Player Matchup

Hel
Hel
 
Hel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DavidBlack112
Izanami
Level 36
God Stats
1W - 1L
1,864 SR
Queue Stats
2W - 4L
1,400 Elo+
Solo
Terra
Terra
mateuszikinha16
Terra
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 231L
1,486 Elo+
Solo
Fenrir
Fenrir
tecanderson
Fenrir
Level 148
God Stats
4W - 4L
1,693 SR
Queue Stats
380W - 407L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
yagomiranda134
Cu Chulainn
Level 44
God Stats
24W - 28L
1,455 SR
Queue Stats
355W - 412L
1,323 Elo+
Solo
Team Averages
Level 70
1,603 SR
1,426 Elo+

VS

Team Averages
Level 71
1,507 SR
1,402 Elo+
Baron Samedi
Baron Samedi
CaiçaraLoko
Baron Samedi
Level 63
God Stats
14W - 16L
1,441 SR
Queue Stats
109W - 110L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
JefersonA77
Tsukuyomi
Level 100
God Stats
7W - 5L
1,543 SR
Queue Stats
330W - 330L
1,478 Elo+
Solo
Chiron
Chiron
L0urd3s-1b4n3z
Chiron
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 54L
1,393 Elo+
Party 1
Erlang Shen
Erlang Shen
Matasuegras3000
Erlang Shen
Level 16
God Stats
11W - 11L
1,563 SR
Queue Stats
31W - 47L
1,326 Elo+
Party 1
Ra
Ra
VCol_19
Ra
Level 67
God Stats
2W - 2L
1,489 SR
Queue Stats
37W - 56L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
9 / 4 / 4
11,020
501
11,961
15,641
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
16
1 / 3 / 3
9,697
441
5,468
13,617
4,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 2 / 11
9,396
427
6,079
14,899
10,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
18
4 / 5 / 3
11,137
506
10,205
18,077
12,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
yagomiranda134
Cu Chulainn
14
0 / 7 / 0
9,007
409
9,278
16,293
13,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaiçaraLoko
Baron Samedi
17
5 / 1 / 3
10,816
492
11,411
7,217
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JefersonA77
Tsukuyomi
20
8 / 6 / 2
12,231
556
15,453
20,073
8,669
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 3 / 8
9,919
451
8,421
11,662
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Matasuegras3000
Erlang Shen
17
6 / 0 / 4
11,215
510
11,102
16,709
14,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 5 / 6
9,392
427
8,325
12,450
4,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
15
Kills
21
21
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
9
4
4
2.75
W
Baron Samedi
CaiçaraLoko
Baron Samedi
5
1
3
6.5
L
Izanami
1
3
3
0.83
W
Tsukuyomi
JefersonA77
Tsukuyomi
8
6
2
1.5
W
1
3
8
1.67
W
Erlang Shen
Matasuegras3000
Erlang Shen
6
0
4
8
W
1
5
6
0.8
L
1
2
11
3.25
L
Fenrir
4
5
3
1.1
L
Cu Chulainn
yagomiranda134
Cu Chulainn
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,991
Damage
54,712
78,527
Taken
68,111
48,303
Mitigated
35,598
30,549
Healing
25,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,961
950
3,343
6,942
15,641
6,477
286
5,825
9,444
54,373
0
W
Baron Samedi
CaiçaraLoko
Baron Samedi
11,411
1,595
698
2,130
7,217
3,023
0
2,886
4,331
57,066
0
L
Izanami
5,468
2,660
0
5,651
13,617
4,861
1,161
3,341
10,162
0
73,114
W
Tsukuyomi
JefersonA77
Tsukuyomi
15,453
4,296
0
5,168
20,073
8,669
64
4,143
15,930
0
96,243
W
8,421
1,734
965
4,049
11,662
4,350
0
4,131
7,531
0
64,251
W
Erlang Shen
Matasuegras3000
Erlang Shen
11,102
4,686
0
7,857
16,709
14,979
383
896
15,813
0
62,608
W
8,325
1,041
1,444
3,020
12,450
4,577
0
5,984
6,466
53,635
0
L
6,079
1,076
2,375
5,019
14,899
10,724
0
5,211
9,511
28,095
0
L
Fenrir
10,205
2,940
0
4,493
18,077
12,834
813
3,964
13,517
0
72,075
L
Cu Chulainn
yagomiranda134
Cu Chulainn
9,278
2,447
0
2,726
16,293
13,407
0
382
15,104
0
58,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,257
Gold Earned
53,573
525
Minions Killed
553
0
Camps Cleared
0
2,020,401
Distance Traveled
2,048,615
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,020
501
114
5
0
429,000
4
W
Baron Samedi
10,816
492
92
4
0
391,110
3
L
Izanami
9,697
441
131
6
0
356,554
5
W
Tsukuyomi
12,231
556
147
7
0
449,912
3
W
Chiron
9,919
451
107
5
0
413,149
8
W
Erlang Shen
11,215
510
121
6
0
364,889
0
W
Ra
9,392
427
86
4
0
429,555
3
L
Terra
9,396
427
52
2
0
435,179
5
L
Fenrir
11,137
506
128
6
0
405,875
5
L
Cu Chulainn
9,007
409
100
5
0
393,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role