Player Matchup

Morgan Le Fay
Morgan Le Fay
JHarsh
Morgan Le Fay
Level 130
God Stats
2W - 0L
1,867 SR
Queue Stats
54W - 42L
1,627 Elo+
Solo
Ymir
Ymir
Mr_Rodriguez29
Ymir
Level 81
God Stats
4W - 3L
1,548 SR
Queue Stats
75W - 74L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
SenpaiSandy
Tsukuyomi
Level 158
God Stats
8W - 1L
1,546 SR
Queue Stats
457W - 438L
1,566 Elo+
Solo
Tyr
Tyr
meowsa90
Tyr
Level 121
God Stats
15W - 8L
1,608 SR
Queue Stats
131W - 106L
1,574 Elo+
Solo
Chiron
Chiron
skating PFC
Chiron
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,576 Elo+
Solo
Team Averages
Level 109
1,614 SR
1,580 Elo+

VS

Team Averages
Level 122
1,747 SR
1,567 Elo+
Odin
Odin
IsoVsplash
Odin
Level 127
God Stats
2W - 1L
1,928 SR
Queue Stats
404W - 396L
1,543 Elo+
Party 1
Athena
Athena
MockTiger
Athena
Level 84
God Stats
9W - 12L
1,609 SR
Queue Stats
32W - 41L
1,547 Elo+
Party 2
Loki
Loki
OoohhBoii3am
Loki
Level 142
God Stats
4W - 1L
1,756 SR
Queue Stats
25W - 33L
1,573 Elo+
Party 2
Apollo
Apollo
Spooky979
Apollo
Level 127
God Stats
0W - 1L
1,579 SR
Queue Stats
54W - 63L
1,592 Elo+
Party 2
Tiamat
Tiamat
atown903
Tiamat
Level 129
God Stats
2W - 3L
1,866 SR
Queue Stats
360W - 341L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JHarsh
Morgan Le Fay
20
10 / 4 / 11
15,491
620
20,875
18,250
7,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 4 / 17
13,790
552
11,608
22,644
22,325
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
SenpaiSandy
Tsukuyomi
20
4 / 5 / 16
14,570
583
17,001
23,350
20,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 4 / 9
14,998
600
16,965
21,840
18,604
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
20
9 / 4 / 6
13,748
550
17,511
21,116
8,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
12,782
511
11,387
20,474
19,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
MockTiger
Athena
15
0 / 9 / 10
10,360
414
7,267
25,097
23,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 4 / 9
13,626
545
12,966
20,447
11,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Spooky979
Apollo
18
5 / 6 / 7
12,432
497
19,351
23,865
9,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
atown903
Tiamat
18
8 / 10 / 4
12,515
501
16,229
18,739
11,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
59
35
Kills
21
21
Deaths
35
59
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Morgan Le Fay
JHarsh
Morgan Le Fay
10
4
11
3.88
L
Athena
MockTiger
Athena
0
9
10
0.56
W
1
4
17
2.38
L
5
4
9
2.38
W
Tsukuyomi
SenpaiSandy
Tsukuyomi
4
5
16
2.4
L
Apollo
Spooky979
Apollo
5
6
7
1.42
L
Tiamat
atown903
Tiamat
8
10
4
1
W
11
4
9
3.88
W
Chiron
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,960
Damage
67,200
107,200
Taken
108,622
77,688
Mitigated
75,492
26,713
Healing
20,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,387
1,693
0
4,749
20,474
19,033
0
5,207
15,267
0
68,641
W
Morgan Le Fay
JHarsh
Morgan Le Fay
20,875
1,830
354
6,182
18,250
7,772
3,367
8,341
9,909
109,649
0
L
Athena
MockTiger
Athena
7,267
1,655
0
873
25,097
23,424
0
9,714
15,383
33,311
0
W
11,608
916
0
710
22,644
22,325
445
4,879
17,765
53,894
0
L
12,966
1,566
0
875
20,447
11,636
0
5,064
15,383
0
109,869
W
Tsukuyomi
SenpaiSandy
Tsukuyomi
17,001
3,427
0
7,369
23,350
20,220
425
3,552
19,798
0
112,038
L
Apollo
Spooky979
Apollo
19,351
11,024
0
11,170
23,865
9,709
328
4,872
18,993
0
79,243
L
Tiamat
atown903
Tiamat
16,229
581
0
2,815
18,739
11,690
539
7,626
11,113
63,573
0
W
16,965
3,543
0
3,756
21,840
18,604
992
4,098
17,742
0
97,772
W
Chiron
17,511
7,999
952
7,390
21,116
8,767
5,602
2,626
18,385
0
103,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,597
Gold Earned
61,715
725
Minions Killed
571
0
Camps Cleared
0
2,393,919
Distance Traveled
2,215,388
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,782
511
143
6
0
445,670
2
W
Morgan Le Fay
15,491
620
179
7
0
469,732
5
L
Athena
10,360
414
47
2
0
449,588
10
W
Ymir
13,790
552
77
3
0
490,137
5
L
Loki
13,626
545
163
7
0
478,611
8
W
Tsukuyomi
14,570
583
172
7
0
486,233
5
L
Apollo
12,432
497
114
5
0
428,404
4
L
Tiamat
12,515
501
104
4
0
413,115
5
W
Tyr
14,998
600
150
6
0
509,674
5
W
Chiron
13,748
550
147
6
0
438,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role