Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chikacka
Cthulhu
Level 56
God Stats
4W - 4L
1,473 SR
Queue Stats
60W - 68L
1,472 Elo+
Solo
Mercury
Mercury
CrazyyB97
Mercury
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,707 Elo+
Solo
Ra
Ra
LordOdai
Ra
Level 49
God Stats
32W - 33L
1,419 SR
Queue Stats
283W - 306L
1,344 Elo+
Solo
Skadi
Skadi
Nito1617
Skadi
Level 123
God Stats
2W - 2L
1,287 SR
Queue Stats
420W - 421L
1,457 Elo+
Solo
Team Averages
Level 69
1,436 SR
1,496 Elo+

VS

Team Averages
Level 84
1,493 SR
1,373 Elo+
Fenrir
Fenrir
BesPoniki
Fenrir
Level 82
God Stats
17W - 10L
1,430 SR
Queue Stats
945W - 1,020L
1,429 Elo+
Solo
Serqet
Serqet
DesertFire34
Serqet
Level 59
God Stats
3W - 1L
1,811 SR
Queue Stats
119W - 108L
1,324 Elo+
Party 1
Anubis
Anubis
FranBenzal7
Anubis
Level 101
God Stats
14W - 10L
1,407 SR
Queue Stats
299W - 341L
1,387 Elo+
Solo
Ullr
Ullr
Oskolok
Ullr
Level 138
God Stats
4W - 8L
1,318 SR
Queue Stats
210W - 239L
1,405 Elo+
Solo
Fafnir
Fafnir
louptueuredu34
Fafnir
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 101L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
5 / 3 / 4
8,374
558
7,191
7,175
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Chikacka
Cthulhu
13
1 / 2 / 11
7,858
524
5,492
9,760
4,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
CrazyyB97
Mercury
13
1 / 2 / 4
7,594
506
2,871
8,701
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 1
9,339
623
4,440
7,834
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Nito1617
Skadi
15
17 / 4 / 2
10,137
676
13,891
9,056
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BesPoniki
Fenrir
13
3 / 4 / 0
7,970
531
6,144
11,135
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
11
3 / 4 / 2
7,200
480
4,499
8,303
2,790
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
6 / 5 / 2
8,625
575
7,729
10,542
4,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Oskolok
Ullr
8
0 / 10 / 1
5,601
373
3,763
11,527
3,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 4 / 3
7,595
506
3,747
10,349
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
27
Kills
14
14
Deaths
27
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
3
4
2.33
L
Fenrir
BesPoniki
Fenrir
3
4
0
0.75
W
Cthulhu
Chikacka
Cthulhu
1
2
11
3.25
W
Mercury
CrazyyB97
Mercury
1
2
4
1.5
L
Serqet
3
4
2
1
L
Anubis
6
5
2
1.4
W
3
3
1
1.17
W
Skadi
Nito1617
Skadi
17
4
2
4.5
L
Ullr
Oskolok
Ullr
0
10
1
0.05
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
25,882
42,526
Taken
51,856
15,802
Mitigated
24,758
10,346
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,191
1,371
0
1,220
7,175
2,111
682
1,952
5,223
49,422
0
L
Fenrir
BesPoniki
Fenrir
6,144
422
0
4,545
11,135
4,589
0
4,440
6,695
0
40,845
W
Cthulhu
Chikacka
Cthulhu
5,492
623
683
2,401
9,760
4,169
0
3,336
6,424
27,149
0
W
Mercury
CrazyyB97
Mercury
2,871
577
0
710
8,701
2,372
1,159
2,963
5,738
0
45,248
L
Serqet
4,499
693
0
750
8,303
2,790
0
1,422
6,881
0
32,282
L
Anubis
7,729
726
0
3,426
10,542
4,935
824
3,532
7,010
48,815
0
W
4,440
345
307
3,275
7,834
4,663
1,029
0
7,834
48,517
0
W
Skadi
Nito1617
Skadi
13,891
7,336
0
1,750
9,056
2,487
1,487
3,225
5,375
0
61,766
L
Ullr
Oskolok
Ullr
3,763
2,004
0
803
11,527
3,854
111
4,312
7,215
0
23,812
L
3,747
1,079
239
2,107
10,349
8,590
0
3,417
6,932
13,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,302
Gold Earned
36,991
435
Minions Killed
299
0
Camps Cleared
0
1,444,677
Distance Traveled
1,312,005
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,374
558
84
6
0
244,705
6
L
Fenrir
7,970
531
93
6
0
251,802
3
W
Cthulhu
7,858
524
51
3
0
320,495
0
W
Mercury
7,594
506
84
6
0
328,954
6
L
Serqet
7,200
480
57
4
0
315,929
2
L
Anubis
8,625
575
89
6
0
223,329
3
W
Ra
9,339
623
127
8
0
288,307
3
W
Skadi
10,137
676
89
6
0
262,216
2
L
Ullr
5,601
373
40
3
0
222,023
0
L
Fafnir
7,595
506
20
1
0
298,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role