Player Matchup

Rama
Rama
DJLAWZ2013
Rama
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 223L
1,437 Elo+
Party 2
Tiamat
Tiamat
DarxieoftheLeaf
Tiamat
Level 58
God Stats
12W - 19L
1,356 SR
Queue Stats
214W - 269L
1,463 Elo+
Party 2
Thanatos
Thanatos
Slater-illFated
Thanatos
Level 100
God Stats
97W - 109L
1,448 SR
Queue Stats
324W - 374L
1,424 Elo+
Party 2
Geb
Geb
kafaya1
Geb
Level 42
God Stats
71W - 64L
1,479 SR
Queue Stats
1,334W - 1,457L
1,493 Elo+
Solo
Nike
Nike
xMasterBlasterz
Nike
Level 48
God Stats
4W - 4L
1,440 SR
Queue Stats
178W - 219L
1,431 Elo+
Party 2
Team Averages
Level 60
1,445 SR
1,450 Elo+

VS

Team Averages
Level 40
1,571 SR
1,418 Elo+
Merlin
Merlin
JulioGay
Merlin
Level 68
God Stats
14W - 17L
1,560 SR
Queue Stats
88W - 107L
1,427 Elo+
Party 1
Bakasura
Bakasura
Leonsanz
Bakasura
Level 17
God Stats
13W - 12L
1,550 SR
Queue Stats
49W - 73L
1,421 Elo+
Party 1
Bellona
Bellona
NoWayStepBro
Bellona
Level 40
God Stats
18W - 5L
1,782 SR
Queue Stats
144W - 73L
1,667 Elo+
Solo
Neith
Neith
RedbrickWheel07
Neith
Level 42
God Stats
13W - 14L
1,464 SR
Queue Stats
103W - 131L
1,373 Elo+
Solo
Sylvanus
Sylvanus
Sorentas
Sylvanus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,893
579
779
2,389
449
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,109
622
749
2,698
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
5
0 / 3 / 0
3,422
684
1,006
3,889
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
5
0 / 2 / 0
3,179
636
816
3,870
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 2 / 0
3,203
641
75
2,565
561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JulioGay
Merlin
7
0 / 0 / 0
3,850
770
1,927
1,270
364
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bakasura
Leonsanz
Bakasura
6
0 / 0 / 1
3,599
720
325
2,298
826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
NoWayStepBro
Bellona
8
4 / 0 / 0
5,015
1,003
2,390
1,484
692
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
3 / 0 / 0
3,778
756
3,296
2,670
635
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Sylvanus
Sorentas
Sylvanus
5
0 / 0 / 3
3,784
757
1,554
2,609
1,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
0
0
0
W
Merlin
JulioGay
Merlin
0
0
0
0
W
Bakasura
Leonsanz
Bakasura
0
0
1
0.5
W
Bellona
NoWayStepBro
Bellona
4
0
0
4
W
3
0
0
3
L
Thanatos
0
3
0
0
W
Sylvanus
Sorentas
Sylvanus
0
0
3
1.5
L
Geb
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,425
Damage
9,492
15,411
Taken
10,331
4,099
Mitigated
3,532
6,579
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
779
766
0
1,122
2,389
449
0
818
1,571
0
6,699
L
749
39
0
1,506
2,698
874
0
1,409
987
9,510
0
W
Merlin
JulioGay
Merlin
1,927
0
0
375
1,270
364
293
533
737
12,366
0
W
Bakasura
Leonsanz
Bakasura
325
246
0
1,315
2,298
826
0
281
2,017
0
10,688
W
Bellona
NoWayStepBro
Bellona
2,390
1,257
0
782
1,484
692
0
0
1,484
0
21,339
W
3,296
1,179
0
1,503
2,670
635
135
381
2,289
0
15,649
L
Thanatos
1,006
361
0
1,643
3,889
951
0
203
3,640
0
14,613
W
Sylvanus
Sorentas
Sylvanus
1,554
975
528
1,514
2,609
1,015
48
370
2,239
5,862
0
L
Geb
816
36
0
1,658
3,870
1,264
0
703
3,142
5,448
0
L
75
28
0
650
2,565
561
0
0
2,565
0
3,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,806
Gold Earned
20,026
90
Minions Killed
157
0
Camps Cleared
0
463,197
Distance Traveled
510,773
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,893
579
14
3
0
99,127
0
L
Tiamat
3,109
622
15
3
0
97,919
1
W
Merlin
3,850
770
25
5
0
97,084
1
W
Bakasura
3,599
720
44
9
0
114,632
0
W
Bellona
5,015
1,003
52
10
0
116,841
1
W
Neith
3,778
756
30
6
0
89,079
3
L
Thanatos
3,422
684
35
7
0
110,304
0
W
Sylvanus
3,784
757
6
1
0
93,137
1
L
Geb
3,179
636
9
2
0
99,336
1
L
Nike
3,203
641
17
3
0
56,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role