Player Matchup

Horus
Horus
Netoru
Horus
Level 137
God Stats
1W - 0L
1,222 SR
Queue Stats
39W - 43L
1,541 Elo+
Party 2
Thor
Thor
Opiiazzz
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 89L
1,469 Elo+
Party 2
Cerberus
Cerberus
Patrik559
Cerberus
Level 106
God Stats
3W - 1L
1,874 SR
Queue Stats
47W - 24L
1,922 Elo+
Party 1
Izanami
Izanami
Vonsh
Izanami
Level 108
God Stats
7W - 8L
1,161 SR
Queue Stats
135W - 136L
1,513 Elo+
Solo
Vulcan
Vulcan
vladsinger2
Vulcan
Level 101
God Stats
8W - 7L
1,692 SR
Queue Stats
42W - 25L
1,602 Elo+
Party 1
Team Averages
Level 108
1,490 SR
1,609 Elo+

VS

Team Averages
Level 85
1,646 SR
1,549 Elo+
Anhur
Anhur
BigJune
Anhur
Level 69
God Stats
15W - 11L
1,595 SR
Queue Stats
303W - 290L
1,518 Elo+
Solo
Ra
Ra
Drakenius
Ra
Level 80
God Stats
2W - 2L
1,868 SR
Queue Stats
158W - 150L
1,548 Elo+
Solo
Sylvanus
Sylvanus
TheTears
Sylvanus
Level 123
God Stats
2W - 1L
1,698 SR
Queue Stats
51W - 55L
1,450 Elo+
Solo
King Arthur
King Arthur
artyomkryt
King Arthur
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 15L
1,735 Elo+
Solo
Thanatos
Thanatos
yungBox
Thanatos
Level 88
God Stats
81W - 57L
1,568 SR
Queue Stats
290W - 263L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Netoru
Horus
16
2 / 2 / 22
11,728
510
6,292
22,547
25,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
17
2 / 8 / 13
11,410
496
8,864
22,241
12,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Patrik559
Cerberus
20
7 / 0 / 10
13,597
591
15,028
16,846
19,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Vonsh
Izanami
19
8 / 4 / 9
12,488
543
18,289
18,274
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
20
17 / 2 / 10
14,183
617
31,148
11,019
4,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigJune
Anhur
17
2 / 6 / 4
11,071
481
10,574
21,569
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 7 / 5
10,434
454
11,152
15,602
6,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
TheTears
Sylvanus
11
1 / 9 / 5
8,494
369
7,261
20,155
17,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
artyomkryt
King Arthur
15
0 / 8 / 0
9,332
406
7,835
22,072
12,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
yungBox
Thanatos
20
9 / 6 / 2
12,364
538
16,344
21,703
9,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
36
Kills
16
16
Deaths
36
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
BigJune
Anhur
2
6
4
0.67
L
4
7
5
0.93
W
Horus
Netoru
Horus
2
2
22
6.5
W
Thor
2
8
13
1.06
W
Cerberus
Patrik559
Cerberus
7
0
10
12
L
Sylvanus
TheTears
Sylvanus
1
9
5
0.39
W
Izanami
Vonsh
Izanami
8
4
9
3.13
L
King Arthur
artyomkryt
King Arthur
0
8
0
0
W
Vulcan
17
2
10
11
L
Thanatos
yungBox
Thanatos
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,621
Damage
53,166
90,927
Taken
101,101
68,419
Mitigated
53,039
23,781
Healing
40,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BigJune
Anhur
10,574
4,395
0
8,334
21,569
6,820
0
5,353
16,096
0
76,061
L
11,152
1,011
1,699
3,782
15,602
6,685
717
7,350
8,154
65,565
0
W
Horus
Netoru
Horus
6,292
1,712
1,421
5,448
22,547
25,547
213
6,270
16,277
0
21,959
W
Thor
8,864
1,852
0
4,358
22,241
12,620
186
7,240
15,001
0
63,708
W
Cerberus
Patrik559
Cerberus
15,028
2,077
0
5,635
16,846
19,409
1,620
3,503
13,343
74,406
0
L
Sylvanus
TheTears
Sylvanus
7,261
1,382
2,891
4,319
20,155
17,079
0
10,966
9,099
19,900
3,649
W
Izanami
Vonsh
Izanami
18,289
11,350
0
3,769
18,274
6,119
2,481
3,715
14,559
0
115,056
L
King Arthur
artyomkryt
King Arthur
7,835
1,005
0
3,554
22,072
12,896
446
12,421
9,120
50
42,475
W
Vulcan
31,148
9,344
960
2,190
11,019
4,724
1,846
1,683
9,336
104,189
0
L
Thanatos
yungBox
Thanatos
16,344
5,558
0
15,473
21,703
9,559
0
9,157
12,456
0
104,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,406
Gold Earned
51,695
559
Minions Killed
515
0
Camps Cleared
0
2,185,974
Distance Traveled
1,983,243
18
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,071
481
149
6
0
373,996
9
L
Ra
10,434
454
127
6
0
425,350
9
W
Horus
11,728
510
26
1
0
469,739
8
W
Thor
11,410
496
90
4
0
394,744
5
W
Cerberus
13,597
591
150
7
0
449,539
5
L
Sylvanus
8,494
369
26
1
0
384,481
8
W
Izanami
12,488
543
140
6
0
381,452
0
L
King Arthur
9,332
406
68
3
0
376,534
4
W
Vulcan
14,183
617
153
7
0
490,500
0
L
Thanatos
12,364
538
145
6
0
422,882
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role