Player Matchup

Athena
Athena
JimmyDean1_
Athena
Level 27
God Stats
9W - 2L
1,881 SR
Queue Stats
197W - 126L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
Kavir97
Sylvanus
Level 44
God Stats
4W - 0L
1,851 SR
Queue Stats
304W - 149L
1,686 Elo+
Party 1
Eset
Eset
Lxlite
Eset
Level 81
God Stats
2W - 4L
1,387 SR
Queue Stats
75W - 83L
1,546 Elo+
Solo
Heimdallr
Heimdallr
Metrical Hero
Heimdallr
Level 31
God Stats
10W - 10L
1,412 SR
Queue Stats
385W - 426L
1,364 Elo+
Solo
Guan Yu
Guan Yu
dPooda
Guan Yu
Level 143
God Stats
5W - 2L
1,719 SR
Queue Stats
132W - 62L
1,782 Elo+
Party 1
Team Averages
Level 65
1,650 SR
1,598 Elo+

VS

Team Averages
Level 63
1,650 SR
1,535 Elo+
Cthulhu
Cthulhu
DeathlyOwl
Cthulhu
Level 80
God Stats
7W - 4L
1,643 SR
Queue Stats
56W - 47L
1,511 Elo+
Solo
Rama
Rama
KJones24_
Rama
Level 104
God Stats
3W - 2L
1,919 SR
Queue Stats
99W - 106L
1,519 Elo+
Solo
Horus
Horus
SnappishQuill
Horus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 156L
1,673 Elo+
Solo
Kukulkan
Kukulkan
gro0t754
Kukulkan
Level 40
God Stats
23W - 31L
1,611 SR
Queue Stats
148W - 158L
1,516 Elo+
Solo
Athena
Athena
nameless hiro
Athena
Level 47
God Stats
19W - 19L
1,576 SR
Queue Stats
242W - 242L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
8 / 3 / 13
11,189
589
16,938
19,658
11,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Kavir97
Sylvanus
16
8 / 3 / 18
11,888
626
14,490
16,339
21,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Lxlite
Eset
17
10 / 1 / 9
11,203
590
14,774
8,193
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Metrical Hero
Heimdallr
15
2 / 5 / 12
9,569
504
9,269
13,634
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
dPooda
Guan Yu
16
1 / 6 / 11
10,115
532
7,084
19,436
18,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathlyOwl
Cthulhu
13
1 / 7 / 8
7,952
419
10,103
19,412
10,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
14
3 / 7 / 4
9,019
475
8,711
15,488
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 6
10,209
537
11,288
17,943
14,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
gro0t754
Kukulkan
15
3 / 8 / 2
9,568
504
5,627
12,412
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 4 / 5
10,052
529
8,231
16,050
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
43
29
Kills
18
18
Deaths
29
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeathlyOwl
Cthulhu
1
7
8
0.71
W
Athena
8
3
13
4.83
L
Rama
3
7
4
0.71
W
Sylvanus
Kavir97
Sylvanus
8
3
18
5.67
W
Eset
Lxlite
Eset
10
1
9
14.5
W
Heimdallr
Metrical Hero
Heimdallr
2
5
12
1.6
L
4
3
6
2.33
W
Guan Yu
dPooda
Guan Yu
1
6
11
1.08
L
Kukulkan
gro0t754
Kukulkan
3
8
2
0.5
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,555
Damage
43,960
77,260
Taken
81,305
59,574
Mitigated
40,506
27,829
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeathlyOwl
Cthulhu
10,103
628
541
1,989
19,412
10,956
36
12,858
6,273
27,124
0
W
Athena
16,938
4,500
0
5,664
19,658
11,655
1,019
6,945
12,713
74,374
0
L
Rama
8,711
7,239
234
4,091
15,488
4,800
1,405
7,117
8,321
0
56,610
W
Sylvanus
Kavir97
Sylvanus
14,490
3,749
3,909
3,847
16,339
21,347
800
7,188
9,151
39,535
0
W
Eset
Lxlite
Eset
14,774
1,633
904
2,099
8,193
3,435
1,866
4,196
3,997
66,973
0
W
Heimdallr
Metrical Hero
Heimdallr
9,269
4,165
942
3,711
13,634
5,012
1,360
3,583
10,051
0
47,200
L
11,288
5,150
514
5,202
17,943
14,445
38
7,682
10,145
0
55,923
W
Guan Yu
dPooda
Guan Yu
7,084
1,831
1,177
5,576
19,436
18,125
673
2,049
17,387
0
64,588
L
Kukulkan
gro0t754
Kukulkan
5,627
974
0
683
12,412
3,788
0
9,668
2,520
48,545
0
L
8,231
3,041
0
4,297
16,050
6,517
0
8,068
7,844
52,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,964
Gold Earned
46,800
476
Minions Killed
426
0
Camps Cleared
0
1,804,314
Distance Traveled
1,790,737
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,952
419
37
2
0
379,065
4
W
Athena
11,189
589
116
6
0
388,862
6
L
Rama
9,019
475
103
5
0
331,559
4
W
Sylvanus
11,888
626
43
2
0
348,875
0
W
Eset
11,203
590
122
6
0
374,261
3
W
Heimdallr
9,569
504
75
4
0
328,233
5
L
Horus
10,209
537
100
5
0
378,010
3
W
Guan Yu
10,115
532
120
6
0
364,083
2
L
Kukulkan
9,568
504
96
5
0
316,506
6
L
Athena
10,052
529
90
5
0
385,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role