Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ksen0nn
Gilgamesh
Level 29
God Stats
7W - 7L
1,383 SR
Queue Stats
192W - 192L
1,530 Elo+
Solo
Thanatos
Thanatos
Kurtbertil
Thanatos
Level 18
God Stats
4W - 2L
1,879 SR
Queue Stats
75W - 57L
1,698 Elo+
Solo
Merlin
Merlin
Raisin2Live
Merlin
Level 25
God Stats
6W - 0L
1,853 SR
Queue Stats
65W - 60L
1,554 Elo+
Solo
Nox
Nox
VireGule
Nox
Level 23
God Stats
1W - 2L
1,210 SR
Queue Stats
76W - 43L
1,629 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,582 Elo+

VS

Team Averages
Level 17
1,546 SR
1,442 Elo+
Ymir
Ymir
AlmightyRacc
Ymir
Level 25
God Stats
8W - 6L
1,382 SR
Queue Stats
95W - 112L
1,420 Elo+
Solo
Thanatos
Thanatos
DarkWarrior355
Thanatos
Level 27
God Stats
79W - 33L
1,759 SR
Queue Stats
160W - 91L
1,708 Elo+
Solo
Bellona
Bellona
Flowx3
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Scylla
Scylla
GAZAPP
Scylla
Level 29
God Stats
4W - 3L
1,588 SR
Queue Stats
46W - 27L
1,698 Elo+
Solo
Cupid
Cupid
Kanorix3
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 2 / 1
5,880
535
3,971
5,819
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Ksen0nn
Gilgamesh
8
3 / 1 / 1
5,536
503
5,899
3,887
1,722
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Kurtbertil
Thanatos
11
3 / 0 / 1
6,181
562
3,340
6,309
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
1 / 0 / 1
6,030
548
2,408
2,839
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 4
5,958
542
2,706
3,299
1,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,218
474
1,677
7,247
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
10
3 / 0 / 0
5,838
531
3,987
6,815
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Flowx3
Bellona
5
0 / 3 / 0
4,075
370
194
4,121
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
GAZAPP
Scylla
10
1 / 2 / 0
5,541
504
2,427
4,744
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Kanorix3
Cupid
8
0 / 3 / 1
5,102
464
861
4,965
1,388
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
1
1.25
L
0
3
3
0.5
L
Thanatos
3
0
0
3
L
Bellona
Flowx3
Bellona
0
3
0
0
L
Scylla
GAZAPP
Scylla
1
2
0
0.5
L
Cupid
Kanorix3
Cupid
0
3
1
0.17
W
Gilgamesh
Ksen0nn
Gilgamesh
3
1
1
3.5
W
Thanatos
Kurtbertil
Thanatos
3
0
1
3.5
W
Merlin
1
0
1
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,324
Damage
9,146
22,153
Taken
27,892
7,052
Mitigated
10,734
10,177
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,971
2,465
0
2,439
5,819
1,445
330
2,100
3,719
0
25,221
L
1,677
70
0
1,415
7,247
4,022
412
1,554
5,693
14,304
0
L
Thanatos
3,987
1,352
0
5,351
6,815
2,082
0
434
6,381
0
31,472
L
Bellona
Flowx3
Bellona
194
100
0
467
4,121
1,891
0
297
3,824
0
8,785
L
Scylla
GAZAPP
Scylla
2,427
171
0
1,092
4,744
1,351
0
2,142
2,602
32,568
0
L
Cupid
Kanorix3
Cupid
861
682
35
1,518
4,965
1,388
507
687
4,278
0
16,051
W
Gilgamesh
Ksen0nn
Gilgamesh
5,899
1,175
0
212
3,887
1,722
692
0
3,887
0
22,052
W
Thanatos
Kurtbertil
Thanatos
3,340
928
0
5,463
6,309
1,882
0
176
6,133
0
40,177
W
Merlin
2,408
310
0
1,112
2,839
814
0
721
2,118
38,036
0
W
2,706
505
0
951
3,299
1,189
0
1,107
2,192
11,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
25,774
276
Minions Killed
215
0
Camps Cleared
0
1,052,859
Distance Traveled
916,473
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,880
535
45
4
0
171,460
2
L
Ymir
5,218
474
19
2
0
204,741
0
L
Thanatos
5,838
531
61
6
0
212,819
2
L
Bellona
4,075
370
23
2
0
133,086
0
L
Scylla
5,541
504
67
6
0
186,890
5
L
Cupid
5,102
464
45
4
0
178,937
2
W
Gilgamesh
5,536
503
45
4
0
243,541
1
W
Thanatos
6,181
562
74
7
0
230,979
2
W
Merlin
6,030
548
81
7
0
208,336
5
W
Nox
5,958
542
31
3
0
198,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role