / 5 / 14
12,234
532
19,116
20,563
20,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Y0l0ISM3
Erlang Shen
19
2 / 1 / 10
11,855
515
9,791
21,735
17,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Yeetermcyeet123
Ratatoskr
19
9 / 3 / 8
12,436
541
12,707
16,508
5,981
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
18
Kills
25
25
Deaths
18
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ABYSSSTACKER
Morgan Le Fay
8
2
10
6.5
L
Terra
Klawvek
Terra
1
2
4
1.5
W
Izanami
Lavill
Izanami
4
7
2
0.71
L
Aphrodite
MigheYeah
Aphrodite
0
4
1
0.13
W
Bacchus
Sanya1312
Bacchus
2
5
14
1.8
L
Morgan Le Fay
ToniKy22
Morgan Le Fay
4
6
3
0.92
W
Erlang Shen
Y0l0ISM3
Erlang Shen
2
1
10
7
W
Ratatoskr
Yeetermcyeet123
Ratatoskr
9
3
8
4.33
L
11
7
2
1.71
L
Loki
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,475
Damage
75,593
101,891
Taken
85,102
56,679
Mitigated
53,923
33,542
Healing
25,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ABYSSSTACKER
Morgan Le Fay
22,865
928
0
1,682
11,863
4,572
791
8,086
3,509
111,984
0
L
Terra
Klawvek
Terra
12,095
1,362
1,378
6,276
26,677
22,463
233
14,602
12,075
35,681
0
W
Izanami
Lavill
Izanami
11,114
6,921
0
2,720
14,433
5,739
2,856
1,690
12,710
0
92,432
L
Aphrodite
MigheYeah
Aphrodite
10,438
1,192
3,201
6,523
14,906
11,697
620
4,287
10,619
68,790
0
W
Bacchus
Sanya1312
Bacchus
19,116
1,446
1,480
3,883
20,563
20,463
468
6,119
14,261
43,146
0
L
Morgan Le Fay
ToniKy22
Morgan Le Fay
14,427
1,286
248
2,860
18,060
7,043
0
7,007
11,053
79,414
0
W
Erlang Shen
Y0l0ISM3
Erlang Shen
9,791
4,057
0
9,174
21,735
17,168
0
12,273
9,296
0
74,782
W
Ratatoskr
Yeetermcyeet123
Ratatoskr
12,707
3,077
0
6,178
16,508
5,981
20
8,002
8,366
0
78,015
L
15,996
12,552
0
12,307
26,495
9,766
616
9,651
16,844
0
110,867
L
Loki
8,519
2,578
0
749
15,753
5,710
0
6,434
9,319
0
66,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,599
Gold Earned
62,234
583
Minions Killed
661
0
Camps Cleared
0
2,034,791
Distance Traveled
2,250,471
17
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,828
601
212
9
0
460,448
10
L
Terra
10,667
464
39
2
0
466,803
6
W
Izanami
11,881
517
172
7
0
372,796
9
L
Aphrodite
10,417
453
131
6
0
381,305
2
W
Bacchus
12,234
532
37
2
0
459,415
13
L
Morgan Le Fay
11,246
489
137
6
0
405,354
8
W
Erlang Shen
11,855
515
131
6
0
468,631
0
W
Ratatoskr
12,436
541
109
5
0
489,181
5
L
Rama
13,157
572
171
7
0
374,908
1
L
Loki
11,112
483
105
5
0
406,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role