Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BettyWild
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 125L
1,506 Elo+
Party 2
Anubis
Anubis
GoobleFloob
Anubis
Level 68
God Stats
3W - 0L
1,829 SR
Queue Stats
65W - 61L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
SGE4Life
Cthulhu
Level 77
God Stats
9W - 4L
1,584 SR
Queue Stats
382W - 412L
1,537 Elo+
Solo
Sobek
Sobek
Sajtember22
Sobek
Level 54
God Stats
1W - 1L
1,275 SR
Queue Stats
124W - 86L
1,609 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,532 Elo+

VS

Team Averages
Level 124
1,576 SR
1,456 Elo+
Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
El3KtriKz_FreakZ
Hera
Level 89
God Stats
1W - 4L
1,499 SR
Queue Stats
181W - 234L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
KMGP
Cu Chulainn
Level 124
God Stats
2W - 2L
1,566 SR
Queue Stats
120W - 141L
1,464 Elo+
Solo
Cupid
Cupid
PotatoSai
Cupid
Level 123
God Stats
2W - 2L
1,814 SR
Queue Stats
422W - 444L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
7 / 5 / 7
11,212
862
16,737
18,874
9,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
BettyWild
Athena
17
2 / 3 / 15
9,989
768
4,253
17,103
15,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
19
14 / 3 / 9
12,055
927
25,207
20,072
15,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SGE4Life
Cthulhu
16
2 / 4 / 17
9,925
763
11,236
18,685
23,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 3 / 21
10,629
818
8,265
18,914
23,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 5 / 12
8,485
653
12,937
12,393
4,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
12
0 / 3 / 10
8,015
617
6,263
10,568
12,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 9 / 7
10,141
780
11,359
13,115
5,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
KMGP
Cu Chulainn
17
3 / 7 / 13
10,045
773
13,095
19,755
20,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
PotatoSai
Cupid
20
8 / 4 / 7
11,360
874
31,396
17,811
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
67
28
Kills
18
18
Deaths
28
69
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
5
7
2.1
L
Artemis
 
Artemis
1
5
12
1.4
L
Bacchus
 
Bacchus
0
3
10
1.67
W
Athena
BettyWild
Athena
2
3
15
3.17
L
6
9
7
1.06
W
Anubis
14
3
9
6.17
L
Cu Chulainn
KMGP
Cu Chulainn
3
7
13
1.36
L
Cupid
PotatoSai
Cupid
8
4
7
2.88
W
Cthulhu
SGE4Life
Cthulhu
2
4
17
2.63
W
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,698
Damage
75,050
93,648
Taken
73,642
87,599
Mitigated
49,896
32,494
Healing
26,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
16,737
2,683
2,095
3,255
18,874
9,381
1,230
3,151
15,723
0
32,672
L
Artemis
 
Artemis
12,937
5,886
2,476
2,767
12,393
4,310
0
8,503
3,890
0
17,689
L
Bacchus
 
Bacchus
6,263
445
462
1,964
10,568
12,256
0
7,041
3,527
8,492
0
W
Athena
BettyWild
Athena
4,253
820
3,017
2,478
17,103
15,911
333
2,708
14,395
9,389
0
L
11,359
3,452
267
267
13,115
5,607
0
9,132
3,983
19,238
0
W
Anubis
25,207
1,494
2,536
9,555
20,072
15,258
1,331
4,196
15,876
58,456
0
L
Cu Chulainn
KMGP
Cu Chulainn
13,095
2,850
1,779
3,322
19,755
20,610
0
12,321
7,434
0
24,250
L
Cupid
PotatoSai
Cupid
31,396
17,520
5,306
8,127
17,811
7,113
76
11,964
5,847
0
60,838
W
Cthulhu
SGE4Life
Cthulhu
11,236
289
3,354
1,114
18,685
23,731
866
2,936
15,749
27,134
0
W
8,265
628
2,015
3,075
18,914
23,318
1,109
4,631
14,283
16,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,810
Gold Earned
48,046
138
Minions Killed
125
0
Camps Cleared
0
1,205,842
Distance Traveled
995,228
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,212
862
18
1
0
242,205
4
L
Artemis
8,485
653
22
2
0
203,327
0
L
Bacchus
8,015
617
4
0
0
174,383
0
W
Athena
9,989
768
12
1
0
254,671
0
L
Hera
10,141
780
19
1
0
161,716
0
W
Anubis
12,055
927
68
5
0
212,552
0
L
Cu Chulainn
10,045
773
22
2
0
218,377
1
L
Cupid
11,360
874
58
4
0
237,425
0
W
Cthulhu
9,925
763
23
2
0
245,021
0
W
Sobek
10,629
818
17
1
0
251,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role