Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
jormungandr0
Hel
Level 16
God Stats
1W - 1L
1,520 SR
Queue Stats
1W - 9L
1,080 Elo+
Solo
Danzaburou
Danzaburou
nazumimoon
Danzaburou
Level 19
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 1
Team Averages
Level 21
1,582 SR
1,256 Elo+

VS

Team Averages
Level 77
1,575 SR
1,403 Elo+
Chaac
Chaac
GUICHO1315
Chaac
Level 18
God Stats
4W - 0L
1,470 SR
Queue Stats
9W - 10L
1,447 Elo+
Party 2
Susano
Susano
GettingNasty9
Susano
Level 107
God Stats
7W - 8L
1,500 SR
Queue Stats
66W - 70L
1,321 Elo+
Party 2
Merlin
Merlin
SenpaiGiuseppe
Merlin
Level 106
God Stats
2W - 1L
1,755 SR
Queue Stats
51W - 56L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 7 / 5
10,393
693
7,310
25,485
29,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 8 / 4
8,263
551
2,754
9,736
3,594
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
nazumimoon
Danzaburou
15
5 / 6 / 0
11,414
761
10,430
12,665
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
11 / 2 / 9
12,048
803
14,283
14,598
14,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 3 / 13
11,376
758
12,022
11,834
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 13
10,406
694
14,995
8,347
2,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
20
21
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
7
5
0.5
W
Chaac
11
2
9
7.75
W
6
3
13
4.17
W
3
1
13
9.5
L
0
8
4
0.25
L
Danzaburou
nazumimoon
Danzaburou
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
41,300
47,886
Taken
34,779
38,339
Mitigated
22,366
5,631
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,310
1,188
219
1,989
25,485
29,300
34
7,641
17,266
24,095
0
W
Chaac
14,283
4,025
0
5,576
14,598
14,778
507
3,914
10,684
0
50,724
W
12,022
2,186
0
1,930
11,834
4,640
960
2,999
8,835
0
41,704
W
14,995
1,669
0
3,776
8,347
2,948
1,065
3,151
5,196
48,562
0
L
2,754
166
1,319
1,254
9,736
3,594
0
1,867
7,695
9,299
0
L
Danzaburou
nazumimoon
Danzaburou
10,430
4,014
0
850
12,665
5,445
0
4,385
7,930
0
44,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
33,830
101
Minions Killed
180
0
Camps Cleared
0
630,296
Distance Traveled
884,252
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,393
693
0
0
0
253,388
2
W
Chaac
12,048
803
72
5
0
302,671
0
W
Susano
11,376
758
48
3
0
309,374
0
W
Merlin
10,406
694
60
4
0
272,207
1
L
Hel
8,263
551
14
1
0
157,396
0
L
Danzaburou
11,414
761
87
6
0
219,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role