Player Matchup

Hercules
Hercules
SwandoBoii
Hercules
Level 44
God Stats
7W - 9L
1,718 SR
Queue Stats
232W - 273L
1,398 Elo+
Party 1
Chang'e
Chang'e
kingcrowe169
Chang'e
Level 126
God Stats
4W - 4L
1,721 SR
Queue Stats
115W - 99L
1,642 Elo+
Party 1
Neith
Neith
xpurplesnowx
Neith
Level 8
God Stats
35W - 36L
1,900 SR
Queue Stats
145W - 166L
1,464 Elo+
Party 1
Team Averages
Level 59
1,780 SR
1,501 Elo+

VS

Team Averages
Level 46
1,563 SR
1,414 Elo+
Anubis
Anubis
WishfuI
Anubis
Level 26
God Stats
22W - 31L
1,366 SR
Queue Stats
352W - 561L
1,350 Elo+
Solo
Ymir
Ymir
miguelacho22
Ymir
Level 17
God Stats
2W - 1L
1,743 SR
Queue Stats
9W - 14L
1,400 Elo+
Solo
Skadi
Skadi
senseythekiller
Skadi
Level 95
God Stats
16W - 5L
1,580 SR
Queue Stats
245W - 264L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SwandoBoii
Hercules
17
4 / 2 / 10
12,825
611
10,057
18,926
15,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
kingcrowe169
Chang'e
19
10 / 3 / 5
13,950
664
16,495
20,231
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 10
12,383
590
11,588
16,388
5,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
WishfuI
Anubis
16
2 / 5 / 6
12,442
592
12,593
13,134
6,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 3 / 6
14,684
699
11,781
19,676
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 7 / 5
14,346
683
21,418
14,022
5,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
15
Kills
11
11
Deaths
15
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
SwandoBoii
Hercules
4
2
10
4.5
W
Anubis
WishfuI
Anubis
2
5
6
1
L
Chang'e
kingcrowe169
Chang'e
10
3
5
4.17
W
4
3
6
2.33
W
5
7
5
1.07
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,140
Damage
45,792
55,545
Taken
46,832
27,718
Mitigated
34,797
26,878
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
SwandoBoii
Hercules
10,057
1,245
0
3,207
18,926
15,762
274
7,310
11,616
0
30,423
W
Anubis
WishfuI
Anubis
12,593
254
0
2,156
13,134
6,576
1,042
4,082
8,855
48,886
0
L
Chang'e
kingcrowe169
Chang'e
16,495
1,084
9,009
11,894
20,231
6,866
608
8,053
12,178
63,702
0
W
11,781
587
0
1,382
19,676
22,588
161
5,550
13,734
52,839
0
W
21,418
7,230
0
250
14,022
5,633
996
6,038
7,748
0
80,951
L
11,588
2,843
0
2,768
16,388
5,090
547
9,011
7,377
0
63,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
41,472
241
Minions Killed
241
0
Camps Cleared
0
1,117,480
Distance Traveled
1,042,593
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,825
611
38
2
0
389,786
0
W
Anubis
12,442
592
78
4
0
328,944
3
L
Chang'e
13,950
664
106
5
0
389,644
0
W
Ymir
14,684
699
48
2
0
358,991
4
W
Skadi
14,346
683
115
5
0
354,658
5
L
Neith
12,383
590
97
5
0
338,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role