Player Matchup

Gilgamesh
Gilgamesh
DanielCr21
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,416 Elo+
Solo
Fenrir
Fenrir
HerMister
Fenrir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Neith
Neith
HisMisstress
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
OMGitsYupi
Chronos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 18L
1,739 Elo+
Party 1
Janus
Janus
TheBrokenGoat
Janus
Level 79
God Stats
2W - 2L
1,339 SR
Queue Stats
110W - 84L
1,547 Elo+
Party 1
Team Averages
Level 25
1,468 SR
1,540 Elo+

VS

Team Averages
Level 27
1,582 SR
1,332 Elo+
Heimdallr
Heimdallr
AxelR01
Heimdallr
Level 45
God Stats
4W - 7L
1,389 SR
Queue Stats
4W - 9L
1,325 Elo+
Party 2
Artio
Artio
G3rtsson
Artio
Level 7
God Stats
4W - 5L
1,923 SR
Queue Stats
8W - 12L
1,325 Elo+
Party 2
Hades
Hades
bongzaMUP
Hades
Level 27
God Stats
6W - 4L
1,737 SR
Queue Stats
98W - 95L
1,332 Elo+
Party 3
Zeus
Zeus
dvalishvilianri
Zeus
Level 27
God Stats
4W - 6L
1,364 SR
Queue Stats
9W - 14L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
mirthful-pear0
Gilgamesh
Level 27
God Stats
20W - 12L
1,497 SR
Queue Stats
100W - 97L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanielCr21
Gilgamesh
11
1 / 1 / 1
7,295
561
2,728
7,544
3,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
HerMister
Fenrir
12
6 / 2 / 5
8,298
638
7,127
10,779
4,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 2 / 3
7,961
612
11,407
7,777
2,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
OMGitsYupi
Chronos
15
6 / 1 / 2
8,511
655
6,700
6,102
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 4
7,320
563
4,999
6,073
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxelR01
Heimdallr
9
3 / 4 / 1
6,177
475
4,942
8,286
2,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
G3rtsson
Artio
9
0 / 5 / 3
5,747
442
2,580
11,593
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
bongzaMUP
Hades
10
1 / 5 / 2
6,117
471
4,948
9,720
3,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 3 / 0
6,400
492
3,674
7,674
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
mirthful-pear0
Gilgamesh
9
0 / 6 / 0
6,060
466
2,667
10,177
3,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
23
Kills
6
7
Deaths
23
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AxelR01
Heimdallr
3
4
1
0.88
W
Gilgamesh
DanielCr21
Gilgamesh
1
1
1
1.5
L
Artio
G3rtsson
Artio
0
5
3
0.3
W
Fenrir
HerMister
Fenrir
6
2
5
4.25
W
8
2
3
4.75
W
Chronos
OMGitsYupi
Chronos
6
1
2
7
W
2
1
4
4
L
Hades
bongzaMUP
Hades
1
5
2
0.4
L
2
3
0
0.67
L
Gilgamesh
mirthful-pear0
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,961
Damage
18,811
38,275
Taken
47,450
13,928
Mitigated
20,224
13,182
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AxelR01
Heimdallr
4,942
3,013
0
1,809
8,286
2,703
0
292
7,960
0
25,297
W
Gilgamesh
DanielCr21
Gilgamesh
2,728
605
0
2,178
7,544
3,059
216
2,288
5,256
0
30,347
L
Artio
G3rtsson
Artio
2,580
367
167
3,120
11,593
7,867
0
0
11,493
16,146
0
W
Fenrir
HerMister
Fenrir
7,127
1,263
0
3,841
10,779
4,237
0
1,775
9,004
0
24,188
W
11,407
4,045
0
1,800
7,777
2,454
640
2,275
5,502
0
49,617
W
Chronos
OMGitsYupi
Chronos
6,700
3,246
0
3,960
6,102
2,190
492
1,368
4,734
60,789
0
W
4,999
189
0
1,403
6,073
1,988
394
3,496
2,577
45,408
0
L
Hades
bongzaMUP
Hades
4,948
736
0
2,393
9,720
3,547
0
5,276
3,984
25,966
0
L
3,674
199
0
1,508
7,674
2,173
560
1,802
5,790
35,989
0
L
Gilgamesh
mirthful-pear0
Gilgamesh
2,667
248
0
1,265
10,177
3,934
0
3,983
6,146
0
22,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
30,501
401
Minions Killed
233
0
Camps Cleared
0
1,230,813
Distance Traveled
1,123,071
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,177
475
59
5
0
213,747
1
W
Gilgamesh
7,295
561
49
4
0
228,916
0
L
Artio
5,747
442
12
1
0
222,887
1
W
Fenrir
8,298
638
42
3
0
280,949
7
W
Neith
7,961
612
84
6
0
223,237
2
W
Chronos
8,511
655
132
10
0
243,765
3
W
Janus
7,320
563
94
7
0
253,946
2
L
Hades
6,117
471
47
4
0
239,774
0
L
Zeus
6,400
492
76
6
0
216,985
2
L
Gilgamesh
6,060
466
39
3
0
229,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role