Player Matchup

Skadi
Skadi
Gold III
I Are Johx
Skadi
Gold III
Level 107
God Stats
69W - 52L
1,687 SR
Queue Stats
174W - 167L
1,494 MMR
Solo
Scylla
Scylla
Gold IV
Mrs Driscoll
Scylla
Gold IV
Level 109
God Stats
5W - 3L
1,619 SR
Queue Stats
30W - 27L
1,552 MMR
Solo
Guan Yu
Guan Yu
Gold III
XGreen GoblinX
Guan Yu
Gold III
Level 152
God Stats
62W - 42L
1,633 SR
Queue Stats
79W - 61L
1,456 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
YourBeatPlug
Ratatoskr
Silver II
Level 128
God Stats
2W - 0L
1,383 SR
Queue Stats
24W - 22L
1,456 MMR
Solo
Ymir
Ymir
Gold II
punepouncer
Ymir
Gold II
Level 80
God Stats
131W - 90L
1,654 SR
Queue Stats
382W - 392L
1,480 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,595 SR
1,488 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,551 SR
1,488 MMR
Khepri
Khepri
Gold III
Big Sausage 007
Khepri
Gold III
Level 154
God Stats
0W - 5L
1,376 SR
Queue Stats
460W - 473L
1,460 MMR
Solo
Sylvanus
Sylvanus
Gold III
HectorZ-115
Sylvanus
Gold III
Level 129
God Stats
11W - 13L
1,526 SR
Queue Stats
290W - 291L
1,453 MMR
Solo
Apollo
Apollo
Gold III
IlTsunami
Apollo
Gold III
Level 139
God Stats
11W - 7L
1,753 SR
Queue Stats
108W - 106L
1,507 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Odavik
Baron Samedi
Gold IV
Level 126
God Stats
138W - 152L
1,600 SR
Queue Stats
502W - 519L
1,444 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
xMYS-_
Gilgamesh
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 190L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
9 / 3 / 17
15,877
635
22,221
16,509
6,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
20
11 / 0 / 10
17,042
682
19,364
8,933
3,979
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 3 / 13
15,406
616
18,607
22,803
22,618
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
YourBeatPlug
Ratatoskr
20
14 / 2 / 5
16,516
661
13,395
21,315
14,586
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 3 / 16
14,434
577
15,846
23,471
21,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
TsukuyomiSetPersephoneDanzaburouCu Chulainn

VS

Bans
AthenaThanatosChang'eNemesisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 3
10,899
436
6,302
21,377
14,357
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
HectorZ-115
Sylvanus
18
3 / 8 / 6
13,257
530
9,644
30,081
10,894
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
IlTsunami
Apollo
19
2 / 9 / 5
12,063
483
8,101
22,778
8,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Odavik
Baron Samedi
17
2 / 6 / 3
11,054
442
11,199
17,156
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
xMYS-_
Gilgamesh
16
2 / 12 / 2
10,167
407
10,651
25,619
16,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
44
Kills
11
11
Deaths
44
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Sylvanus
HectorZ-115
Sylvanus
3
8
6
0.75
W
Skadi
9
3
17
5.83
L
Apollo
IlTsunami
Apollo
2
9
5
0.5
W
Scylla
11
0
10
16
L
Baron Samedi
Odavik
Baron Samedi
2
6
3
0.58
W
4
3
13
3.5
W
Ratatoskr
YourBeatPlug
Ratatoskr
14
2
5
8.25
W
6
3
16
4.67
L
Gilgamesh
xMYS-_
Gilgamesh
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,433
Damage
45,897
93,031
Taken
117,011
69,449
Mitigated
56,969
34,578
Healing
27,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,302
1,109
0
2,982
21,377
14,357
257
8,254
13,079
41,207
0
L
Sylvanus
HectorZ-115
Sylvanus
9,644
1,127
985
4,494
30,081
10,894
18
11,515
18,442
57,343
0
W
Skadi
22,221
10,752
0
1,139
16,509
6,723
8,568
7,460
9,049
0
121,919
L
Apollo
IlTsunami
Apollo
8,101
5,030
0
7,055
22,778
8,222
2,443
8,548
14,112
0
96,959
W
Scylla
19,364
925
0
3,538
8,933
3,979
1,786
4,057
4,876
147,931
0
L
Baron Samedi
Odavik
Baron Samedi
11,199
606
815
5,528
17,156
7,447
0
4,345
12,698
64,703
0
W
18,607
2,151
2,796
10,421
22,803
22,618
433
6,644
16,159
13,205
85,206
W
Ratatoskr
YourBeatPlug
Ratatoskr
13,395
4,384
0
6,683
21,315
14,586
3,963
3,712
17,603
417
132,497
W
15,846
2,447
1,841
8,160
23,471
21,543
2,038
7,056
16,415
67,451
4,480
L
Gilgamesh
xMYS-_
Gilgamesh
10,651
2,237
0
5,819
25,619
16,049
0
5,984
19,635
0
50,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,275
Gold Earned
57,440
831
Minions Killed
498
0
Camps Cleared
0
2,451,665
Distance Traveled
1,942,149
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,899
436
55
2
0
362,042
4
L
Sylvanus
13,257
530
102
4
0
365,068
5
W
Skadi
15,877
635
160
6
0
479,376
6
L
Apollo
12,063
483
161
6
0
410,262
3
W
Scylla
17,042
682
230
9
0
477,820
0
L
Baron Samedi
11,054
442
97
4
0
400,161
0
W
Guan Yu
15,406
616
159
6
0
501,229
5
W
Ratatoskr
16,516
661
184
7
0
551,821
11
W
Ymir
14,434
577
98
4
0
441,419
6
L
Gilgamesh
10,167
407
83
3
0
404,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role