Player Matchup

Jing Wei
Jing Wei
BarTJebitese
Jing Wei
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,264 Elo+
Solo
Fenrir
Fenrir
Maеko
Fenrir
Level 26
God Stats
3W - 4L
1,528 SR
Queue Stats
35W - 38L
1,495 Elo+
Party 1
Yemoja
Yemoja
Milkteacup
Yemoja
Level 118
God Stats
3W - 7L
1,255 SR
Queue Stats
194W - 178L
1,570 Elo+
Party 3
Da Ji
Da Ji
MokaV
Da Ji
Level 127
God Stats
28W - 32L
1,635 SR
Queue Stats
307W - 284L
1,566 Elo+
Party 3
Persephone
Persephone
Wolfzuv
Persephone
Level 67
God Stats
9W - 7L
1,556 SR
Queue Stats
324W - 300L
1,533 Elo+
Party 1
Team Averages
Level 93
1,495 SR
1,486 Elo+

VS

Team Averages
Level 92
1,556 SR
1,572 Elo+
Skadi
Skadi
BusTsTrapp
Skadi
Level 128
God Stats
15W - 12L
1,656 SR
Queue Stats
244W - 215L
1,515 Elo+
Solo
Baba Yaga
Baba Yaga
Genjiro1
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 47L
1,594 Elo+
Party 2
Fenrir
Fenrir
Krothradomix
Fenrir
Level 129
God Stats
30W - 21L
1,675 SR
Queue Stats
234W - 210L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NCAIndica
Morgan Le Fay
Level 160
God Stats
19W - 13L
1,451 SR
Queue Stats
531W - 281L
1,631 Elo+
Party 2
Bacchus
Bacchus
YourBoyJokes
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 61L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BarTJebitese
Jing Wei
14
0 / 5 / 1
8,117
451
3,721
11,958
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Maеko
Fenrir
15
3 / 4 / 1
9,322
518
8,814
13,782
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Milkteacup
Yemoja
11
0 / 5 / 4
7,361
409
2,792
8,487
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
MokaV
Da Ji
15
5 / 6 / 2
9,227
513
11,109
16,741
8,225
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Wolfzuv
Persephone
15
0 / 4 / 3
9,478
527
7,880
10,214
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
6 / 2 / 3
11,202
622
14,354
15,014
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baba Yaga
Genjiro1
Baba Yaga
15
4 / 1 / 4
9,434
524
7,060
9,529
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
15
4 / 3 / 5
9,241
513
5,379
10,656
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
NCAIndica
Morgan Le Fay
18
6 / 1 / 2
11,060
614
10,859
9,865
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
YourBoyJokes
Bacchus
13
5 / 1 / 6
9,991
555
3,486
8,966
6,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
25
24
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BarTJebitese
Jing Wei
0
5
1
0.1
W
Skadi
6
2
3
3.75
W
Baba Yaga
Genjiro1
Baba Yaga
4
1
4
6
W
Fenrir
4
3
5
2.17
L
Fenrir
Maеko
Fenrir
3
4
1
0.88
L
Yemoja
Milkteacup
Yemoja
0
5
4
0.4
L
Da Ji
MokaV
Da Ji
5
6
2
1
W
Morgan Le Fay
NCAIndica
Morgan Le Fay
6
1
2
7
L
Persephone
Wolfzuv
Persephone
0
4
3
0.38
W
Bacchus
YourBoyJokes
Bacchus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,316
Damage
41,138
61,182
Taken
54,030
26,373
Mitigated
24,901
15,029
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BarTJebitese
Jing Wei
3,721
2,798
0
2,830
11,958
3,627
720
798
11,160
0
55,085
W
Skadi
14,354
6,760
0
5,755
15,014
5,769
1,790
1,424
13,590
0
91,076
W
Baba Yaga
Genjiro1
Baba Yaga
7,060
785
0
3,958
9,529
3,359
0
3,383
6,146
52,955
0
W
Fenrir
5,379
922
0
2,115
10,656
4,260
0
3,150
7,506
0
56,265
L
Fenrir
Maеko
Fenrir
8,814
2,301
0
4,751
13,782
6,118
0
3,931
9,851
0
60,897
L
Yemoja
Milkteacup
Yemoja
2,792
612
923
853
8,487
4,798
0
3,157
5,330
24,377
0
L
Da Ji
MokaV
Da Ji
11,109
2,651
0
3,704
16,741
8,225
0
10,260
6,481
0
44,644
W
Morgan Le Fay
NCAIndica
Morgan Le Fay
10,859
1,157
0
6,220
9,865
5,458
90
911
8,954
74,151
4,406
L
Persephone
Wolfzuv
Persephone
7,880
226
0
1,968
10,214
3,605
0
3,044
7,166
67,489
0
W
Bacchus
YourBoyJokes
Bacchus
3,486
333
0
2,460
8,966
6,055
0
1,804
7,162
25,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
50,928
444
Minions Killed
532
0
Camps Cleared
0
1,612,843
Distance Traveled
1,723,357
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,117
451
78
4
0
306,812
10
W
Skadi
11,202
622
157
9
0
304,392
0
W
Baba Yaga
9,434
524
100
6
0
352,374
4
W
Fenrir
9,241
513
101
6
0
374,210
2
L
Fenrir
9,322
518
106
6
0
377,095
0
L
Yemoja
7,361
409
39
2
0
294,100
4
L
Da Ji
9,227
513
78
4
0
312,316
3
W
Morgan Le Fay
11,060
614
136
8
0
331,067
4
L
Persephone
9,478
527
143
8
0
322,520
7
W
Bacchus
9,991
555
38
2
0
361,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role